Iron Lords

From 1d4chan
Iron Lords
Iron Lords Badge.jpg
Battle Cry Unknown
Founding M38
Successors of Iron Hands
Chapter Master Unknown
Primarch Ferrus Manus
Homeworld Sternac
Strength Unknown
Specialty Killing Aliens.
Allegiance Imperium
Colours Black body, Red legs, with Helmet stripe of company color.

"Kill anything that's not human."

– SGT. Natz, Battle For LA

Take the demeanor of the Iron Hands and merge it with the endless xeno-hate of the Novamarines and you get the Iron Lords. These guys hate xenos, everything they have done has been against various xenos in 40k. Tyranids? Check. Tau? Check. Unknown-but-who-cares-since-they-can-be-killed xenos? Check. Typically found guarding the Grendel Stars (a region located to the galactic east of the Hadex Anomaly) to prevent another xeno species from getting in the way of the Imperium. But that was only a brief period of time, after which they purged the shit out of the Grendel Stars. Death Spectres, take notes. But apparently these aliens weren't all dead yet. So Hive Fleet Kraken decided to go harvest their bio-mass. The Iron Lords then cornered the Hive Fleet and told them to fuck-off, thus the "Barghesi" (use by Beastmaster) of the Grendel Stars were fucked even further. Afterwards the Chapter responded to threats from an unknown xenos race on the fringes of Imperial space. Then proceeded to exterminate said xenos race.

If their color scheme didn't make any sense it will now after they plant their foot up your ass.

If these guys had more fluff, they'd be a big thing. Just imagine a bunch of space marines who act like robots on a daily basis. They seem slow, irritable and gruff. Its as if they don't care about anyone else. It's also as if they don't do anything at all. Just standing around, occasionally doing a drill or maneuvers. Then word from the Brass comes down and you got an Ork Kill Kroozer heading your way. So you and your regiment get it together and start planning out potential landing zones the Orks might take. But wait, you gotta tell those Marines that something is coming. At first their Force Commander just looks at you, past you. Then you tell them it's Orks that are heading here. That does something to the Marines. Soon you find that they can convey emotion, mainly swears, and eventually every spot your forces are at, the Marines are at too. You over hear them talk, its like they're happy. When the orbital defenses fall, and the Kroozer plummets down onto the surface, the Marines don't wait. The shock-wave hasn't even dissipated yet and there they are, riding up to the hull of the craft waiting to crush anything that isn't human that comes out. Soon you got orders to shell the Kroozer until you run out of ammo. You can see the Marines there, at the edge of the crater just blowing holes into the hulk. Orks are getting out of their scrap-heap but each one that does winds-up a tattered rag of green flesh. Hours go by like this, then days. But at last the apparent Warboss cleaves his way out of a new entrance of his ship. He and his posse don't have much time to react as there are a few dozen multi-meltas, plasma cannons and a few hundred bolters unloading their fire. Whatever was left of the Warboss is now being stomped on by a Marine in Terminator armor while he flips the bird at the puddle of Ork guts he's standing in.

Campaigns[edit]

  • Grendl Stars Campaign - In M38, the Chapter kicks the ass of the hyper-aggressive Barghesi and sends them back to their home in the Grendl Stars. This establishes their dominance in the region.
  • Judgement of Hellenus - Caught off guard by mutants, their gene-seed got tainted so they had BLAM a few of their own. Hector Rex was involved in this, which means the threat was some serious shit, and the failure cannot be blamed entirely on the Chapter.
  • Defence of Valedor - Lost their battle barge when Hive Fleet Leviathan fell upon a Cardinal World.
  • Zeist Campaign - Marneus Calgar summons a force Astartes to throw back the expansion of the Tau's Third Sphere Expansion. The Iron Lords answer the call and participate in the following punitive campaign alongside the forces led by Cato Sicarius.
  • Defence of Warzone Aberrus - Along with the Lamenters, the Knights of the Raven and the Scythes of the Emperor fought back a tendril of Hive Fleet Kraken and holding the line towards Grendel Stars.
Chapters of the Adeptus Astartes
First Founding
(M29):
Blood Angels - Dark Angels - Imperial Fists
Iron Hands - Raven Guard - Salamanders
Space Wolves - Ultramarines - White Scars
Second Founding
(021.M31):
Angels of Absolution - Angels Encarmine - Angels Porphyr
Angels of Redemption - Angels Sanguine - Angels of Vengeance
Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers
Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators
Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators
Lions Sable - Marauders - Mortifactors
Nemesis - Novamarines - Obsidian Glaives
Patriarchs of Ulixis - Purple Stars - Praetors of Orpheus
Rampagers - Raptors - Red Talons
Revilers - Silver Eagles - Silver Skulls
Soul Drinkers - Storm Lords - White Consuls
Wolf Brothers
Third to
Twelfth Founding
(M32-M35):
Astral Claws - Angels Revenant - Charnel Guard
Dark Paladins - Executioners - Flesh Eaters
Halo Brethren - Howling Griffons - Iron Knights
Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks
Sons of Guilliman
Thirteenth Founding
(M35):
Death Spectres - Exorcists
Fourteenth to
Twentieth Founding:
Angels of Fire - Avenging Sons - Celebrants
Twenty-First Founding
(991.M35):
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs
Sons of Antaeus - Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41):
Angels of Vigilance - Celestial Lions - Dark Hunters
Disciples of Caliban - Emperor's Spears - Fire Angels
Imperial Harbingers - Iron Lords - Knights of the Raven
Marines Errant - Mentors - Fire Claws/Relictors
Star Phantoms - Subjugators
Ultima Founding
(999.M41):
Angels of Defiance - Black Vipers - Blades of Vengeance
Castellans of the Rift - Fulminators - Knights Cerulean
Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers
Silver Drakes - Silver Templars - Sons of the Phoenix
Storm Reapers - Umbral Knights - Unnumbered Sons
Valiant Blades - Void Tridents - Wolfspear
Unknown Founding: Absolvers - Accipiters - Adulators
Angel Guard - Angels Eradicant - Angels of Retribution
Astral Knights - Blood Ravens - Blood Swords
Brazen Drakes - Brothers Penitent - Crimson Castellans
Crimson Consuls - Crimson Scythes - Dark Hands
Dark Sons - Death Eagles - Emperor's Shadows
Fire Lords - Guardians of the Covenant - Graven Spectres
Hammers of Dorn - Harbingers - Hawk Lords
Invaders - Iron Crusaders - Iron Talons
Jade Dragons - Knights of Blood - Knights Unyielding
Marines Exemplar - The Nameless - Night Watch
Rainbow Warriors - Reclaimers - Red Hunters
Red Scorpions - Red Seraphs - Red Templars
Retributors - Sable Swords (refounded) - Shadow Wolves
Solar Hawks - Sons of Orar - Star Dragons
Stormwatchers - Storm Giants - Storm Wardens
Valedictors - Viper Legion - Vorpal Swords
White Templars - Storm Wings
Unsanctioned Founding: Consecrators (founding unknown, but likely after 2nd Founding)
Sons of Medusa (separated from parent Chapters, ratified by edict)
Steel Confessors (de facto 22nd Founding, de jure ratified by edict)
Others: Astartes Praeses - Deathwatch - Grey Knights
Judged