/tg/ gets shit done
Other boards talk about projects but never finish them.
/tg/? Oh no. /tg/ gets shit done. Sometimes.
Listed below are projects that /tg/ has started and finished.
ASSORTED SHIT THAT IS DONE
- Fan codices for Warhammer 40,000 -- the good kind.
- Fan books for Flames of War.
- Homebrew games, Original Content!
- Homebrew settings, characters, supplimental material for games we love.
- Grimdark Future Streamlined rules for sci-fi battles (40k, KT, etc.)
- Age of Fantasy Streamlined rules for fantasy battles (WHFB, AoS, etc.)
- Adeptus Evangelion, a Dark Heresy modification for playing in the Evangelion universe.
- Blam!, a homebrew campaign setting for the Blame! manga.
- Got Continuum scanned for the first time in ever. Literally. Never been scanned before.
- D&D 4e Drama Cards
- D&D 4e Touhou Power Cards
- Futurama: Now With Dice
- Mother. Fucking. Chapter. Master. Okay, not completely done, but still. ALWAYS BET ON DUKE.
- Kobold Camp mod for Dorf Fortress
- STALKER: The RPG, a Stalker setting for the D20 Modern system
- Unofficial Elder Scrolls RPG, a d100 Elder Scrolls RPG
- Many, many instances of stat me.
- Legend of Zelda RPG
- The homebrew setting of CATastrophe and the several related systems for it.
- The Savage Age of Sigmar, an Age of Sigmar supplement for Savage Worlds.
- Vast amounts of assorted Drawfaggotry and Writefaggotry.
- Multitude of Quests (= draw/writefaggotry + improv theatre), including awesome ones.
- Translations of things unavailable in English.
- Singings by Fa/tg/uys
- Friends on the Other Side sung by The one and only Ed
MANNER IN WHICH SHIT TYPICALLY GETS DONE
- Fa/tg/uys throw random ideas around, receive helpful feedback and suggestions (e.g. "fornicate thyself and shoveth off this mortal coil").
- Someone takes an idea and runs with it in a way that good enough to make everyone say "Hey, this could be awesome".
- Massive thread brainstorm ensues, occasionally distilling and expanding on the best parts of the idea for at least one thread (sometimes many, many more) but just as frequently cluttering it with barely relevant nonsense contradicting everything that came before it.
- If it's fully developed into something amazing, the idea's ultimate fate depends on what kind of Shit needs to happen for it to Get Done.
- If it's an idea for use in an RPG campaign (PC, campaign premise, villain, etc.), odds are several fa/tg/uys will steal it for future sessions. In some cases, one returns and regales the board with entertaining stories of how it turned out.
- If it's an awesome fictional concept, there's a slight chance that writefaggotry and/or drawfaggotry will occur.
- In either case, if the idea calls for more in the way of actual work, there's a slim chance that one or two fa/tg/uys will roll up their sleeves and get to work, turning the concept into a reality over the course of several weeks/months/years. And it will be glorious-assuming they don't get discouraged and quit partway through, that is. More frequently, nobody at all will ever actually do anything with the concept, and so the idea is completely forgotten within a month or so in favor of the next seemingly awesome idea which nobody wants to put genuine effort into either. Fa/tg/uys have a serious attention span problem like that.
SHIT THAT AIN'T DONE YET
Oh, plenty, but this isn't the place for it. See /tg/'s homebrews.
Please note that /tg/ getting shit done is to be taken in the context of a fa/tg/uy. In comparison to other accomplishments /tg/ really only creates pen and paper outlines. The phrase "/tg/ gets shit done" is just wishful thinking. A more accurate way of putting it would be "/tg/ gets shit done".