Blibdoolpoolp

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Blibdoolpoolp
Lobster's head, or a black pearl
Alignment 2E: Neutral Evil
3E+ Chaotic Evil
Divine Rank Intermediate God / Demon Lord
Pantheon Core
Portfolio Kuo-toas, Drowning
Domains 2E: Dark, Insanity, Revenge
3E: Destruction, Evil, Water
5E: Death
Home Plane 2E: Elemental Plane of Water
3E: Fated Depths (Abyss)
Worshippers Kuo-toas, undersea creatures
Favoured Weapon Pincer Staff

Blibdoolpoolp, aside from sounding like one of the stupidest onomatopoeiae you've ever heard, is most recognizable for being one of the most minor racial deities in Dungeons & Dragons. She is the Chaotic Evil patron goddess of the Kuo-toa, a race of insane fish-men who can basically be described as the Deep Ones' slightly retarded redneck cousins from the Underdark. She is best known for appearing as a beautiful naked woman with the head of a giant lobster and lobster claws instead of hands.

History[edit]

In early editions, she was said to have been a bright, beautiful patron of an ascended species and only became a warped and twisted entity as the Kuo-Toa waned in power. Though this might simply be the ramblings of a mad god and her fanatically stupid followers as Blibdoolpoolp refuses to acknowledge that the Kuo-toa were anything less than they already are; claiming that they have always been mighty. Despite her claims of supremacy, Blibdoolpoolp is secretly terrified of competition from the Drow Pantheon, and Sekolah, and the Illithids, who she believes are all out to devour her (which is true) but she is also fantastically afraid of them discovering the ancient secrets of her race (whatever they may be).

It may be that Blibdoolpoolp is actually an aspect of the Demon Lord Dagon, who has existed and been worshipped by Kuo-toas since long before Blibdoolpoolp ever came along. Dagon is also at war with Sekolah, marking some points of similarity between Demon Lord and Kuo-toa Deity. Furthermore, Dagon cultists are also attempting to wipe out worship of Blibdoolpoolp; a fight that Blibdoolpoolp appears to be losing, so it may be that her religion is simply a heretical branch of a demon-cult that he wants back. In any case, whether she is a mad-goddess or an independent aspect of another entity, her lack of victories against anyone, whether Dagon, Sekolah, or others puts her at risk of just getting absorbed by one of the other powers.

In 5th edition, it's been suggested that Blibdoolpoolp was probably first created by a mad Kuo-toa finding a statue of a woman with the head and arms broken off, replacing them with the appropriate parts from a giant lobster, and madly believing its creation was a god, which spread like wildfire through the race. This is because making up fictitious gods as a result of their insanity is one of the defining "quirks" of the kuo-toa in 5e.

Worshippers[edit]

Kuo-Toa as a society are really freakin' religious and pretty darned xenophobic too just like another civilisation we know. Their priests get all the significant power in their communities and deviation from established religious doctrine or acknowledgement of any god other than the god the rest of the community worships is considered abominable Heresy which is liable to get one killed.

Blibdoolpoolp demands constant veneration and regular sacrifices, and isn't particularly choosy about where the sacrifices come from, so Kuo-Toa who become lax in their devotions are at risk of getting sacrificed themselves. Therefore Kuo-Toa worship Blibdoolpoolp because they often have no other choice.

Those rare cases where Kuo-Toa don't worship Blibdoolpoolp is because their community simply hasn't even heard of her. But that doesn't change the group propensity to mob together and worship only one god, while executing heretics and offering sacrifices. These other groups tend to gravitate towards Dagon whose doctrine is almost identical to Blibdoolpoolp.

Inquisitors of the Drowning Goddess[edit]

As mentioned, communities which venerate Blibdoolpoolp are constantly on the lookout for heretics within their own midst. This prestige class represents individuals who make it their business to find those deviants and bring them to "justice".

Typically starting as Monks, these individuals are always Lawful for some reason, which is at odds with worship of a chaotic deity. But in any case, they don't cast spells, so it doesn't really matter.

They gain a Fear Aura along with an increasing bonus to their intimidate and sense motive skills; they also gain the ability to create adhesives which improve grapple checks to subdue opponents, making them true Inquisitors. At later levels, they gain a resistance to mind influencing effects and illusions.

Their final ability is hilarious: they can cover themselves with glue which causes them to stick fast to anything they touch, allowing them to dogpile opponents into submission. The strange thing is that the glue only works one time before it needs to be renewed, so it can be easily rendered irrelevant by throwing a penny at them such that it gets used up!

