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"Know, oh prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars."

Robert E. Howard

Dawnforge is a Primordial World setting by Greg Benage with help by Wil Upchurch and some others. Benage submitted this one to Wizards of the Coast in a competition for new and original settings. This one got knocked out in the semifinals but Fantasy Flight Games liked it and published it.

Plenty of settings - lookin' at you, Praemal - attempt Primordial. Dawnforge is the one that succeeded at getting across the atmosphere of a young and vital world.

Where the Hyborean Age (and Middle-Earth) purport to be records of the prehistory of this world Earth, Dawnforge suggests the prehistory of Generic Fantasy Setting Serial #QWER123. Quite often people complain that the backstory of - say - the Sea Of Dust in Greyhawk is more interesting than anything you're likely to do in there besides die of thirst and sunstroke. Who wouldn't want to check in on how the drow and the elves first fell out? Dawnforge lets you do that.

This is an age when human civilisation is young. The elves and the dwarves are still here. Elves struggle with drow, still just a sect; and dwarves fight, of course, giants.

Well phooey, we hear you say; what about dungeons, before there was anyone to build them. Here, Benage brought in serpentfolk. Yuan-ti in fact; we told you he was submitting this to WotC. The world's primordial for us apes - not for reptiles! Go right ahead and plop your yellowed copy of Tamoachan wherever you want. You can even call it Lubaatum if you want. Such ruins are best placed, where else, in the southern jungles of Zangala.

Another lot of baddies here are tieflings, whose Valhedar stands in for Howard's Acheron. In this world they're still active.

Dungeons & Dragons Campaign Settings
Basic D&D: Mystara (Blackmoor) - Pelinore
AD&D: Birthright - Council of Wyrms - Dark Sun - Dragonlance
Forgotten Realms (Al-Qadim - The Horde - Icewind Dale - Kara-Tur - Maztica)
Greyhawk - Jakandor - Mystara (Hollow World - Red Steel - Savage Coast)
Planescape - Ravenloft (Masque of the Red Death) - Spelljammer
3rd/3.5 Edition: Blackmoor - Dragonlance - Eberron - Forgotten Realms
Ghostwalk - Greyhawk (Sundered Empire)
Ravenloft (Masque of the Red Death) - Rokugan
4th Edition: Blackmoor - Dark Sun - Eberron - Forgotten Realms - Nentir Vale
5th Edition: Eberron - Exandria - Forgotten Realms - Greyhawk - Ravenloft - Ravnica - Theros
Third Party: Arkadia (5E) - Askis (5E) - Dragonmech (3E) - Dragonstar (3E) - Fallen Camelot (5E)
Golarion (3E) - Grim Hollow (5E) - Humblewood (5E) - Kingdoms of Kalamar (2E/3E/4E)
Midgard (3E/4E/5E) - Midnight (3E/4E) - Mists of Akuma (5E) - The Ninth World (5E)
Odyssey (5E) - Primeval Thule (5E) - Ptolus (3E/5E) - Rokugan (3E)
Scarred Lands (3E/5E) - Seas of Vodari (5E) - Spellslinger (3E) - Vast Kaviya (5E)
Wilderlands of High Fantasy (Basic/3E) - World of Farland (3E/4E/5E)