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Yondalla symbol.jpg
Aliases The Blessed One, the Nurturing Matriarch, the Protector and Provider
Alignment Lawful Good
Divine Rank Greater Goddess
Pantheon Yondalla's Children (Halfling)
Portfolio Halflings, Protection, Bounty, Fertility
Domains 3E: Family, Good, Halfling, Law, Protection
5E: Life
Home Plane Green Fields (Celestia)
Worshippers Halflings
Favoured Weapon Hornblade (Short sword)

Yondalla is the Lawful Good goddess of the halflings in various Dungeons and Dragons settings including Greyhawk and Forgotten Realms. She is a kind, nurturing goddess protecting and guiding her people, keeping them safe and guiding them towards riches. This is examplified by her holy symbol: her shield adorned with a horn of plenty.

Because of her outlook and her status as the leader of a race-wide pantheon she is on good terms with Bahamut, Corellon Larethian, Garl Glittergold, Moradin and Pelor.

Creation of the Halflings[edit]

The Halflings are amongst the youngest of mortal races in the world. They were created by Yondalla, who looked for a people to make her own. She found the fey: curious and full of life yet afraid of those bigger than them. She found the elves, beautiful and graceful yet too slow to take action. She found the dwarves, proud and dutiful to family but insular. She found the orcs, fearless but brutal (one of the few times in D&D history that anybody saw worth at all in the orcs). She found the humans, adaptive but warlike. While she saw good things in all of these races she also saw their bad parts.

Eventually Yondalla came up with a plan. She captured a pixie and channeled the essences of various races into them: the agility of elves, the devotion to family of the dwarves, the boldness of the orcs and the resourcefulness of humans. The end result was the first halfling. Yondalla took pride in her work, but the other gods were not amused. They claimed that because of her actions their chosen peoples had become less, and they agreed that Yondalla should be punished for her crime.

The punishment was twofold: halflings would never have lands of their own and would forever be on the road, living on their merits. Yondalla would also purge herself of her thieving streak so that only the pure good and virtue in her would remain. When these two things were done the gods were pleased and moved on.

However, as myths are so prone to have happen, there are other versions of the story, and as usual none of the gods seem to give a rat's ass about setting the record straight: in other accounts, Yondalla simply stumbled across the halflings as an already-formed race and just decided to adopt them.


Yondalla is the goddess of the halflings, first and foremost. She protects her people, guides them on their travels, sees to their health and teaches them on the way of the halflings. Dallah Thaun on the other hand is the goddess of knowledge, trickery, secrets and stealth, allowing her followers to perform clandestine acts to ensure their survival and prospering. While she does not condone stealing from the poor or harming people while robbing them, she allows her followers to relieve the overly wealthy of a part of their riches.


The third layer of Mount Celestia, Venya, holds the realm of Green Fields. Here Yondalla and her faithful live amongst the lush flowing hills, where they tend the fields and live undisturbed by large predators and those who would wish to do them harm.

Dallah Thaun[edit]

Dallah Thaun
Dallah Thaun Symbol.jpg
Aliases The Lady of Mystery
Alignment Chaotic Neutral
Divine Rank Intermediate Goddess
Pantheon Yondalla's Children (Halfling)
Portfolio Secrets, Guile, Thieves, Acquisition of Wealth
Domains Chaos, Knowledge, Luck, Trickery
Worshippers Halfling Rogues and Thieves
Favoured Weapon Dagger

Yondalla had complied with the demands of the gods and removed the darker side of her personality. However, it was not completely gone. The dark portion of the goddess became its own being: Dallah Thaun. She embodies the secrets, the criminal skills, the desire to gather wealth and other things that cannot be associated with a Lawful Good deity. There is no rivalry between Yondalla and Dallah Thaun like with other divine counterparts (like Selûne and Shar): the Blessed One and the Lady of Mystery are two sides of the same coin (almost literally in the case of her holy symbol, which is basically the reverse side of Yondalla's shield decorated with a bag of coins). The worship of Dallah Thaun is done in secret and she is unknown to non-halflings, with shrines to her often being hidden somewhere in or near houses of worship of Yondalla.

Other Halfling deities[edit]

The halfling pantheon numbers a half-dozen, all of whom protect the halflings in some way or form. There's actually a seventh, but unless you were a hardcore Greyhawk fan, you wouldn't know about her.


