Dvorak/All your Base

From 1d4chan
Jump to: navigation, search

This is a Dvorak deck. Please see the main article for the rules


In AD 2101, war was beginning...

Extra Rules[edit]

Players may play any number of Actions from their hand on their turn.

Cards[edit]

Action[edit]

  • "For great justice." - Play only if you control more Zigs than an opponent. Destroy one of your Zigs, and that opponent discards their hand.
  • "Ha ha ha ha..." - Play only if you've just destroyed a Zig or a Base. Draw two cards.
  • "How are you gentlemen!" - Gain control of a Base.
  • "Main screen turn on." - View an opponent's hand.
  • "Make your time." - An opponent must choose and discard a card.
  • "Move zig." - Give control of any Zig to any player.
  • "Somebody set up us the bomb." - Destroy a Base or a Zig.
  • "Take off every zig." - For each Zig you control, destroy a Base. (Including your own, if you have more Zigs than your opponent has Bases.)
  • "We get signal." - Draw two cards.
  • "You are on the way to destruction." - A chosen player destroys a Zig or Base they control (their choice).
  • "You have no chance to survive." - A chosen player who controls no Zigs must discard two cards at random.
  • "You know what you doing." - Dig through the draw pile for a card, and put it into your hand.
  • ALL YOUR BASE ARE BELONG TO US - If you control at least three Bases, and your opponents control none, you win the game.

Thing[edit]

  • Base - If you control three or more Bases and your opponents control none, you win.
  • Base - If you control three or more Bases and your opponents control none, you win.
  • Base - If you control three or more Bases and your opponents control none, you win.
  • Base - If you control three or more Bases and your opponents control none, you win.
  • Base - If you control three or more Bases and your opponents control none, you win.
  • Base - If you control three or more Bases and your opponents control none, you win.
  • Zig -
  • Zig -
  • Zig -
  • Zig -
  • Zig -
  • Zig -