Dvorak/Candyland

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This is a Dvorak deck. Please see the main article for the rules


Everyone knows Candyland. It is the ur-game of stupid children's games. There's even been a wargame based on it, and we've seen Ork KandeeBoiz with their peppermint dakka.

So naturally we've got Candyland Dvorak.

Extra Rules[edit]

The first player with a score of 15 points wins, so long as they don't have a card in their hand telling them they can't win while they hold it.

Thing cards that have a score with an asterisk '*' will force you to discard all other face-up Thing cards owned by that player when played. Thing cards that have a score with a plus sign '+' can be played without discarding any other Thing cards.

If you are playing with only two players, remove one of each "Square" Thing card, 1 "Sticky Fingers" Action card and 1 "Junk Food Junkie" Action card.

Cards[edit]

Action[edit]

  • Bubblegum Trading Cards - Exchange hands with an opponent whose score is greater than yours. -OR- Give a card from your hand to any opponent, then draw a card at random from that player's hand (including the card you gave).
  • Hide and Seek - Return all Things you control to your hand. You may play any number of Things this turn.
  • Junk Food Junkie - Before discarding this card, draw the top card of the discard pile into your hand.
  • Junk Food Junkie - Before discarding this card, draw the top card of the discard pile into your hand.
  • Peek-a-Boo - Shuffle the deck and discard pile together (including this card) to form a new deck. Then look at the top 4 cards and arrange them in any order you wish.
  • Piñata - Draw a number of cards from the deck equal to the number of opponents whose scores are greater than yours. -OR- All players draw 1 card from the deck (starting with you).
  • Sticky Fingers - Take a "Square" controlled by an opponent whose score is greater than yours and add it to your hand. -OR- Draw a card at random from any opponent's hand.
  • Sticky Fingers - Take a "Square" controlled by an opponent whose score is greater than yours and add it to your hand. -OR- Draw a card at random from any opponent's hand.
  • Sticky Fingers - Take a "Square" controlled by an opponent whose score is greater than yours and add it to your hand. -OR- Draw a card at random from any opponent's hand.
  • Sugar Shock - You may play any number of Actions this turn. Discard your entire hand at the end of your turn.
  • Trip to the Dentist - Destroy all "Squares" controlled by one opponent whose score is greater than yours. -OR- Destroy 1 "Square" controlled by each of your opponents.
  • Will You Be My Valentine? - Draw 2 cards from the deck. Choose one to keep for yourself and give the other to any opponent.

Thing[edit]

