Crashing Thunder
Contents
Basics[edit]
Name: Crashing Thunder, Tepet Everet
Concept: UNLIMITED POWER meets Thor
Caste/Aspect: Air
Motivation: Gain UNLIMITED POWER! so he can kill Bull of the North
Intimacies: Girls/women (Not like that.)
Anima Banner/Totem: Thunderheads
Anima Effect/Tell: Thunder crashing, smell of rain
Experience: 43/55
Background[edit]
Appearance[edit]
Thunder is around 6 feet tall, and athletic looking even through the loose blue cotton hoodie he wears. He generally wears loose black athletic shorts to complement his nice blue jacket, which happens to match his eye color. The hair also matches, and is kept short. His breeding marks look like dark grey clouds that pattern around his skin, and he also smells like rain all the time.
Attributes[edit]
Strength ●●●● Charisma ●● Perception ●●● Dexterity ●●●●● Manipulation ●●● Intelligence ●●● Stamina ●●● Appearance ●● Wits ●●●
Abilities[edit]
Terrestrial Block Linguistics ●● Awareness ●●● Athletics ●●●●● Bureaucracy Archery ● Lore ●●● Craft Dodge Investigation Medicine ●●● Occult ●● Integrity ●● Melee ● Larceny Performance ● Stealth ●●● Resistance ●●● Presence ● Martial Arts ●●●●● Ride ● Thrown War ● Socialize ●● Sail Survival
Specialties[edit]
Linguistics Languages: High Realm, Riverspeak, West language
Martial Arts - Using his hammer ●●●
Athletics - ZZZZZZZAAAAAP ●●
Backgrounds[edit]
Breeding ●●●●●
Artifact ●●●●●
Resources ●
Arsenal ●●●
Manse ●●●
Oathbond ●●●●
Charms[edit]
First Martial Arts
First Athletics
Elemental Bolt
Roaring Thunder Intimidates Lesser Men
Rolling Thunder Form
Bodies Conduct Electricity
Lightning Doesn't Strike Twice
Destroying Their Eardrums With Your Mighty Blow
Float Like a Butterfly, Sting Like a Bee
Essence[edit]
Essence: ●●
Regeneration: 18+4 resting
Personal Essence Pool: 14/14
Peripheral Essence Pool: 16/22 (41)
Committed Essence: 19
Willpower[edit]
Willpower: ●●●●● ●●
Temporary: X□□□□ □□
Virtues[edit]
Virtues:
- Compassion ●
- Conviction ●●●●
- Temperance ●●●
- Valor ●●
Flawed Virtue: Conviction - Oh Now You've Done It, Good Job Asshole(s)
Limit Break: □□□□□□□□□□
Inventory[edit]
Shockwave the Jade Grand Goremaul 3
Jade Breastplate 1
Elemental Lens 3
Hearthstone Bracers 2
Skin Mount Amulet 2
Skin Mount Amulet 2
Manses and Heartstones[edit]
The Freedom Stone 3
Gem of Youthful Suppleness 1
The Monkey Stone 2
Combat[edit]
Dodge DV: 5
Parry DV: 8
Dodge MDV:
Soak: B:7 L:7 A:6
Hardness: B: L: A:0
Attacks[edit]
Shockwave (Speed 3, Accuracy 15, Damage 21L/5, Parry DV 8, Rate 1, Tags 2OPR)
Shockwave is a blue jade grand goremaul in the shape of a Fallout (3) Supersledge. The entire thing was cast as a single mold, and the mold lines have been since sanded off by use and paper. The weapon is an heirloom of his family line in House Tepet, and is aged somewhere in the mid hundreds of years, dating back to near the founding of House Tepet. How the weapon made it into Thunder's line is unknown, and the histories and journals that reference it make no mention of how they came into its possession. The has been, naturally, speculation and rumor on the acquisition of Shockwave and many pin the original bearer of it and many other of the Houses artifacts on the original Tepet. Among his line, there has been much confusion and anger over awarding Shockwave to Thunder. Most are of the opinion that such resources shouldn't be squandered to an asshole kid. His immediate family hope the responsibility and the added stipulation that he not come back home until he's done with his asshole phase will change him so he can be useful to the House, and given Tepet's current situation, anything to help stave off the impending doom is good enough to loan it out.
With every hit by Shockwave, it creates a thunderclap that deafens the ears of any non Air aspected within five feet of the impact point, causing a -2 on awareness and related rolls, because they've been deafened and shocked, as well as causing knockback equal to Thunder's STR in yards. In addition to, every time an enemy is hit by the hammer, he loses a tick of action. This is stackable, but only to a -3 tick penalty. The weapon, when used by an Air, is even further lightened, feeding off the essence they radiate, causing the weapon to be able to flow more easily, resulting in a defense mod from -1 to +3. The weapon also acts as a variation of an elemental lens, allowing Thunder to funnel motes to the weapon in order to combine an elemental bolt with any attack or charm as a free action. This ability stacks with an actual elemental lens, but in the event a lens is had, the bonuses are added in the regular fashion. (So the two combined are a 3x multiplier, not 4x.) Surviving documents relate this ability as the sky splitting asunder, while the thunderclap flattened everything for hundreds of yards.
Health[edit]
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement[edit]
8 xp on STR 3
12 xp on STR 4
10 xp charm
10 xp charm
3 xp on 2nd dot Athletics specialty