Nobledark Imperium Notes

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Q'orl

They are still a bunch of xenophobic zealots but the Imperium is willing to meet them half way this time and not prod them unnecessarily. They have been offered preliminary deals with the long term intention of bringing them into the fold of true civilization in time.

They have refused.

Unless the Matriarchy of Queens is running the show then they refuse. They are the Master Race and although other peoples have their uses, they would begrudgingly accept, they are not true people. They are trained animals.

Only the Q’orl are may rule Q’orl.

The Imperium leaves them. The Emperor is taking the same view of them as he did Hy Brasil in ancient history. He is an immortal, he can play the waiting game. The offer is always open to them, they are the only ones standing in their own way and eventually they will realize their folly. In time. All things in time.

Every so often one of the Queens will dream of dreams once had by all conquerors but Alexander the Great never had Emperor Oscar to contend with.

They once managed to hold dominance over a multi-sector empire whilst the Imperium was busy fighting Da Bug Boyz of the Octavius Desolation. It fell when the Imperium brought back the pain train.

They are willing to pitch in when Chaos, Nids or some big fucking Orks come calling but that's mostly long term preservation instincts kicking in.


Assholes to the core and on the low end of the EVIL pool not a people you would turn your back on but not one of the Big Players either.

Crone World Eldar

Daemonculaba in this timeline was created by the Crone Eldar to supplement low birth rate.

The Silent King and the Necron Star Empire

C’tan Vampires

  • First created when a rather radical and eccentric AdMech Magos (Ralei or Magos Darvus from Xenology?) was approached by what appeared to be a minor Necron Lord who was interested in reversing the biotransference. This so-called Necron Lord was really a C’tan shard in disguise (Orikan the Diviner?)
  • Magos jumped at the chance to be able to transfer his mind into a fully mechanical body, but things did not go as planned, creating the first C'tan vampire.
  • The vast majority of C’tan vampires are formed from shards of the Deciever and the Nightbringer. Unlike the other shards of the other C'tan, who the Necrons , the Necrons remember

History of Super-Soldier Augmentations in the Imperium

In this timeline the Astartes were developed as a continuation of the previous Super Soldier projects that the Emperor, then known as Warlord, began. As the Unification Wars progressed he salvaged the notes and recruited the adepts (e.g., Duscht Jemanic genesmiths, Merikan gene-hippy conclaves) responsible for the super soldiers created by his rivals and incorporated them into his projects.

Early Thunder Warriors and the more refined late Thunder Warriors were designed by the Warlord's people. The early designs of Thunder Warrior were blunt instruments that required constant medical care, a strict diet and drugs. And even then they were prone to serious psychological problems, organ failure and strokes. Angron was of this generation and it was considered a miracle that he lived as long as he did even with the best doctors the Emperor, then Steward, could give him.

Later designs of TWs were still a fair bit crazy but needed nowhere near the same levels of medication and only occasionally dropped dead for no discernible reason. Perty and Morty were of this design.

Early stage (Mark I) Astartes were made with access to the expertise of conquered/allied nations. They only required drugs to undo malformation from imperfect implementation of the upgrades. Astartes without the extras like poison glands, suspended animation, learn from eating brains, instant tanning or waxy protective sweat. Mentally reasonably stable.

The Canis Helix/Dog Soldier design was made during this time as a possible alternative to Astartes project. Scrapped due to increased mutation rate. Of the surviving successes Russ was the most famous. Russ resurrected the project on Fenris and after some...setbacks (introducing "wolves" to Fenris) managed to ironed out some of the kinks to the point where the Canis Helix was at least militarily viable (with the caveat that he only managed to get it to reliably work on people with genetic markers specific to Fenris). Adopted by no one else.

Mark II Astartes were made with

Mark III S Astartes were the prototype for . Outperformed the older models (as well as the Mark III MP Astartes) in almost every respect, but . Only used by three institutions: Grey Knights, Custodes, and the . As a result, Steward bug fixes and slight enhancements from the Mark II.

Sororitas augmentations came much later, when the group became an official military order following the Age of Apostasy. Recieve discrete cybernetics and limited gene-forging. Essentially an army of Halo SPARTANS or Captain Americas (that is, an absolute nightmare for a baseline human, but still not capable of taking on an Astartes in a straight fight). In terms of augmentations, lean more towards peak human than walking tanks

Because the primarchs aren't artificially engineered demi-gods with gene-seed being specifically derived from each one, . The only exceptions are the Space Wolves and Iron Hands, who aren't technically Space Marines, and chapters who deliberately cultivate mutations

Notable Individuals

Notable Individuals

Ahzek Ahriman

  • Born in Achaemenidia,
  • Approves of the Imperium in theory, but
  • Strongly implied that he rubric-ed himself and , and that's the reason he's been

Ezekyle Abbadon

  • Nephew of Horus Lupercal, Horus raised him like a son after Abbadon's father died
  • Stereotypical "have to one-up my (foster) father at everything" syndrome
  • Military brat, had a much more militaristic view of the universe as opposed to the slippery politician Horus
  • Died ramming his flagship down the throat of a Scrap Metal Leviathan during the first Black Crusade
  • No one else was charismatic enough to do the cat-herding to keep the Void Born together after Abbadon's death, so the legion split up.

