|Tile-based boardgame published by
Hans im Glück (Germany), Z-Man Games (UK, U.S.)
|No. of Players||2-5|
|Session Time||0.5 to 1.5 hours|
Carcassonne is a tile matching Eurogame where players compete to complete roads, cities and claim monasteries and farms. Game play is simple, a player draws a tile, and must place it with the rest of the tiles in such a way that the edges match up. A city must have a complete wall, for instance. You claim these areas for points by playing followers on them. (Followers are referred to as meeples in most dialog between experienced Carcassonne players.) When all the tiles are used up, the final score is tallied. The final score is the current score, plus predetermined totals for uncompleted areas with meeples on them. The farms are scored, and whoever has the highest score is the winner.
There is a version of Carcassonne on the XBox Live Arcade for 800 MSP.
It is a truth universally acknowledged that Carcassone gets more awesome the more addons you have for it. Addons include The River, which expands the starting tiles to a long river, The King And Scout, which adds "achievements" for the player who completes the biggest city or longest road, and The Count, which allows people to "poach" other people's features by sacrificing points earlier in the game.
|Classics:||Backgammon - Chess - Go - Tafl - Tic-Tac-Toe|
|Ameritrash:|| Arkham Horror - Axis & Allies - Battleship - Betrayal at House on the Hill - Car Wars |
Clue/Cluedo - Cosmic Encounter - Descent: Journeys in the Dark - Dungeon!
Firefly: The Game - HeroQuest - Monopoly - Snakes and Ladders - Risk - Talisman - Trivial Pursuit
|Eurogames:||Agricola - Carcassonne - Settlers of Catan - Small World - Stratego - Ticket to Ride|
|Pure Evil:||Diplomacy - Dune (aka Rex: Final Days of an Empire) - Monopoly|
|Others:||Icehouse - Shadow Hunters - Twilight Imperium|