Praetors of Orpheus

From 1d4chan
Praetors of Orpheus
Battle Cry Unknown
Founding Second Founding
Successors of Ultramarines
Successor Chapters None
Chapter Master Unknown
Primarch Roboute Guilliman
Homeworld Beta Entebes IIOrpheus Prime
Strength Unknown
Allegiance Imperium
Colours White with Sky-Blue trim.

What do you get when you take the Genesis Chapter and make them more friendly to the Ad Mech? You get the Praetors of Orpheus. You probably haven't heard of them, but that's natural since,

1. They're Ultramarine Successor Chapter number 845,136,451,986.

2. They have a long and confusing name.Before you make your judgement ask your self: "Would I ever say, 'My Space Marines are the Praetors of Orpheus, and NOT butcher the name?" You bet your ass you wouldn't.

So why are these guys important? Well, they are another Smurf Chapter and they cannonically are hard for the Codex. Such that they have offended other Space Marines for being too literal with the Codex. Yes they piss off other chapters if they don't follow their spiritual liege's word as much as they do. Again, they probably have a rivalry with the Genesis Chapter over who can memorize the thing better. When Roboute came back they probably had a micro-civil war between each other over who gets to suck Robbies cock harder. If only Roboute smacked some sense into these idiots.

Fourtunately, they are not 100% stupid. For some reason, they are good friends with the Mechanicum. Like really good friends. Somehow surpasing even the Iron Hands for machine love! Yeah, that makes no sense, does it? Supposedly, they have a "special key," called an Orphean Key that functions like a over-glorified multi-tool. Not only can it be a key but it can be an Auspex and a scanner that can detect broken or damaged equipment that no one else can repair! Sounds like whoever wrote their blurb of fluff was away while their thirteen-year-old son got on the computer and made his Special Snow-flake Chapter cannon. Oh and their Fortress Monastery is underground and in the middle of a maze. Also the ONLY event these guys were apart of was when a Imperial General named Lord Kazanlak, got infected by a xeno parasite and started a rebellion. Oh and when his soldiers found out about the parasite they turned on him and they took out their evil General and were pardoned by these Marines. Aren't they nice? By the way they're totally awesome, didn't I write that part? Oh and GW can't keep track of anything so their homeworld's name got retconned. As of the 9th edition map, it's now located north of the Grendl Stars, between Sternac and Sotha.


Chapters of the Adeptus Astartes
First Founding
Blood Angels - Dark Angels - Imperial Fists
Iron Hands - Raven Guard - Salamanders
Space Wolves - Ultramarines - White Scars
Second Founding
Angels of Absolution - Angels Encarmine - Angels Porphyr
Angels of Redemption - Angels Sanguine - Angels of Vengeance
Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers
Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators
Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators
Lions Sable - Marauders - Mortifactors
Nemesis - Novamarines - Obsidian Glaives
Patriarchs of Ulixis - Purple Stars - Praetors of Orpheus
Rampagers - Raptors - Red Talons
Revilers - Silver Eagles - Silver Skulls
Soul Drinkers - Storm Lords - White Consuls
Wolf Brothers
Third to
Twelfth Founding
Astral Claws - Angels Revenant - Charnel Guard
Dark Paladins - Executioners - Flesh Eaters
Halo Brethren - Howling Griffons - Iron Knights
Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks
Sons of Guilliman
Thirteenth Founding
Death Spectres - Exorcists
Fourteenth to
Twentieth Founding:
Angels of Fire - Avenging Sons - Celebrants
Twenty-First Founding
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs
Sons of Antaeus - Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
Angels of Vigilance - Celestial Lions - Dark Hunters
Disciples of Caliban - Emperor's Spears - Fire Angels
Imperial Harbingers - Iron Lords - Knights of the Raven
Marines Errant - Mentors - Fire Claws/Relictors
Star Phantoms - Subjugators
Ultima Founding
Angels of Defiance - Black Vipers - Blades of Vengeance
Castellans of the Rift - Fulminators - Knights Cerulean
Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers
Silver Drakes - Silver Templars - Sons of the Phoenix
Storm Reapers - Umbral Knights - Unnumbered Sons
Valiant Blades - Void Tridents - Wolfspear
Unknown Founding: Absolvers - Accipiters - Adulators
Angel Guard - Angels Eradicant - Angels of Retribution
Astral Knights - Blood Ravens - Blood Swords
Brazen Drakes - Brothers Penitent - Crimson Castellans
Crimson Consuls - Crimson Scythes - Dark Hands
Dark Sons - Death Eagles - Emperor's Shadows
Fire Lords - Guardians of the Covenant - Graven Spectres
Hammers of Dorn - Harbingers - Hawk Lords
Invaders - Iron Crusaders - Iron Talons
Jade Dragons - Knights of Blood - Knights Unyielding
Marines Exemplar - The Nameless - Night Watch
Rainbow Warriors - Reclaimers - Red Hunters
Red Scorpions - Red Seraphs - Red Templars
Retributors - Sable Swords (refounded) - Shadow Wolves
Solar Hawks - Sons of Orar - Star Dragons
Stormwatchers - Storm Giants - Storm Wardens
Valedictors - Viper Legion - Vorpal Swords
White Templars - Storm Wings
Unsanctioned Founding: Consecrators (founding unknown, but likely after 2nd Founding)
Sons of Medusa (separated from parent Chapters, ratified by edict)
Steel Confessors (de facto 22nd Founding, de jure ratified by edict)
Others: Astartes Praeses - Deathwatch - Grey Knights