Campaign:Tyranid RPG

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TYRANID RPG BITCHES!

POST YOUR CHARACTER INFORMATION HERE!

IC, sessions will be in the #nidtiem channel of suptg's IRC chat. #darkheresyooc will be used for OOC chatter/rolling.

Games will be every Saturday, 3-7 PM EST/12-4 PM PST

Only rules for chargen are that all the PCs must be smaller than human-size. Rules used to be able to be found here: http://www.megaupload.com/?d=FMB8Z80R, before the FBI shut down megaupload. So it would be appreciated if someone with access to the rules shared that access.

Character info[edit]

Example Name[edit]

  • Tyranicus Example Species Name
    • WS: X
    • BS: X
    • S: X
    • T: X
    • Ag: X
    • Int: X
    • Per: X
    • WP: X
    • Wounds: X
    • Iterations: X
    • Weight: X lbs
    • Upkeep: X%
    • Synapse Range: X meters
    • Biomass Reserves: X%
  • Starting Biomorphs: X
  • Starting Skills: X
  • Starting Talents: X
  • Starting Traits: X



Firstquest's


MCTEARSALOT

    • WS: 60 +3)
    • BS: 23 -3)
    • S: 70(x2) +3)+10)
    • T: 53
    • Ag: 33*
    • Int: 35 -3)
    • Per: 34
    • WP: 36
    • Wounds: 24
    • Iterations: 7
    • Weight: 80 lbs
    • Upkeep: 16%
    • Synapse Range: 71 meters

Biomass Reserves:0%


Genetic makeup:

Brute (Scuta-)

Warrior (-Gladius-): Starting Biomorphs: Rending Claws, Spines, Chitin,Scything

talons.

Skill Modifiers: +3 S, +3 WS, -3 BS, -3 Int Starting Skills: Intimidate, Survival, Dodge. Starting Talents: Ambidextrous, Frenzy, Double Team. Starting Traits: Multiple Arms, From Beyond, Dark Sight.

Weedy (-Minora-): Gain Scrawny trait, -2 Wounds, -5 S, +5 Ag, +5

Per. Requires 10% upkeep, 80 lbs. Minion Wounds: 5


Colossus (-Colossi):+10 S, gain Sturdy Trait.


Brutal Charge-1% Unnatural Str-5% Furious Assault-3% Berserk Charge-1% Climb-1% Climb+10-2% Agility-5% Crushing blow-4% Hardened Carapace-12% Swift attack-4% Swim-2%


Instigator's

  • Name: Ripper Stalker
  • Build: PUNY
  • Origin Fleet: Tiamet (+10 Agi, Genoadatper replaced with Ovipositor)
    • WS: 48
    • BS: 42
    • S: 25
    • T: 31
    • Ag: 74
    • Int: 43
    • Per: 57
    • WP: 34
    • Wounds: 12/12
    • Iterations: 8/8
    • SIZE: Puny (40lbs)
    • Upkeep: 66%
    • SYNAPSE RANGE: 77 METERS
    • BIOMASS RESERVES: 0%
  • Traits: Multiple Arms, From Beyond, Dark Sight, Puny, Burrower, Unnatural Speed, Brutal Charge, Unnatural Toughness
  • Biomorphs: Scything Talons, Reinforced Chitin, Tunneling Apparatus, Chameleonic Scales, Ovipositor, Feeder Tendrils, Wings, Hardened Carapace
  • Skills: Skills: Intimidate, Survival, Dodge +20, Awareness +20, Climb +20, Concealment +20, Contortionist +20, Silent Move +20, Acrobatics, Search +20
  • Talents: Ambidextrous, Frenzy, Double Team, Blademaster, Hardy, Lightning Reflexes, Mighty Shot, Step Aside, Sprint, Swift Attack, Lightning Attack
  • ARMOR: (6 AP ALL)
  • WEAPONS: Scything Talons (1d10+4)

    • Elias
    • Name: Mindworm
    • Versatile (Omni-) Conduit of the Hive Mind (-Borrens-) Minuscule (-Obscura-)
    • Origin Fleet: Naga (-Nagani)(+10 WP, begin play with a Warp Lobe and Psy Rating 1, or increase the existing Psy **Rating by 1.)
    • WS: 48-3
    • BS: 45
    • S: 44-3-20
    • T: 40
    • Ag: 45+15
    • Int: 45+3
    • Per: 45+15
    • WP: 47+3+10
    • Wounds: 20/20
    • Iterations: 6/6
    • SIZE: Minuscule 2.5lb
    • Upkeep: 29%
    • SYNAPSE RANGE: 108m
    • BIOMASS RESERVES: 20%
    • Traits: Multiple Arms, From Beyond, Dark Sight, Minuscule
    • Biomorphs: Warp Lobe, Rending Claws x2, Chitin
    • Skills: Tracking, Scrutiny, Logic. acrobatics awareness climb concealment contortionist dodge search survival swim silent move
    • Talents: Ambidextrous, Paranoia, Psy Rating 3.
    • ARMOR: (3 AP ALL)
    • WEAPONS: Rending Claws (1d10+4 pen4)

Rakiels

  • Praet-Gladius-Minima-Tiama, aka, Lictor Von Rippenstein
    • WS: 56 (51+5)
    • BS: 31
    • S: 40 (x2)
    • T: 43
    • Ag: 70
    • Int: 44
    • Per: 47
    • WP: 29
    • Wounds: 12
    • Iterations: 6
    • Weight: 40 lbs
    • Upkeep: 8%
    • Synapse Range: 73 meters
    • Biomass Reserves: 30%
  • Starting Biomorphs: 1x Rending Claws, 1x Boneswords, 1x Scythed Tail, Chitin, Spines
  • Starting Skills: Intimidate, Survival, Dodge +20, Silent Move +20, Climb, Acrobatics +20
  • Starting Talents: Ambidextrous, Double Team, Frenzy, Step Aside, Leap Up, Wall of Steel, Counter Attack, Hard Target, Berserk Charge, Brutal Charge, Crushing Blow, Blademaster, Dual Strike, Assassin Strike, Sprint, Rapid Reaction, Swift Attack, Lightning Attack, Lightning Reflexes, Unnatural Speed, Surestrike, Precise blow, Deflect shot, Ironjaw, Sturdy, True grit, Unnatural Characteristic: Strength 4x (base+2 advances), Combat master, Crippling Strike, Catfall, Unnatural Senses, Die hard, Hardy
  • Starting Traits: Multiple Arms, From Beyond, Dark Sight, Scrawny,