Sea Mother Whip[edit]

Realm[edit]

Originally, Blibdoolpoolp made her realm in the Elemental Plane of Water in a region called the Murky Depths, which was one of the few places on the infinite expanse of water that had a sandy sea bed.

In the transition between editions she seems to have hopped around for a bit: In the Forgotten Realms, she resides in the Fated Depths, which she shares with the deity Sekolah where the two are at constant war with one another. Blibdoolpoolp is believed to be losing the conflict and is at risk of declining into irrelevance. Sekolah's own part of the realm is accessed from the frozen layer of Stygia in Baator, implying that the realm of the Fated Depths is a direct link between the Abyss and the Nine Hells. What's more complicated is that the Fated Depths are considered an end point for the River of Blood which is analogous to the River Styx, which otherwise normally ends (or begins) in Acheron.

In later "Core" editions Blibdoolpoolp is occasionally referred to as a demon lord instead of a deity (not that these are mutually exclusive terms) therefore her realm must have been located somewhere in the Abyss; though which layer exactly is a bit of a mystery because it is never actually provided and any information found between campaign settings is incompatible with each other.


The non-human deities of Dungeons and Dragons
Leader Others
Dragons: Io Aasterinian - Astilabor - Bahamut - Chronepsis - Falazure - Garyx - Hlal - Lendys - Sardior - Tamara - Tiamat
Drow: Lolth Eilistraee - Ghaunadaur - Keptolo - Kiaransalee - Malyk - Selvetarm - Vhaeraun - Zinzerena
Dwarves: Moradin Abbathor - Berronar Truesilver - Clangeddin Silverbeard - Deep Duerra - Dugmaren Brightmantle - Dumathoin - Fortubo
Gendwar Argrim - Gorm Gulthyn - Haela Brightaxe - Hanseath - Laduguer - Marthammor Duin - Muamman Duathal
Mya - Roknar - Sharindlar - Thard Harr - Tharmekhûl - Thautam - Ulaa - Valkauna - Vergadain
Elves: Corellon Larethian Aerdrie Faenya - Alathrien Druanna - Alobal Lorfiril - Angharradh - Araleth Letheranil - Darahl Firecloak - Deep Sashelas
Elebrin Liothiel - Erevan Ilesere - Fenmarel Mestarine - Gadhelyn - Hanali Celanil - Kirith Sotheril - Labelas Enoreth
Melira Taralen - Mythrien Sarath - Naralis Analor - Rellavar Danuvien - Rillifane Rallathil - Sarula Iliene - Sehanine Moonbow
Shevarash - Solonor Thelandira - Tethrin Veraldé - Tarsellis Meunniduin - Trishina - Vandria Gilmadrith - Ye'Cind
Giants: Annam Diancastra - Grolantor - Hiatea - Iallanis - Karontor - Memnor - Skoraeus Stonebones - Stronmaus - Surtr - Thrym
Goliaths: Kavaki Kuliak - Manethak - Naki-Uthai - Theleya - Vanua
Gnomes: Garl Glittergold Baervan Wildwanderer - Baravar Cloakshadow - Bleredd - Callarduran Smoothhands - Flandal Steelskin - Gaerdal Ironhand
Gelf Darkhearth - Nebelun - Rill Cleverthrush - Roykyn - Segojan Earthcaller - Sheyanna Flaxenstrand - The Glutton - Urdlen
Goblinoids: Maglubiyet Bargrivyek - Grankhul - Hruggek - Khurgorbaeyag - Kikanuti - Nomog-Geaya - Skiggaret
Halflings: Yondalla Arvoreen - Brandobaris - Charmalaine - Cyrrollalee - Dallah Thaun - Sheela Peryroyl - Urogalan
Illumian: Tarmuid Aulasha - Glautru - Soorinek - Syeret - Wathaku
Orcs: Gruumsh Bahgtru - Ilneval - Luthic - Shargaas - Yurtrus
Raptorans: Tuilviel Glithien Duthila - Kithin - Lliendil - Nilthina - Ventila
Others: Aventernus - Blibdoolpoolp - Diinkarazan - Diirinka - Eadro - Gaknulak - Great Mother - Gorellik - Gzemnid
Hleid - Iborighu - Ilsensine - Jazirian - Kuraulyek - Kurtulmak - Laogzed - Maanzecorian - Mak Thuum Ngatha
Merrshaulk - Parrafaire - Psilofyr - The Patient One - Quorlinn - Ramenos - Raxivort - Sekolah - Semuanya
Sess'innek - Shekinester - Skerrit - Solanil - Ssharstrune - Syranita - Vaprak - Wastri - The Whale Mother - Zehir