Fire Angels

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Fire Angels
Founding Twenty-Fifth Founding
Successors of Ultramarines
Chapter Master Consul-Master Uriaens
Homeworld Lorin Alpha
Specialty Emprah Worship, Kissing the Ecclesiarchy's ass
Allegiance Imperium of Man
Colours Silver & Red

The Fire Angels are a Space Marine chapter created from Ultramarines gene-seed. They fought on the loyalist side during the Badab War.


The Fire Angels are a recently founded chapter from the 25th Founding. Though only a few centuries old, they have already won much honour for their victories in various campaigns and crusades.

Since they are so young, there hasn't been enough time for them to deviate from the Codex Astartes, and thus they have not developed any particular traits that let them stand out, though in the RPG they are above average close combatants and marksmen which makes them pretty handy. Probably partly due to the fact that they focus their training on "typical Astartes" methods of war.

However, also because they are so young, they lack more specialised war machines and relics and have to make do with standard Rhino variants.

They do not revere their ancestral primarch Roboute Guilliman as most chapters do, believing this to be a form of idolatry. Instead however they worship the Emperor as a God, making them relative oddballs amongst Astartes Chapters who rather see Him as an inspired and extremely advanced Man as well as their forefather. In fact the Fire Angels go so far as to have adopted the Imperial Creed, sharing many of its teachings and beliefs.

As a result, the Chapter has close ties with various bodies within the Ecclesiarchy and typically fights alongside the Adepta Sororitas. Battle-Brothers of the Fire Angels have received numerous citations and honours from the lords of the Ministorum, something that very few other Chapters would care to accept or even acknowledge.

Combat Tactics[edit]

The Fire Angels are a highly zealous chapter, though their combat tactics mirror those of the Ultramarines almost exactly due to their adherence to the Codex Astartes, thus on the tabletop they used the Chapter Tactics (Ultramarines).

They tend to rely on "basic" Imperial technology and codex equipment, such as rhinos and Predators, while their 1st Company is mostly composed of Sternguard Veterans rather than of Terminators

Special Characters[edit]

The only special character for the Chapter is Tarnus Vale, captain of the 3rd company who took part in the Badab War. Although he got virus bombed, he survived and returned to the battle with mechanical lungs. On the tabletop he's a captain-sized Antaro Chronus with the ability to take over a transport vehicle like a Land Raider or Razorback, which he grants his ballistic skill and Tank-Hunters USR to. In addition all of your Razorbacks, Rhinos and Land Raiders in the army get 5+ Invulnerable saves against Glancing Hits, so he's nice but not broken.

In 8th Edition he is a default settings captain that gives a 6+ invulnerable save to vehicles within 6", and has a power sword with +1 Strength, AP -2, and Damage 2

Chapters of the Adeptus Astartes
First Founding (M29): Blood Angels - Dark Angels - Imperial Fists - Iron Hands - Raven Guard
Salamanders - Space Wolves - Ultramarines - White Scars
Second Founding (021.M31): Angels Encarmine - Angels of Absolution - Angels of Redemption - Angels of Vengeance
Angels Porphyr - Angels Sanguine - Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers - Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators - Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators - Lions Sable - Marauders - Mortifactors - Nemesis
Novamarines - Obsidian Glaives - Patriarchs of Ulixis - Praetors of Orpheus - Rampagers
Raptors - Red Talons - Revilers - Silver Eagles - Silver Skulls - Soul Drinkers - Storm Lords
White Consuls - Wolf Brothers
Third to Twelfth Founding
Astral Claws - Charnel Guard - Dark Paladins - Executioners - Flesh Eaters - Halo Brethren
Howling Griffons - Iron Knights - Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks - Sons of Guilliman
Thirteenth Founding (M35): Death Spectres - Exorcists
Fourteenth to Twentieth Founding: Angels of Fire - Celebrants
Twenty-First Founding
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs - Sons of Antaeus
Twenty-Second to
Twenty-Sixth Founding (M35-M41):
Angels of Vigilance - Celestial Lions - Disciples of Caliban - Fire Angels - Imperial Harbingers
Marines Errant - Mentors - Fire Claws/Relictors - Star Phantoms - Steel Cobras - Subjugators
Ultima Founding
Angels of Defiance - Blades of Vengeance - Castellans of the Rift - Fulminators
Knights Cerulean - Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers - Silver Drakes - Sons of the Phoenix
Storm Reapers - Umbral Knights - Void Tridents - Wolfspear
Unknown Founding: Angels Eradicant - Astral Knights - Blood Ravens - Blood Swords - Brothers Penitent
Crimson Scythes - Dark Hands - Death Eagles - Emperor's Spears - Fire Lords
Guardians of the Covenant - Hammers of Dorn - Invaders - Iron Talons - Knights of Blood
Knights Unyielding - Marines Exemplar - Night Watch - Rainbow Warriors - Reclaimers
Red Hunters - Red Scorpions - Sable Swords (refounded) - Solar Hawks - Star Dragons
Storm Wardens - Valedictors - Viper Legion - Vorpal Swords
Unsanctioned Founding: Consecrators - Sons of Medusa - Steel Confessors
Others: Adeptus Custodes - Astartes Praeses - Deathwatch - Grey Knights