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Bahamut, the Platinum Dragon, and the Old Man with the Canaries
Bahamut symbol Draconomicon.jpg
Dragon Head in Profile
or Five-Pointed Star on Night Sky
or Platinum Dragon Claw
Aliases Draco Paladin, Grandfather of Dragons, Justicemaker, King of the Good Dragons, Lord of the North Wind, the Platinum Dragon
Alignment Lawful Good
Divine Rank Lesser God
Pantheon Dawn War, Draconic
Portfolio Good dragons, Wind, Hope, Justice, Protection
Domains 3E: Air, Good, Luck, Protection
4E: Justice, Strength
5E: Life, Order, War
Home Plane Bahamut's Palace, Mercuria, Celestia
Worshippers Good dragons, Dragonborn, anyone seeking protection from evil dragons.
Favoured Weapon Heavy Pick

Bahamut is a giant fish in Arabic mythology, which may or may not have the head of a hippo or an elephant, that supports the Earth (well, it supports a bull that supports a crag of ruby that supports an angel that supports the earth). Allegedly so large that the sight of him (well, the signt of the bull on his back) was enough to make frikin' JESUS pass out from shock (no really!), but that's pretty fucking boring so he's always turned into a dragon in fiction(mostly thanks to Dungeons & Dragons and Final Fantasy). As far as /tg/ cares, he's one of the Lawful Good deities of D&D, dating back all the way back to basic D&D. His Dragonlance expy is Paladine.


Because there are two different and entirely separate D&D multiverses, Bahamut has two different backstories.

In the Great Wheel, Bahamut and Tiamat were the children of Io, along with a mentally-challenged guy with the mind of a puppy named Vorel, who Tiamat killed out of envy for being Io's favorite. Tiamat fled Io's presence, and Bahamut ran to chase her down. Thus Io lost three children that day, one to Good, one to Evil, and one to death.

In the World Axis, Bahamut is the "son" of Io: the original god of dragons and Dragonborn. During the Dawn War, Io went toe-to-toe with Erek-Hus, the Primordial King of Terror. The dragon-god was curbstomped, and was sliced in half, from head to tail, by the Primordial's massive axe. Instead of going down into history as the god who got killed like a chump, two new dragons arose from the corpse; the platinum Bahamut, having inherited his "father's" noble traits like compassion, sense of justice and love for his creations. The other dragon spawned was Tiamat, the five-headed dragon-god of envy and avarice. After ripping the surprised Erek-Hus into little tiny pieces, the two "siblings" immediately turned on each other, instinctively hating each other; at the end of their titanic clash, Bahamut stood as the victor, sparking a grudge that Tiamat bears to this very day.


Bahamut is a Lawful Good deity of Hope, Justice and Protection. He also is the deity worshipped by many Metallic dragons. (A broad term here; even metallic dragons are egocentric beings that loath to admit that someone is better than them, though many still hold a great deal of respect for Bahamut, and often invoke his name when acting against his enemies.) An obvious choice for any Lawful Good Paladin looking for a patron, given that even in 4e you must share alignment with your god. In previous editions Bahamut's portfolio included Air, Cold, Law, Luck, Nobility, Protection and Storm.

Bahamut is a rather hands-on deity, preferring to walk the mortal lands by himself. His favorite form is that of an old man accompanied by seven trained canaries. He travels from settlement to settlement, often giving borderline prophetic advice and, if needed, protects the people he meets with his powerful magic. Instead of just going balls-out and ripping through enemies all by himself, he prefers to strengthen his allies, mainly to test the "worthiness" of the combatants, though nobody but the Platinum Dragon himself knows the extent of the test.


Bahamut's halls are a sight to behold: atop Mertion, one of the mountains of Mount Celestia, stands a massive palace, plated with platinum on the outside, reflecting the light of Celestia like a massive lighthouse. On the inside you can find many other precious materials: precious metals, ivory and gemstones decorate windows, mithral walls and marble floors. This is not just for vanity: his gigantic palace is both a reminder of Bahamut's status as a god, and on a more basic level, his hoard. Any dragon can have a hoard to sleep on, it takes a god for a hoard to sleep in. Here he holds court, deals with other deities and beings of similar or near power, and passes judgement on the wicked.


Bahamut's closest servants are a flight of seven gold dragons, an inner circle of Bahamut's most trusted, skilled and dangerous worshippers. Though Bahamut isn't afraid of getting his own claws dirty to enact justice, he sometimes sends one of his servants to enact his will. These dragons are:

  • Borkadd the Claw: His tasks are twofold: keep track of the laws of mortal and other lands, and carry out the law on those who can't be stopped by other means.
  • Kuria the Eye: She is the law when it needs to be subtle; it seems like a strange combination when you remember that she's of Gargantuan size until you also remember that dragons can polymorph.
  • Sonngrad the Wing: She is the messenger of Bahamut, very curious about the world, and loves to explore the places she's visited.
  • Gruemar the Voice: He keeps peace through the power of his voice, a master negotiator and mediator.
  • Marroshok the Tail: He is a bodyguard of sort for Bahamut, of the "nice in conversation, merciless in combat" kind.
  • Troannaxia the Presence: Where Gruemar's words would fail, she intimidates resistance with both words and her sheer presence.
  • Urgala the Fang: General for the grand armies of Bahamut, she has a short temper and a keen tactical mind.