Shas'O Farsight

  • At some point got his hands on one of the Blades of Vaul. But not just any Blade of Vaul, the Blade of Vaul, his masterwork the Dawnblade,Anaris
  • Ethereals be all like "give the Eldar back their fucking sword" and Farsight replied "if they want it they can have it pointy end first"
  • Like in canon, the Dawn Blade has chronophagic properties that suck the life out of whoever is killed by it and gives it to the wielder (it's not the only Eldar weapon that works this way, see Spear of Twilight), Farsight knows something is up, but keeps his focus stubbornly on the Greater Good because he feels the Farsight Enclaves will fall apart without him around.

He's a diehard fire caste general that incessantly reminds the ethereals of their noble responsibility to be surly, high handed, self sacrificing philosopher kings. He's a die hard traditionalist that might even step above his station to hold ethereals to his idealized vision of traditional tau society, and pressure from him has influenced the enclave ethereals to conform to this vision of "High Tau'va". The ethereals in the farsight enclave are becoming more philosophical, abstract, and saintly in bearing, and rely increasingly on farsight and his fire warriors to interact with the enclave's people. Farsight has influence over the ethereals that goes way beyond tradition, but this is totally lost on him, and he seeks to do the ethereals will even as he cajoles them towards greater mysticism and the nobility he already sees in them. For their part the ethereals recognize Farsight's prominence, but say that he is reminding them of their duties as a caste, as he ought to. They're happy to have a major fire caste figure affirming their reactionary feelings towards the reforms, and are beginning to believe in his rosy picture of tau traditional society.

Shas'O Shadowsun

  • Shadowsun was a good friend of Farsight. Then Farsight did something during the Tau civil war that made Shadowsun swear a blood oath against him.
  • Probably did something so grievous that in Shadowsun's opinion Farsight has no moral justification in claiming that he's doing what's right, like escalating the tension between the two factions into outright violence and the first shots of the Tau Civil War. Farsight saw it as necessary and justified because the reformists weren't letting the traditionalists practice the Tau'va the way they wanted to. Shadowsun called bullshit, his actions led to Tau killing Tau and in her mind this was an act of barbarity just asking for the Mon'tau to return.
  • Probably had some sort of forbidden feelings for one another, but after that moment their relationship changed to that special feeling of hate and betrayal you can only have for someone you once loved
  • As opposed to Farsight or Aun'Va, Shadowsun is still around

Space Marine Chapters of M41

Blood Ravens - Thousand Sons descendants, although they're not officially acknowledged as such and they probably aren't allowed to tell anyone. Possible joint training with the Raven Guard. Originally formed to counter-troll Trazyn the Infinite. Imperium couldn't officially do anything about Trazyn because they were trying to get on Trazyn's good side and Trazyn had so much arcane shit in his basement a war with Solemnace could go bad real fast. However, this doesn't stop the Imperium from sending the Blood Ravens from stealing back whatever Trazyn's taken or just be an overall thorn in his side. Trazyn can't lodge a formal complaint with the Imperium because doing so would require him admitting that he was stealing from them in the first place. At some time somebody noticed that the Blood Ravens were really good at these kinds of things, and started giving them assignments beyond screwing with Trazyn. Because of their tendency to be sent into situations where they have no idea what they'll need and no official Imperial support, they've developed a bad habit of "requisitioning" any surplus materiel that isn't nailed down or on fire for later use. Like a chapter of Solid Snakes.

Carcharodons - Probably fleet-based Night Lord successors (some debate as to whether they were World Eater or Night Lord successors). Like many of the "Munitorum doesn't like you" chapters, were at the back of the line when it came to being issued new ships and supplies. Found the carcass of the Nicor floating out in space and claimed it as salvage. Despite indignant protests from the Administratum and several more reputable chapters (the Nicor was considered a historical relic of great importance) the Carcharodons somehow managed to keep the ship. Use the Nicor as a central base as they prowl around the Segmentum Tempestus like reef sharks. When a patrol party finds something interesting they descend en masse like sharks on a feeding frenzy. Pretty effective at keeping any ork in their area of the Segmentum Tempestus from forming a decent WAAAGH! Probably above Chapter strength, though their numbers fluctuate so wildly due to their tactics it is hard to tell.

Grey Knights - Technically Thousand Son descendants, although

Ultramarines - Going through a bit of a succession crisis. Marneus Calgar was beaten into a coma by the Swarmlord during the Battle of Ultramar, and at the time Tribune (then Captain) Titus was unilaterally nominated by the remaining captains of the Ultramarines to lead the chapter in his stead until Calgar could return to duty. However, since then Titus has been getting some flack from the heads of other chapters for being "just" a Captain as opposed to a Chapter Master, and the other captains are starting to chafe at Titus telling them what to do (as in "we're both captains you can't tell me what to do").

White Scars - Many White Scars claim to be genetic descendants of Jaghatai Khan (either directly or through Jaghatai's extended family) Join the White Scars in an attempt to recapitulate their ancestor's glory. Have a reputation for being rather boastful and arrogant.