Crossed shortswords
Aliases The Defender, the Vigilant Guardian, the Wary Sword
Alignment Lawful Good
Divine Rank Intermediate God
Pantheon Yondalla's Children (Halfling)
Portfolio War, Vigilance, Defense, Duty
Domains 3E: Good, Halfling, Law, Protection, War
5E: War
Home Plane Green Fields (Celestia)
Worshippers Halfling Fighters, Paladins, Rangers
Favoured Weapon Aegisheart (Shortsword)

Halflings are not warlike. Still, a few of their number tend to the martial traditions of their race (consisting mainly of reconnisance, espionage and decisive strikes against weak targets). His clerics are notably straight-laced and diciplined, making them an odd bunch for halflings. Still, their skill at arms is widely respected amongst halflings and their foes and they will form the first line of defense against attackers.


Halfling footprint
Aliases The Irrepressible Scamp, Master of Stealth
Alignment True Neutral
Divine Rank Lesser God
Pantheon Yondalla's Children (Halfling)
Portfolio Stealth, Thievery, Adventuring
Domains 3E: Halfling, Luck, Travel, Trickery
5E: Trickery
Home Plane Wanders
Worshippers Halfling Bards, Rogues, Adventurers
Favoured Weapon Escape (Dagger)

The halfling god of rogues, Brandobaris is all about skill, the silver tongue, luck and sneaking. His clergy, the Hands of Misadventure, care more about the glory of a successful scheme than the treasure though: they like to impress others with thier pursuits. He gets along with like-minded gods and at least respects the skills of the darker rogues like Mask. He is also in a casual relationship with Tymora.


Burning Boot Print
Aliases The Lucky Ghost
Alignment True Neutral
Divine Rank Hero-Goddess
Pantheon Yondalla's Children (Halfling)
Portfolio Keen Senses, Narrow Escapes, Luck
Domains 3E: Luck, Protection
5E: Trickery
Home Plane Wanders
Worshippers Halfling Adventurers, Beast-Trainers, Hunters, Scouts and Guards
Favoured Weapon Heavy Mace

Hailing originally from the world of Oerth, Charmalaine is a bold and adventurous halfling lass who was sponsored to deityhood by the combined efforts of Brandobaris and Fharlanghn. She gained her nickname “the Lucky Ghost” from her ability to leave her body to scout ahead in spirit-form. In this form, she is believed to warn halfling adventurers of impending danger. Charmalaine is a young halfling woman with alert eyes, black oiled leather armor, and boots coated in mud. She carries a mace called Fair Warning, a title it earns from its ability to shout warnings to her if she is somehow taken by surprise, and is usually seen with Xaphan, her ferret familiar. She is energetic, spontaneous, and fearless.

Charmalaine preaches vigilance and attention to one’s environment. Her followers are urged to hone their reflexes, to be quick on their feet, to enjoy exploration but also safety. They are taught that too many material things can be too much weight.

Charmalaine is one of several obscure racial deities who received a 5th edition update and a crossover into "core" canon in Mordenkainen's Tome of Foes.


An open door
Aliases The Faithful, the Hand of Fellowship, the Hearthkeeper
Alignment Lawful Good
Divine Rank Intermediate Goddess
Pantheon Yondalla's Children (Halfling)
Portfolio Home, Hearth, Trust, Hospitality, Crafts, Friendship
Domains 3E: Community, Family, Good, Halfling, Law
5E: Life
Home Plane Green Fields (Celestia)
Worshippers Halflings
Favoured Weapon Camaradestave (Club, wielded like a quartestaff)

The Host Goddess. Cyrrollalee is the patron of camaraderie, hospitality and those who care for others. With her status as the goddess of the house she pleads for her race to find lands of their own to settle and build their own nations. She asks of her followers to be good friends, show good will whenever it is appropriate and that the halflings are well fed and have a place to call home.

Sheela Peryroyl[edit]

Sheela Peryroyl
A flower
Aliases Green Sister, Watchful Mother, the Wise
Alignment True Neutral
Divine Rank Intermediate Goddess
Pantheon Yondalla's Children (Halfling)
Portfolio Nature, Weather, Agriculture, Song, Dance
Domains 3E: Air, Charm, Halfling, Plant
5E: Nature, Tempest
Home Plane Flowering Hill (Outlands)
Worshippers Halfling Druids, Rangers, Farmers
Favoured Weapon Oakthorn (Sickle)

Sheela Peryroyl is the goddess of nature, agriculture, song and dance, beauty and romance. Her clerics (and often druids) protect the harvests of the halflings, sanctify marriages and protect halfling communties from beasts. In return they ask that the wilds are treated with respect and that animals have ample space to live. They also organise celebrations every month to strengthen the bonds between communities. Sheela Peryroyl is seen as a level-headed diplomat amongst the gods and is often called upon to mediate disputes between various gods.


