Mind's Eye

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The Mind's Eye is a fledgling faction from the Planescape setting of Dungeons & Dragons, created in the wake of the Faction War when members of the exiled/disbanded Sign of One and Believers of the Source united into a new faction-in-exile.

Philosophy[edit]

The Mind's Eye philosophy combines the Signer belief that an individual is the center of their own multiverse with the Godsmen's belief that spiritual growth requires constant struggle and testing. They are inveterate explorers who prowl the Multiverse, seeking to grow as individuals by continually challenging themselves, until ultimately they achieve enlightenment.

Sources[edit]

The Mind's Eye debuted in the adventure Faction War for Advanced Dungeons & Dragons 2nd edition.

AD&D Mechanics[edit]

Membership in the Mind's Eye grants a +2 bonus to attempts to disbelieve illusions. Mind's Eye members of 3rd level can Remove Fear 1/day, and those of 7th level have an innate sense of direction, always being able to tell where they are. The downside is that they have a reputation as a bunch of arrogant, self-absorbed douchebags who are even worse than the original Signers; they suffer a -2 penalty to reaction rolls and merchants regularly overcharge them by 10-20%.

The Factions of Sigil
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Athar
BELIEVERS.gif
Believers of the Source
BLEAKCABAL.gif
Bleak Cabal
DOOMGUARD.gif
Doomguard
DUSTMEN.gif
Dustmen
FATED.gif
Fated
FRATERNITYOFORDER.gif
Fraternity of Order
FREELEAGUE.gif
Free League
HARMONIUM.gif
Harmonium
MERCYKILLERS.gif
Mercykillers
REVOLUTIONARYLEAGUE.gif
Revolutionary League
SIGNOFONE.gif
Sign of One
SOCIETYOFSENSATION.gif
Society of Sensation
TRANSCENDENTORDER.gif
Transcendent Order
XAOSITECTS.gif
Xaositects
Others
Clueless - Incanterium