Mutations(Mutant: Heirs of Doom)
From 1d4chan
Mutations are abilities only mutants have access to
Contents
Mutations[edit]
Abnormality[edit]
One, or a pair, of the mutants body parts are abnormaly large.
Acidic Spit[edit]
The mutant can spit acid.
Berserker[edit]
Big[edit]
The Mutant is twice the size it should be.
Carapace[edit]
The mutant has a natural armour which protects it from damage.
Extramity[edit]
Extra arms, legs, heads, wings, tails and trunks.
Flock Creature[edit]
The mutant gets a bonus to it's rolls when it does something in a team.
Eating Habit[edit]
The mutant has different eating habits. Maybe it can survive by only eating plants, garbage or chemicals.
Jump ability[edit]
The mutant can jump atleast twice as high.
Natural Weapon[edit]
The a part of the mutants body can be used as a weapon. Maybe it is horns, fangs or tusks.
Resistance[edit]
The mutant is unusually resistant to something. Maybe it is radiation, acid, poison or warmth.
Small[edit]
The mutant is half the size it should be.