Bahamut's best known exarch is Kuyutha, the emissary to the Dragonborn. The last and greatest of Arkhosia's paladins (the lost nation of the Dragonborn), he now trains an order of paladins on Mertion and helps the scattered Dragonborn clans (both in arms and in words)

Bahamut also counts nearly all metallic dragons as his subjects (sort of: in everyday life metallics ask little of Bahamut, and he grants little in return, unless they struggle against Tiamat and her servants). The Dragonborn of all types revere him as the creator of their race (in place of the dead Io), and many other races associate him with protection and justice.

Grand master of Flowers[edit]

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The non-human deities of Dungeons and Dragons
Leader Others
Dragons: Io Aasterinian - Astilabor - Bahamut - Chronepsis - Falazure - Garyx - Hlal - Lendys - Null - Sardior - Tamara - Tiamat
Drow: Lolth Eilistraee - Ghaunadaur - Keptolo - Kiaransalee - Malyk - Selvetarm - Vhaeraun - Zinzerena
Dwarves: Moradin Abbathor - Berronar Truesilver - Clangeddin Silverbeard - Deep Duerra - Dugmaren Brightmantle - Dumathoin - Fortubo
Gendwar Argrim - Gorm Gulthyn - Haela Brightaxe - Hanseath - Laduguer - Marthammor Duin - Muamman Duathal
Mya - Roknar - Sharindlar - Thard Harr - Tharmekhûl - Thautam - Ulaa - Valkauna - Vergadain
Elves: Corellon Larethian Aerdrie Faenya - Alathrien Druanna - Alobal Lorfiril - Angharradh - Araleth Letheranil - Darahl Firecloak - Deep Sashelas
Elebrin Liothiel - Erevan Ilesere - Fenmarel Mestarine - Gadhelyn - Hanali Celanil - Kirith Sotheril - Labelas Enoreth
Melira Taralen - Mythrien Sarath - Naralis Analor - Rellavar Danuvien - Rillifane Rallathil - Sarula Iliene - Sehanine Moonbow
Shevarash - Solonor Thelandira - Tethrin Veraldé - Tarsellis Meunniduin - Trishina - Vandria Gilmadrith - Ye'Cind
Giants: Annam Diancastra - Grolantor - Hiatea - Iallanis - Karontor - Memnor - Othea - Skoraeus Stonebones - Stronmaus - Surtr - Thrym
Goliaths: Kavaki Kuliak - Manethak - Naki-Uthai - Theleya - Vanua
Gnomes: Garl Glittergold Baervan Wildwanderer - Baravar Cloakshadow - Bleredd - Callarduran Smoothhands - Flandal Steelskin - Gaerdal Ironhand
Gelf Darkhearth - Nebelun - Rill Cleverthrush - Roykyn - Segojan Earthcaller - Sheyanna Flaxenstrand - The Glutton - Urdlen
Goblinoids: Maglubiyet Bargrivyek - Grankhul - Hruggek - Khurgorbaeyag - Kikanuti - Nomog-Geaya - Skiggaret
Halflings: Yondalla Arvoreen - Brandobaris - Charmalaine - Cyrrollalee - Dallah Thaun - Sheela Peryroyl - Urogalan
Illumian: Tarmuid Aulasha - Glautru - Soorinek - Syeret - Wathaku
Orcs: Gruumsh Bahgtru - Ilneval - Luthic - Shargaas - Yurtrus
Raptorans: Tuilviel Glithien Duthila - Kithin - Lliendil - Nilthina - Ventila
Others: Aventernus - Balador - Blibdoolpoolp - Cegilune - Daragor - Diinkarazan - Diirinka - Eadro - Elder Evils - Eshebala
Ferrix - Gaknulak - Great Mother - Gorellik - Gzemnid - Hleid - Iborighu - Ilsensine - Jazirian - Kanchelsis - Kecuala
Kuraulyek - Kurtulmak - Laogzed - Maanzecorian - Mak Thuum Ngatha - Merrshaulk - Parrafaire - Psilofyr - The Patient One
Quorlinn - Ramenos - Raxivort - Refnara - Rhiannon - Sekolah - Semuanya - Sess'innek - Shekinester
Skerrit - Solanil - Squerrik - Ssharstrune - Syranita - Vaprak - Wastri - The Whale Mother - Zehir
The deities of 4th Edition Dungeons & Dragons
Lawful Neutral Chaotic
Good Bahamut
Haramathur - Moradin
Amoth - Lakal
Nusemnee - Pelor
Avandra - Corellon
Neutral Erathis - Raven Queen
Aurom - Io - Ioun
Kord - Laeris
Evil Asmodeus
Bane - Tiamat
Nerull - Torog - Vecna Gruumsh - Khala - Lolth
Tharizdun - Zehir
The Deities of Exandria
Lawful Neutral Chaotic
Good Bahamut - Moradin
Pelor - Raei
Avandra - Corellon
Neutral Erathis
Raven Queen
Ioun - The Luxon
Ceratos - Kord
Quajath - The Traveler
Evil Asmodeus - Bane
Desirat - Tiamat
Arms of the Betrayers
The Hag Mother
Torog - Uk'otoa
Vecna - Vesh
Gruumsh - Lolth
Tharizdun - Zehir