Campaign:IMPROMPTU GAME/JOY JAIONGER

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< Campaign:IMPROMPTU GAME
Revision as of 23:18, 8 April 2009 by Clarence, Mage (talk | contribs) (New page: Category: Exalted ''(italicized text is just a comment, don't keep it in your sheet)'' == Basics == '''Name:''' JOY JAIONGER <br/> '''Concept:''' GARBLOOD <br/> '''Caste/Aspect:''' D...)
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(italicized text is just a comment, don't keep it in your sheet)

Basics

Name: JOY JAIONGER
Concept: GARBLOOD
Caste/Aspect: DAWN
Motivation: FUCK YOU IM THE EMBODIMENT OF JUSTICE
Intimacies: JUSTICE, LOVE, FRIENDSHIP, HONOUR, PEACE
Anima Banner/Totem: THE RISING SUN WITH SWORDS SWINGING ACROSS THE DIAMETER SHIT YES
'Anima Effect/Tell: LISTEN ITS IN THE BOOK'
Experience: /
(write experience points as "unspent / total" plx)

Background

I AM JOY JAIONGER.

I COME FROM LOOKSHY.

I COME TO KICK ASS.

JUSTICE AND PEACE FOR ALL.

Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●●●     Charisma     ●●●●     Perception   ●●
Dexterity ●●●●●    Manipulation ●●       Intelligence ●●
Stamina   ●●       Appearance   ●●●      Wits         ●●●


Abilities

Solar/Abyssal Block
Archery            Integrity   ●●●  	Craft              	Athletics ●●●     	Bureaucracy 
Martial Arts ●●●   Performance       	Investigation ●     	Awareness ●● 		Linguistics ●
Melee        ●●●●●Presence    ●●●  	Lore          ●     	Dodge     ●●●●●     	Ride        
Thrown             Resistance ●● 	Medicine       		 Larceny     	   	Sail        
War          ●     Survival          	Occult        ●     	Stealth        		Socialize   ●


Linguistics

RIVERSPEAK

WOODTONGUE

Specialties

MELEE: IN THE NAME OF JUSTICE+3 DODGE: IN THE NAME OF NOT GETTING MY SHIT HANDED TO ME ON A SILVER PLATTER+3

Backgrounds

Background 1: ●
Background 2: ●
Background 3: ●

Charms

(example:)
(Ability)

  • First MELEE Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, FUCK YOU.

Combos

(example:)
Combo Name: Combo Cost + 1wp

  • List of constituent Charms, including Cost and Type.
  • Heavenly Guardian Defense, 4m, Reflexive (Step 2).
  • Etc

Essence

Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower

Willpower:
Temporary: □
("cross out" □ boxes by substituting them with Xs)

Virtues

Virtues:

  • Compassion ●●
  • Conviction ●●●●
  • Temperance ●
  • Valor ●●●●

Flawed Virtue: VALOR
Virtue Flaw: LISTEN. I CAN BE A BIT OF A LOUDMOUTH CUT-IT-ALL, BUT YOU KNOW. IF JUSTICE ISN'T DONE, I GET EVEN LOUDER AND CUTTIER.

FUCK YOU
Limit: □□□□□ □□□□□

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)

Manses and Heartstones

(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: (Dex+Dodge+Ess)/2 round up
Dodge MDV: (Willpower+Integrity+Ess)/2 round down
Soak: 0B/0L/0A (Add armor and (Sta)B/(Sta/2 round down)L/0A)
Pierced: 0B/0L/0A (Add half from armor and full from stamina)
Hardness: 0B/0L/0A (Armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□□ -1
□□ -2
□ -4
□ Incapacitated

Advancement

Bonus Points

Experience Points

(Here is where you write down your experience points and how you spent them)

See Also

Exalted