Warhammer 40,000/Tactics/Adepta Sororitas(7E)
Contents
Why Play Sisters of Battle
Because you're a proud fa/tg/uy who can remember the good old days when the models were pewter, the the vehicle armor was Papier-mâché, and the universe was populated by manly motherfuckers instead of whiny power armored mary sues. Whats that? Inquisitors? Fuck your shit. Go play Grey Knights. This is second edition Sisters, when everything was ecclesiarchal, the force org chart was 50% HQ, and the Cannoness had a goddamn laser mace. New models? Updates? Real codex? Fuck um. You're going to win for the same reason you always have. You're the hardest, beardiest, motherfucker around and you've been pushing these kids' shit in since they had pokemon lunch boxes. Welcome to the new hard mode.
Yea ok now that we're done with the dick swinging Sisters are a pretty hard force to play. The new mini-codex release has left them with a clown car of an army and eliminated most of their previous strategies (plasmatroopers, immospam). The force org has become incredibly top heavy. On the one hand we have some incredibly cheap HQs, but most of your staple units like sisters and dominions are now more expensive. This is a challenge army and isn't for newbs. Then again if you own a Sisters army you probly knew that.
Unit Analysis
All Sororitas units have the shield of faith rule (6+ invulnerable). Your army gains d6 faith points during its movement phase, which must be spent by the end of your turn. Having a sergeant or having taken a casualty adds a +1 to a unit's rolls for acts of faith, as does having an attached a Canoness, Confessor, Saint Celestine, Uriah Jacobus or Arch-Confessor Kyrinov.
HQ
- Saint Celestine - Anvil Thawn is a bitch and Celestine is here to show you why. For a trifling 120 points you get a solid close combat HQ that is virtually guaranteed to be a pain in your opponent's ass. If killed she will continue to attempt resurrection every turn until it works. The exact opposite of third edition, she is now the cost effective choice as opposed to a jump Cannoness.
- Arch-Confessor Kyrinov - A mishap of a unit. He's cheap as hell at 90 points, comes with a Laud Hailer and Simulacrum Imperialis standard, has a Fearless aura, and fucks up the enemy's initiative when he strikes. On the other hand his rules are hit or miss, he's schizophrenic, and his statline is just the saddest thing you'll ever see in a special character section.
- Uriah Jacobus, Protector of the Faith - You don't know it yet, but he's in your army. No, really. Now that faith works like a back alley craps game you need him for the re-rolls alone. His ability to give his squad +1A and Feel No Pain for 90 points are just extras. Unlike Kyrinov he knows exactly where he should be, far far away from anything that could kill him.
- Canoness -
- Sororitas Command Squad -
- Celestians -
- Sister Dialogus -
- Sister Hospitaller -
Elite
- Ecclesiarchy -
- Preacher -
- Confessor -
- Ecclesiarchy Battle Conclave -
- Arco-Flagellant
- Crusader
- Death Cult Assassin
- Celestians -
- Sisters Repentia -
Dedicated Transports
- Rhino -
- Immolator -
Troop
- Battle Sisters - This is your troop choice whether you like it or not, and chances are you won't. They now cost 12 points and come standard in a nine woman troop with a veteran.
Fast Attack
- Dominions - Scouting meltaguns. Trollface engage.
- Seraphim -
Heavy Support
- Retributors -
- Exorcist -
- Penitent Engines -