  • Blue Square (+1) - When you play this card, all "Purple Squares" you control are destroyed. You may play any number of additional "Blue Squares" on the same turn you play this card.
  • Blue Square (+1) - When you play this card, all "Purple Squares" you control are destroyed. You may play any number of additional "Blue Squares" on the same turn you play this card.
  • Blue Square (+1) - When you play this card, all "Purple Squares" you control are destroyed. You may play any number of additional "Blue Squares" on the same turn you play this card.
  • Blue Square (+1) - When you play this card, all "Purple Squares" you control are destroyed. You may play any number of additional "Blue Squares" on the same turn you play this card.
  • Crooked Old Peanut Brittle House (9*) - You cannot play this card if your score is less than 7 (unless an opponent controls "Gooey Gumdrops," in which case you may play this card regardless of your score). You cannot win the game while this card is in your hand!
  • Gingerbread Plum Tree (2*) - You cannot win the game while this card is in your hand!
  • Gooey Gumdrops (7*) - When you play this card, you must also discard your entire hand.
  • Green Square (+1) - When you play this card, all "Blue Squares" you control are destroyed. You may play any number of additional "Green Squares" on the same turn you play this card.
  • Green Square (+1) - When you play this card, all "Blue Squares" you control are destroyed. You may play any number of additional "Green Squares" on the same turn you play this card.
  • Green Square (+1) - When you play this card, all "Blue Squares" you control are destroyed. You may play any number of additional "Green Squares" on the same turn you play this card.
  • Green Square (+1) - When you play this card, all "Blue Squares" you control are destroyed. You may play any number of additional "Green Squares" on the same turn you play this card.
  • Gumdrop Mountain Pass (6*) - You cannot play this card if your score is greater than 4.
  • Gumdrop Mountains (5*) - You cannot win the game while this card is in your hand!
  • Home Sweet Home (15*) - You cannot play this card if your score is less than 13 (unless an opponent controls "Stuck in Molasses Swamp," in which case you may play this card regardless of your score).
  • Ice Cream Floats (12*) - You cannot play this card if your score is less than 10 (unless an opponent controls "Lost in Lollipop Woods," in which case you may play this card regardless of your score). You cannot win the game while this card is in your hand!
  • Lollipop Woods (11*) - You cannot play this card if your score is less than 10 (unless an opponent controls "Lost in Lollipop Woods," in which case you may play this card regardless of your score). You cannot win the game while this card is in your hand!
  • Lost in Lollipop Woods (10*) - You cannot play this card if your score is less than 7 (unless an opponent controls "Gooey Gumdrops," in which case you may play this card regardless of your score). When you play this card, you must also discard your entire hand.
  • Orange Square (+1) - When you play this card, all "Yellow Squares" you control are destroyed. You may play any number of additional "Orange Squares" on the same turn you play this card.
  • Orange Square (+1) - When you play this card, all "Yellow Squares" you control are destroyed. You may play any number of additional "Orange Squares" on the same turn you play this card.
  • Orange Square (+1) - When you play this card, all "Yellow Squares" you control are destroyed. You may play any number of additional "Orange Squares" on the same turn you play this card.
  • Orange Square (+1) - When you play this card, all "Yellow Squares" you control are destroyed. You may play any number of additional "Orange Squares" on the same turn you play this card.
  • Peppermint Stick Forest (3*) - You cannot win the game while this card is in your hand!
  • Purple Square (+1) - When you play this card, all "Red Squares" you control are destroyed. You may play any number of additional "Purple Squares" on the same turn you play this card.
  • Purple Square (+1) - When you play this card, all "Red Squares" you control are destroyed. You may play any number of additional "Purple Squares" on the same turn you play this card.
  • Purple Square (+1) - When you play this card, all "Red Squares" you control are destroyed. You may play any number of additional "Purple Squares" on the same turn you play this card.
  • Purple Square (+1) - When you play this card, all "Red Squares" you control are destroyed. You may play any number of additional "Purple Squares" on the same turn you play this card.
  • Rainbow Trail (8*) - You cannot play this card if your score is greater than 1.
  • Red Square (+1) - When you play this card, all "Orange Squares" you control are destroyed. You may play any number of additional "Red Squares" on the same turn you play this card.
  • Red Square (+1) - When you play this card, all "Orange Squares" you control are destroyed. You may play any number of additional "Red Squares" on the same turn you play this card.
  • Red Square (+1) - When you play this card, all "Orange Squares" you control are destroyed. You may play any number of additional "Red Squares" on the same turn you play this card.
  • Red Square (+1) - When you play this card, all "Orange Squares" you control are destroyed. You may play any number of additional "Red Squares" on the same turn you play this card.
  • Stuck in Molasses Swamp (13*) - You cannot play this card if your score is less than 10 (unless an opponent controls "Lost in Lollipop Woods," in which case you may play this card regardless of your score). When you play this card, you must also discard your entire hand.
  • Yellow Square (+1) - When you play this card, all "Green Squares" you control are destroyed. You may play any number of additional "Yellow Squares" on the same turn you play this card.
  • Yellow Square (+1) - When you play this card, all "Green Squares" you control are destroyed. You may play any number of additional "Yellow Squares" on the same turn you play this card.
  • Yellow Square (+1) - When you play this card, all "Green Squares" you control are destroyed. You may play any number of additional "Yellow Squares" on the same turn you play this card.
  • Yellow Square (+1) - When you play this card, all "Green Squares" you control are destroyed. You may play any number of additional "Yellow Squares" on the same turn you play this card.