Slihouette of a dog's head
Aliases The Black Hound, He Who Must Be, Lord in the Earth, the Protector, the Shaper
Alignment Lawful Neutral
Divine Rank Demigod
Pantheon Yondalla's Children (Halfling)
Portfolio Earth, Death, Protection of the Dead, Knowledge
Domains 3E:Death, Earth, Halfling, Law, Protection, Repose
5E: Death, Grave, Knowledge
Home Plane Soulearth (Elysium)
Worshippers Halflings
Favoured Weapon Doomthresher (Dire flail)

The halfling god of the dead, earth and knowledge, Urogalan is held in surprising regard by the normally so full of life halflings. The clerics of He Who Must Be are often grim and dour halfings, tending to their duties in a solemn way very much unlike regular halflings. They hold ceremony and ritual in high regard and are often deferred to by other halflings for their wisdom. Urogalan spends little time with his fellow halfing deities, instead preferring the other gods of the dead like Kelemvor and other gods of the earth, many of whom are amongst the dwarven pantheon. They see the clerics of Dumathoin as their brothers, a mutual feeling for the clergy of this dwarven deity.


The non-human deities of Dungeons and Dragons
Leader Others
Dragons: Io Aasterinian - Astilabor - Bahamut - Chronepsis - Falazure - Garyx - Hlal - Lendys - Null - Sardior - Tamara - Tiamat
Drow: Lolth Eilistraee - Ghaunadaur - Keptolo - Kiaransalee - Malyk - Selvetarm - Vhaeraun - Zinzerena
Dwarves: Moradin Abbathor - Berronar Truesilver - Clangeddin Silverbeard - Deep Duerra - Dugmaren Brightmantle - Dumathoin - Fortubo
Gendwar Argrim - Gorm Gulthyn - Haela Brightaxe - Hanseath - Laduguer - Marthammor Duin - Muamman Duathal
Mya - Roknar - Sharindlar - Thard Harr - Tharmekhûl - Thautam - Ulaa - Valkauna - Vergadain
Elves: Corellon Larethian Aerdrie Faenya - Alathrien Druanna - Alobal Lorfiril - Angharradh - Araleth Letheranil - Darahl Firecloak - Deep Sashelas
Elebrin Liothiel - Erevan Ilesere - Fenmarel Mestarine - Gadhelyn - Hanali Celanil - Kirith Sotheril - Labelas Enoreth
Melira Taralen - Mythrien Sarath - Naralis Analor - Rellavar Danuvien - Rillifane Rallathil - Sarula Iliene - Sehanine Moonbow
Shevarash - Solonor Thelandira - Tethrin Veraldé - Tarsellis Meunniduin - Trishina - Vandria Gilmadrith - Ye'Cind
Giants: Annam Diancastra - Grolantor - Hiatea - Iallanis - Karontor - Memnor - Othea - Skoraeus Stonebones - Stronmaus - Surtr - Thrym
Goliaths: Kavaki Kuliak - Manethak - Naki-Uthai - Theleya - Vanua
Gnomes: Garl Glittergold Baervan Wildwanderer - Baravar Cloakshadow - Bleredd - Callarduran Smoothhands - Flandal Steelskin - Gaerdal Ironhand
Gelf Darkhearth - Nebelun - Rill Cleverthrush - Roykyn - Segojan Earthcaller - Sheyanna Flaxenstrand - The Glutton - Urdlen
Goblinoids: Maglubiyet Bargrivyek - Grankhul - Hruggek - Khurgorbaeyag - Kikanuti - Nomog-Geaya - Skiggaret
Halflings: Yondalla Arvoreen - Brandobaris - Charmalaine - Cyrrollalee - Dallah Thaun - Sheela Peryroyl - Urogalan
Illumian: Tarmuid Aulasha - Glautru - Soorinek - Syeret - Wathaku
Orcs: Gruumsh Bahgtru - Ilneval - Luthic - Shargaas - Yurtrus
Raptorans: Tuilviel Glithien Duthila - Kithin - Lliendil - Nilthina - Ventila
Others: Aventernus - Balador - Blibdoolpoolp - Cegilune - Daragor - Diinkarazan - Diirinka - Eadro - Elder Evils - Eshebala
Ferrix - Gaknulak - Great Mother - Gorellik - Gzemnid - Hleid - Iborighu - Ilsensine - Jazirian - Kanchelsis - Kecuala
Kuraulyek - Kurtulmak - Laogzed - Maanzecorian - Mak Thuum Ngatha - Merrshaulk - Parrafaire - Psilofyr - The Patient One
Quorlinn - Ramenos - Raxivort - Refnara - Rhiannon - Sekolah - Semuanya - Sess'innek - Shekinester
Skerrit - Solanil - Squerrik - Ssharstrune - Syranita - Vaprak - Wastri - The Whale Mother - Zehir