Age of Sigmar/Tactics/Destruction/Sons of Behemat
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Grand Alliance Destruction
Sons of Behemat |
Three new, MASSIVE THICC BOIS, the biggest plastic GW kit so far, able to stare Archaon in the eye while he's on Dorghar; plus some regular gargants; are ready stomp on your face.
Due for release any day now, all we actually have to go on are a points table in GHB2020, some fluff and pictures. Surprisingly, there's a lot you can squeeze out of that.
Contents
Why Play Sons Of Behemat?[edit]
- 'Cuz they are fucken GIANTS. Chicks dig drunken giants.
- Ultra elite army. In 2000pts min six models, max ten.
- No need to bother with that other faff other factions have to think about: No allies, no wizards, no endless spells, no battalions, no faction scenery.
Pros:
- Getting your army built and painted will be really quick. Given they are basically oversized fa/tg/uys, they are ripe for customization too.
- Rending attacks everywhere.
- They can be Allies with any faction, no matter the Alliance (but you can't ally anything into SoB).
- Single model units are immune to bravery checks.
- If you thought Nurgle was EXTRA THICC...
Cons:
- Just two kits. (Okay, one of those is amazing, and the other is ok)
- Everyone is a MONSTER, so good luck surviving specialist monster hunters. Other Destruction factions, specially Bonesplitterz and Beastclaw Raiders, will be your bane.
- Despite being ultra elite, there's no one drop option. You'll always have at least four drops.
- Hope you weren't planning on playing objectives. Draws are no longer won by whoever killed the most, which makes things even worse for us.
Warscrolls[edit]
Leaders[edit]
- Gatebreaker Mega-Gargant (490)
- Kraken-eater Mega-Gargant (490)
- Warstomper Mega-Gargant (480)
Battleline[edit]
Battleline in Sons of Behemat army and not counted as Behemoth. Maximum sized units count as 3 battleline units.
- Mancrusher Gargants (180/480, min 1, max 3)
Behemoth[edit]
- Bonegrinder Gargant? (400pts) (Forgeworld)
Only if sons of behemat keyword gets added to his warscroll. Even then he'll be a difficult option to recommend. At 80 points lower than the poster boys (and he's not going to get a points change until the December FAQs), you won't be able to squeeze anything into that gap, except for a CP. Take two and you can get one extra Mancrusher, so maybe there's something there. And three Bonegrinders is just crazy talk.
Battalions[edit]
None.
Allies[edit]
None.
GW promised that you'll be able to take these guys into any army. Expect something similar Gotrek, who has a special rule on his warscroll allowing him to be allied into any Order army. We don't know if you'll just be limited to a single Mega-Gargant.
Tactics[edit]
List Building[edit]
With SoB alliance you don't have much choice
2000 points[edit]
- Exactly 4 choices to make (one for each 500 point "slot")
- Min 6 models, max 10 models.
- Min 1920 points (or 1970 if you buy a CP), max 2000 points.
- Possible lists:
- 3 Mancrushers, 3 Mega-Gargants
- 6 Mancrushers, 2 Mega-Gargants
- 9 Mancrushers, 1 Mega-Gargant
- Mancrushers: One set of three can be split however you like, the rest must be taken in threes.
- Alternatively, if you really want all your Mancrushers to be solo you could drop one. Might be feasible with 8, as that might give you some extra board control. But with 5 you've got a lot of wasted points left over.
1000 points[edit]
- Possible lists:
- 1 Mega-Gargant, 3 Mancrushers
- 1 Mega-Gargant, 2 Mancrushers, 1 CP
| Age of Sigmar Tactics Articles | ||
|---|---|---|
| General Tactics | ||
| Order | ||
| Chaos | ||
| Death | ||
| Destruction | ||
| Others | ||