Khuresh

From 1d4chan

Khuresh or the Hinterlands of Khuresh, is the Warhammer Fantasy version of Vietnam and South East Asia.

It has a few High Elf outposts there and it is overrun with human-sacrificing snake creatures ruled by "Blood Naga" queens, whose appetites reportedly shame even Neferata. These creatures are rather mysterious and are either Beastmen or, more likely, Chaos mutated Lizardmen from an abandoned Old One City shown on the map. Snakemen had miniatures back in Third Edition (but with no rules to play) and were even in Blood Bowl, but nowadays the only thing we definitely have in canon that is linked to those serpents is a White Sistrum, a magic rattle-drum that brings madness to any listener.

Interestingly, the High Elves 6th & 7th edition army books reversed Cathay's and Khuresh's positions, with Cathay being in the south and Khuresh being in the north near the Eastern Steppes.

Known locations of interest include:

  • Lost City of the Old Ones - Fuck if we know what's in there, but considering Khuresh's proximity to the Southern Chaos Wastes, it's likely a corrupted temple city.
  • Warpstone Deposit - A large deposit of Warpstone, somehere south of the Lost City.
  • Forest Goblin Tribes - The northern jungles and forests of Khuresh are infested with a large number of the little bastards, presumably LARPing as vietcong.
  • Northern Gate of Calith - The Northern half of the two Gates of Calith, a fortified High Elf outpost built on the southernmost peninsula of Khuresh across from its sister outpost on the northernmost peninsula of the Southern Chaos Wastes. Basically a High Elf analogue to Singapore. It's current status is unknown, as two years before one of two great fuck-ups happened, a multi-clan Skaven task force under Clan Eshin nearly destroyed it, only barely being beaten back by the elves. Later that same year, their Mage Lord Torinubar was assassinated by an Eshin ninja-rat.

According to Andy Hall of Total War: WARHAMMER fame, there are (or were) some Old World colonies in Khuresh (probably Bretonnian, cuz Indochina), but it's unknown if they managed to survive all the way up to the End Times. It is also stated that the Snakemen are agressive and expansionist, and want to conquer at least southern Cathay.

As of February 2022, we got some sort of hint towards inclusion of Khuresh into Total War: WARHAMMER III and Warhammer: The Old World. You see, in one of loading screens there is a Li Dao quote where he has an usual butthurt over not being appreciated by his siblings and parents. However, Nagas mentioned there are strangely spelled "Naggas", as if someone is trying to sloppily copyright the name to make more money. Still, it is too early to tell for sure.

Most recent Warhammer Fantasy Roleplay 4th Edition's supplement, The Imperial Zoo, adds a little bit of new information about Khuresh. Specifically, it retcons Dread Maw (some sort of dragon-worm creature) from being a Chaos Wastes monster (as it was in the Monstrous Arcanum) to a Khureshi one. While WFRP can go beyond the boundaries of canon sometimes, it is still a prominent new addition to the lore of that region.

Links[edit]

This is NOT a stub, that's all there is to know.

Regions and Areas of the Warhammer World
Areas of The Old World: The Empire of Man - Bretonnia - Albion - Estalia - Tilea - Kislev - Norsca - Border Princes - Worlds Edge Mountains - Karak Eight-Peaks
Areas of The New World: Naggaroth - Lustria
Areas of The Eastern Lands: Cathay - Nippon - Ogre Kingdoms - Dark Lands - Kingdoms of Ind - Khuresh - Eastern Steppes
Areas of The Southlands: Nehekhara - Araby - Badlands - Marshes of Madness
Other Areas of the world: Ulthuan - Athel Loren - Chaos Wastes - Skavenblight - Lost Isles of Elithis
Main bodies of Water: The Great Ocean - The Far Sea - The Sea of Dread - Inner Sea of Ulthuan