Campaign:A Divided Center/Three Feathers

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(italicized text is just a comment, don't keep it in your sheet) originally from [1]

Basics[edit]

  • Campaign: A Divided Center
  • Name: Saerwin Three Feathers
  • Concept: Demure Defender
  • Caste/Aspect: Changing Moon
  • Motivation: Protect the River Province, and the Realm, from the depredations of the Mask of Winters.
  • Positive intimacies: His Wife, House Nellens, Mentor
  • Negative intimacies: Mask of Winters, Undead, House Ragara
  • Anima:A massive, many-winged three headed crane, the central head being that of a snake. Each head is branded with the ascending order of Waxing, Half-moon, and Waning moons, and their eyes smolder with the white glow of moonlight on mist.
  • Experience: ??/??


Background[edit]

Appearance[edit]

Attributes[edit]

Strength  ●●       Charisma     ●●●       Perception   ●●
Dexterity ●●●●●    Manipulation ●●●       Intelligence ●●
Stamina   ●●●      Appearance   ●●●●●     Wits         ●●●

Abilities[edit]

Archery                  Craft              Bureaucracy   
Athletics    ●●●         Larceny            Investigation 
Awareness    ●●●         Linguistics ●      Lore          ●●
Dodge                    Performance ●●●    Occult        
Integrity    ●●●         Presence    ●●●    Medicine      
Martial Arts ●●●●●       Ride        
Melee                    Sail        
Resistance               Socialize   
Thrown                   Stealth     ●●●
War                      Survival    ●


Favored Abilities: Survival, Martial Arts

Languages: Low Realm, Riverspeak, Clawspeak


Specialties[edit]

Martial Arts ( Hooked Swords ) +3

Survival ( Forests ) +1

Backgrounds[edit]

Artifact ( Moonsilver Hooked Daikalives, pair ): ●●
Hearthstone Amulet ( Moonsilver ): ●
Mentor ( Changing Moons Elder ): ●●
Manse ( ): ●●●
Heart's Blood ( ): ●
Reputation: ●

Charms[edit]

  • (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.

Combos[edit]

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence[edit]

Essence: ●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 18/18
Peripheral Essence Pool: 33/40
Committed Essence: 7

Willpower[edit]

Willpower: ●●●●●●●●
Temporary: 8/8

Virtues[edit]

Virtues:

Compassion ●●●●
Conviction ●●●
Temperance ●●
Valor      ●●

Virtue flaw: Compassion
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.

Inventory[edit]

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)

Manses and Hearthstones[edit]

Precision of Form Gemstone

Combat[edit]

Dodge DV: 4
Dodge MDV:6

Soak: 0A/1L/3B
Pierced: 0A/1L/3B
Hardness: 0A/0L/0B

Attacks[edit]

Admonition (Speed 5, Accuracy 17, Damage 6L, Parry DV 9, Rate 3, Tags D, M)
Premonition (Speed 5, Accuracy 17, Damage 6L, Parry DV 9, Rate 3, Tags D, M)

Health[edit]

□ -0
□ -1
□ -1
□ -2
□ -2
□ -2
□ -4
□ -4
□ Incapacitated
□ Incapacitated
□ Dying
□ Dying
□ Dying

Advancement[edit]

BP

3 - Compassion
3 - Conviction
3 - Manse
2 - Willpower
2 - Martial Arts
1.5 - MA Specialty
.5 - Survival Specialty

XP


Shopping list[edit]

it's also helpful (but optional) if you write out charms you intend to buy