From 1d4chan
Skull within a counter-clockwise circle of nine blood drops
Aliases Niynjushigampo, Lord of Murder
Alignment 2E/3E: Lawful Evil
5E: Neutral Evil
Divine Rank 1E: Lesser God
2E/3E: Dead God
5E: Quasi-divine entity
Pantheon Faerûn (Dead Three sub-pantheon), Hordelands
Portfolio Murder, Death, Ritualized Death, Assassination, Violence
Domains 3E: Death, Destruction, Evil, Retribution
5E: Death
Home Plane Throne of Blood (Gehenna)
Worshippers Assassins, Murderers, Serial Killers
Favoured Weapon Dagger

Bhaal is the God of Murder from the Forgotten Realms setting of Dungeons & Dragons. Patron god of Assassins, his holy symbol is a skull or skull-like dessicated face surrounded by nine blood droplets forming a counter-clockwise circle around it.

Bhaal was once a mortal, a brutal assassin who, alongside Bane and Myrkul, was part of the Dead Three, epic level evil adventurers who sought to slay Jergal, Faerûn's original god of Strife, Death and the Dead. Instead, the world-weary and jaded deity willingly abdicated; after a game of knucklebones, each took one third of Jergal's portfolio. Bhaal took the portfolio of death, becoming the lord of all murderers and assassins.

Officially, Bhaal got killed off at the end of 1e as part of the Avatar Trilogy tie-in novels event. This was used to explain why the Assassin class got removed in Advanced Dungeons & Dragons 2e; when Bhaal died, all of Faerûn's assassins were obliterated as part of the backlash.

Bhaal is the keystone of the excellent AD&D video-games known as the Baldur's Gate trilogy, in which you play one of the mortal heirs Bhaal created to ultimately resurrect himself with, a trick that Bane also succeeded pulling off. In fairness, it ultimately did work for Bhaal... it just took some time. Larian has confirmed him and the other Dead Three are behind part of the plot of Baldur's Gate III. If this is plans coming to fruition after his death or something by the (all now revived) trio remains to be seen.

Bhaalists believed that every murder committed strengthened holy Bhaal. As a result, they viewed murder as both a pastime and a duty. Bhaalists were required to deal death once in every tenday during the darkest period at the heart of the night. If imprisonment or other constraining circumstances made this impossible, they had to murder twice for each death missed. In accordance with the Lord of Murder's teachings, Bhaalists strove to ensure before they died, murder victims knew who was killing them and that their death was in the name of Bhaal. Novices of Bhaal were charged as follows: "Make all folk fear Bhaal. Let your killings be especially elegant, or grisly, or seem easy so that those observing them are awed or terrified. Tell folk that gold proffered can make the Lord of Murder overlook them for today".

The Deities of Forgotten Realms
Lawful Neutral Chaotic
Good Ilmater - Nobanion
Torm - Tyr
Chauntea - Deneir - Eldath - Enlil
Gwaeron Windstrom - Lathander
Mielikki - Milil - Mystra - Shiallia
Lliira - Lurue - Selûne - Sharess
Sune - Tymora - Valkur
Neutral Azuth - Helm - Hoar
Jergal - Kelemvor
Red Knight - Savras
Siamorphe - Ulutiu
Akadi - Ao - Auppenser - Gond
Grumbar - Istishia - Karsus
Kossuth - Oghma - Silvanus
Tempus - Ubtao - Waukeen
Finder Wyvernspur - Ibrandul - Leira
Mask - Shaundakul - Uthgar
Evil Asmodeus - Bane
Gargauth - Gilgeam
Iyachtu Xvim - Loviatar
Auril - Bhaal - Myrkul
Shar - Velsharoon
Beshaba - Cyric - Garagos
Malar - Moander - Talona
Talos - Umberlee