Dark Paladins

From 1d4chan
Dark Paladins
Battle Cry Unknown
Founding Third Founding
Successors of Unknown
Successor Chapters None
Chapter Master Unknown
Primarch Unknown
Homeworld Fleet Based
Strength Destroyed
Specialty Unknown
Allegiance Imperium
Colours Unknown

It was just another day in the grimdarkness of the far future. A Chapter of Space Marines called the Dark Paladins launched a force to investigate the silence that had gripped the world of Jarrman Prime. There, the Marines encountered a strange xenos species that had attacked the Imperial world. Upon hearing that these xenos were not easily killed, the Chapter Master declared that the entire chapter be deployed and that these xenos would not take more ground. Even though the Dark Paladins fought valiantly, they were annihilated down to the last man. Not only were the ground forces destroyed but the fleet in orbit was also eliminated. Only by piecing together the scattered remains and reports did the Imperium know of what truly happened.

Okay, what really happened was that a Necron tomb awoke on Jarrman Prime, killed all the living creatures on it then were attacked by the Dark Paladins. It was even reported that the xenos were mechanical and did not die. Not only did these robots not die, but the Techmarines were stunned. This event is the event that has given rise to the idea that the Priesthood of Mars would gladly bob a few "Cron's" if you get my drift rather than, oh I don't know, DESTROY MACHINES THAT CAN THINK FOR THEMSELVES LIKE IT SAYS SO IN THEIR RELIGION! So much for religion causing people to be stupid, Big E, because the AdMech is stupid because it doesn't follow it's religion.

There's always a few Marines left behind to continue recruitment or something, though (or Marines sent to Honor Companies), so maybe they rebuilt. Or maybe they truly were so stupid they sent their entirety to attack a Necron Tomb World (not knowing isn't good enough when it's clear the planet itself is murderizing your fleet) instead of evacuating as many people as possible and getting reinforcements.

We all seem to have missed something important, though. The Imperium pieced together reports and remains to find out what happened. Remains. Which would be above and on the Tomb World. So... Where did the Necrons go?

Chapters of the Adeptus Astartes
First Founding
Blood Angels - Dark Angels - Imperial Fists
Iron Hands - Raven Guard - Salamanders
Space Wolves - Ultramarines - White Scars
Second Founding
Angels of Absolution - Angels Encarmine - Angels Porphyr
Angels of Redemption - Angels Sanguine - Angels of Vengeance
Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers
Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators
Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators
Lions Sable - Marauders - Mortifactors
Nemesis - Novamarines - Obsidian Glaives
Patriarchs of Ulixis - Purple Stars - Praetors of Orpheus
Rampagers - Raptors - Red Talons
Revilers - Silver Eagles - Silver Skulls
Soul Drinkers - Storm Lords - White Consuls
Wolf Brothers
Third to
Twelfth Founding
Astral Claws - Angels Revenant - Charnel Guard
Dark Paladins - Executioners - Flesh Eaters
Halo Brethren - Howling Griffons - Iron Knights
Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks
Sons of Guilliman
Thirteenth Founding
Death Spectres - Exorcists
Fourteenth to
Twentieth Founding:
Angels of Fire - Avenging Sons - Celebrants
Twenty-First Founding
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs
Sons of Antaeus - Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
Angels of Vigilance - Celestial Lions - Dark Hunters
Disciples of Caliban - Emperor's Spears - Fire Angels
Imperial Harbingers - Iron Lords - Knights of the Raven
Marines Errant - Mentors - Fire Claws/Relictors
Star Phantoms - Subjugators
Ultima Founding
Angels of Defiance - Black Vipers - Blades of Vengeance
Castellans of the Rift - Fulminators - Knights Cerulean
Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers
Silver Drakes - Silver Templars - Sons of the Phoenix
Storm Reapers - Umbral Knights - Unnumbered Sons
Valiant Blades - Void Tridents - Wolfspear
Unknown Founding: Absolvers - Accipiters - Adulators
Angel Guard - Angels Eradicant - Angels of Retribution
Astral Knights - Blood Ravens - Blood Swords
Brazen Drakes - Brothers Penitent - Crimson Castellans
Crimson Consuls - Crimson Scythes - Dark Hands
Dark Sons - Death Eagles - Emperor's Shadows
Fire Lords - Guardians of the Covenant - Graven Spectres
Hammers of Dorn - Harbingers - Hawk Lords
Invaders - Iron Crusaders - Iron Talons
Jade Dragons - Knights of Blood - Knights Unyielding
Marines Exemplar - The Nameless - Night Watch
Rainbow Warriors - Reclaimers - Red Hunters
Red Scorpions - Red Seraphs - Red Templars
Retributors - Sable Swords (refounded) - Shadow Wolves
Solar Hawks - Sons of Orar - Star Dragons
Stormwatchers - Storm Giants - Storm Wardens
Valedictors - Viper Legion - Vorpal Swords
White Templars - Storm Wings
Unsanctioned Founding: Consecrators (founding unknown, but likely after 2nd Founding)
Sons of Medusa (separated from parent Chapters, ratified by edict)
Steel Confessors (de facto 22nd Founding, de jure ratified by edict)
Others: Astartes Praeses - Deathwatch - Grey Knights