Knights Of The Dinner Table
|This is a /co/ related article, which we allow because we find it interesting or we can't be bothered to delete it.|
Knights of the Dinner Table is one of the earliest "tabletop gamer culture" oriented comedy comics, having starred for many years in Dragon Magazine. Created by Jolly Blackburn, it's been running since 1990. The focus of the comedy is the antics of a city's gamer sub-culture, specifically one of the more dysfunctional gaming groups, and the hilarity that results from their efforts at actually playing through various games. Later on, it transitioned to more of a gaming magazine with comic sections that supports small or local interest companies and services related to gaming. It included reviews of new products and still does, although in a lesser capacity as time goes on.
The titular Knights are the prime focus of the comic, obviously, and mostly involve themselves with an old-school D&D 1e/2e pastiche called "Hackmaster". They consist of the following:
- Boris Alphonzo Felton: Long-suffering GM to the Knights, who frequently watches as his intricately planned games are brought down in flames by the malignant cunning, violent sociopathy or sheer stupidity of his players. A would-be game designer who failed.
- Robert Samuel Herzog: A short-tempered, paranoid, impulsive adherent to the "old school" (ie: kill stuff and loot their shit) approach to RPing. One of the primary wreckers of B.A's games due to his first reaction to just about anything being to try and kill it.
- David Harcord Bozwell: Youngest member of the Knights and Herzog's partner in crime, being of a similar "I'm here to kill shit, not talk things over" mindset that means he gets bored whenever the game isn't in combat.
- Sara Felton: B.A's cousin, the only female member of the Knights, the only Real Roleplayer in the group, and the long-suffering, vainly attempting voice of reason.
- Brian Montgomery VanHoose: A burnt out GM turned Rules Lawyer and Powergamer, Brian is the smartest player (alongside Sara), but just as willing to screw B.A over for the sake of "winning" the game.
To put their usual bungling into perspective, one of their comics from their days in "Dragon" involves Sara's attempt to GM the group through a module that won Top Honors at the Hackmaster Camp. The group never even makes it to the starring dungeon, an in-game half-hour's hike from town, because they spend an in-game month chasing after small animals, chopping down a tollbooth for asking for 5 copper pieces to pass, and beating up random level-0 NPCs. They then get affronted when she calls them out as idiots, claiming that the module itself "obviously" stinks.
There are also other gaming groups, most noteably two that usually play wargames like historicals and not-Warhammer.
Aside from being based on /tg/ culture, it's also relevant to thise wiki because their favorite game, the "not-GURPS/not-Dungeons & Dragons" pastiche called Hackmaster was made into an actual game, and to date boasts one of the few bearded female Dwarf miniatures ever made. Over time their other copyright-safe games also became available (we're still waiting on Scream of Kachooloo though).