Ravenfolk are, as the name suggests, a race of humanoid ravens native to the Northlands in the setting of Midgard for Pathfinder 1st edition and Dungeons & Dragons 5th Edition. Secretive and mistrustful of outsiders, who share that suspicion and loathing right back, ravenfolk claim a direct connection to Wotan the Rune Father, the Odin-analog god of the Northlands, but at the same time are literally a race of thieves who are constantly plucking baubles and secrets from the world around them. Despite this, their word is their bond, which is one of the few reasons why they are permitted to live amongst other races.
Much like the kenku, ravenloft are flightless avians, having a raven's head, tail and plumage adorning an otherwise bipedal, humanoid body, with forearms and legs that resemble the black-scaled talons of a raven.
5e PC Stats
- Ability Score Increase: +2 Dexterity, +1 Charisma
- Size: Medium
- Speed: 30 feet
- Sudden Attack: You have Advantage on Attack Rolls against Surprised creatures.
- Mimicry: You can mimic any sound you have heard, allowing you to make auditory bluff checks as a Charisma (Deception) check opposed by the Passive Wisdom (Insight) of listeners.
- Trickster: You have Proficiency in Deception and Stealth.