Hammers of Dorn

From 1d4chan
Hammers of Dorn
HoD Shoulder Pad.png
Battle Cry Unknown
Number Unknown
Founding Unknown
Successors of Imperial Fists
Successor Chapters Unknown
Chapter Master Unknown
Primarch Rogal Dorn
Homeworld Unknown
Strength Perfectly 1000
Specialty Being perfectly adherent to the Codex, trolling to hell and back the Ultramarines, having superior firepower and putting emphasis on Devastators, Terminators, Dreadnoughts and Vindicators (basically emphasis on things that kick the shit out of everything)
Allegiance Imperium
Colours Black and Brass (or orange)
One would mistake him for a Chaos Marine if it wasn't for the complete lack of Chaos symbols and presence of Imperial ones.

A Successor Chapter of the Imperial Fists, this is what you get when you try to out-perform Ultramarines and Red Scorpions in Codex compliance. The Hammers of Dorn were created in an unknown founding and are known to maintain a friendly (for a given definition of friendly) rivalry with the Ultramarines.

The Hammers of Dorn are ridiculously compliant with the Codex Astartes to the point that they'll call out the Ultramarines on every divergence from the great book of war Roboute Guilliman wrote. They also extend it to other Ultramarine Successor Chapters. Also note how their chapter symbol looks like the flag of the Soviet Union, a nation also ridiculously obsessed with following rules.

These marines take pride in Rogal Dorn further than any Imperial Fists Successor (as well as the Imperial Fists themselves), for Dorn fought alongside the Emperor during the final stages of the Horus Heresy during the Siege of The Emperor's Palace. This caused them also to believe that while Roboute Guilliman was a great strategist and tactician, only the sons of Dorn are capable of mastering the Codex he wrote, infuriating the Ultras and their successors (not to mention trying to steal the Ultramarines' boyfriends greatest rivals, the Word Bearers, away from them).

Although it would seem that they fail at reading the Codex as a great book of everything and instead as a guide on how marines are supposed to be (ironically meaning they unintentionally succeed in how Guilliman intended it to be read), it could also be said that they read the Codex cover to cover and learned how to use every tactic in it, while also using their brains. They've actually been pretty successful at utilizing it in a multitude of campaigns, notably the Damocles Crusade where their rapid adaptability actually gave the Tau problems, at least until Farsight cracked the Codex and used it to predict their every action. Even though they follow the Codex to the letter, they do put emphasis on firepower and protection (hence their frequent use of Devastators, Terminators, Dreadnoughts and Vindicators). This technically means that they actually don't strictly follow the Codex as they wouldn't be able to emphasise anything if they did (unless the Codex supports this method of warfare, of course). This also means that Farsight couldn't have predicted their moves because they wouldn't actually have been fully following the Codex. Luckily, being predictable doesn't matter if you are so good at adapting that an opponent's counter is countered and/or you have enough armor and firepower to simply slaughter everything anyway. Besides, the Codex is so massive that even Ultramarines do not memorize the whole thing (each knows a different piece), so a Tau brain wouldn't be physically capable of comprehending enough of the Codex to predict how Space Marines would use it. If a Space Marine can't do it, a mortal can't do it, let alone a species the Eldar abandoned due to their "crippling lack of creativity". Farsight got lucky (or Chaos dicked around) and didn't realize it. Alternatively, the Tau may have put the Codex into an easily searchable database so that they wouldn’t have to memorize it, because they remember how computers work and haven’t devolved into medieval primitives who store all their information on literal paper scrolls. Maybe, but the search would take so long the battle would be over by the time it completed. You're talking about something it took many years to write and was made by someone who can, in a moment, conceive every aspect of a planetary invasion down to the slightest detail. And he still took years to make this thing. Besides, the Hammers wouldn’t have brought much of the tactics and such out as there just wouldn't have been a reason to. Also, there are counters to everything and counters to counters and so on. Anything Farsight did would be countered in an endless cycle, except the Astartes, as the attackers, would have the initiative and as defenders their far greater thought speed would win the day. Look, no species as ever “decoded” the Codex. Not even the Eldar. Even other Primarchs in traitor legions didn’t magically have answers to predict Codex Marines’ actions. The Farsight thing is just usual Tau wank bullshit from GW because the Tau exist to represent minor xenos (a playable faction they replaces) and GW realized the Tau had no chance in Hell against the Imperium. The Codex seems to focus on the situation, and the Tau are rather limited on the methods of combat they employ and their tactics reflect this and enjoy very little variation and adaptation. It's basically just "get to a vantage point and shoot a lot". Perhaps the simplicity (or stupidity) of Tau tactics forced the situation which there isn't much variation from the Codex available for that situation. I mean, there are only so many ways to handle someone simply sitting back and shooting at you from a hill or something. Yeah, it’s called “teleport Terminators on the hill and slaughter the xenos” or “blow the hill up from afar and laugh at the aliens’ incompetence” or “go around it and let them wither on the vine.”

Most likely the GW writer envisioned it as the Tau noticing that the Marines reacted in specific ways when anything was done, collected those responses, and used them against the Astartes. Which wouldn’t work because Space Marines would simply counter whatever was done. And unlike the Tau, the Marines have the equipment and training to always utilize any aspect of the Codex. It’s impossible, therefore, to out-counter the Codex Astartes. Which is why everyone in the galaxy doesn’t even try to and instead focuses on mastery of whatever their own way of war is. The Tau way makes them insanely vulnerable to artillery and rapid assaults.

Their emphasis on Terminators sounds strange given the suits’ rarity, but they probably noticed the Codex suggests (but does not require) having the First Company split up with one squad for each Company when half the Chapter are reserve Companies and therefore don’t even get deployed as Companies. So, just take the Termies from the Reserve Companies and give them to the ones meant for active duty.

Given how fanatical the Hammers are about the Codex, they're probably not terribly happy about Guilliman coming back and starting a full rewrite of their rulebook. A sentiment /tg/ can sympathize with, actually. If they have a problem with the author of the Codex: Astartes changing it, then they weren't loyal to it for the right reasons. I mean, if you obey something because a primarch wrote it and then the primarch changes it and you have a problem with the changing...well, really, it just means you're an idiot. No idea on their opinions of the Book of the Five Spheres, if any.

Chapters of the Adeptus Astartes
First Founding
Blood Angels - Dark Angels - Imperial Fists
Iron Hands - Raven Guard - Salamanders
Space Wolves - Ultramarines - White Scars
Second Founding
Angels of Absolution - Angels Encarmine - Angels Porphyr
Angels of Redemption - Angels Sanguine - Angels of Vengeance
Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers
Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators
Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators
Lions Sable - Marauders - Mortifactors
Nemesis - Novamarines - Obsidian Glaives
Patriarchs of Ulixis - Purple Stars - Praetors of Orpheus
Rampagers - Raptors - Red Talons
Revilers - Silver Eagles - Silver Skulls
Soul Drinkers - Storm Lords - White Consuls
Wolf Brothers
Third to
Twelfth Founding
Astral Claws - Angels Revenant - Charnel Guard
Dark Paladins - Executioners - Flesh Eaters
Halo Brethren - Howling Griffons - Iron Knights
Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks
Sons of Guilliman
Thirteenth Founding
Death Spectres - Exorcists
Fourteenth to
Twentieth Founding:
Angels of Fire - Avenging Sons - Celebrants
Twenty-First Founding
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs
Sons of Antaeus - Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
Angels of Vigilance - Celestial Lions - Dark Hunters
Disciples of Caliban - Emperor's Spears - Fire Angels
Imperial Harbingers - Iron Lords - Knights of the Raven
Marines Errant - Mentors - Fire Claws/Relictors
Star Phantoms - Subjugators
Ultima Founding
Angels of Defiance - Black Vipers - Blades of Vengeance
Castellans of the Rift - Fulminators - Knights Cerulean
Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers
Silver Drakes - Silver Templars - Sons of the Phoenix
Storm Reapers - Umbral Knights - Unnumbered Sons
Valiant Blades - Void Tridents - Wolfspear
Unknown Founding: Absolvers - Accipiters - Adulators
Angel Guard - Angels Eradicant - Angels of Retribution
Astral Knights - Blood Ravens - Blood Swords
Brazen Drakes - Brothers Penitent - Crimson Castellans
Crimson Consuls - Crimson Scythes - Dark Hands
Dark Sons - Death Eagles - Emperor's Shadows
Fire Lords - Guardians of the Covenant - Graven Spectres
Hammers of Dorn - Harbingers - Hawk Lords
Invaders - Iron Crusaders - Iron Talons
Jade Dragons - Knights of Blood - Knights Unyielding
Marines Exemplar - The Nameless - Night Watch
Rainbow Warriors - Reclaimers - Red Hunters
Red Scorpions - Red Seraphs - Red Templars
Retributors - Sable Swords (refounded) - Shadow Wolves
Solar Hawks - Sons of Orar - Star Dragons
Stormwatchers - Storm Giants - Storm Wardens
Valedictors - Viper Legion - Vorpal Swords
White Templars - Storm Wings
Unsanctioned Founding: Consecrators (founding unknown, but likely after 2nd Founding)
Sons of Medusa (separated from parent Chapters, ratified by edict)
Steel Confessors (de facto 22nd Founding, de jure ratified by edict)
Others: Astartes Praeses - Deathwatch - Grey Knights