Realms of Chaos

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If you were looking for the article on the hellish plane of Chaos in Warhammer Fantasy, see Realm of Chaos.

The Realms of Chaos duology is pair of splatbooks for early-edition Warhammer Fantasy, Warhammer Fantasy Roleplay and Warhammer 40,000] that examines in greater detail the nature, stats and lore of the forces of Chaos. It also introduced the new pseudo-gameline Path to Glory, which allows you to play a Chaos Champion seeking to ascend to the ranks of the Daemon Princes. The duology consists of Slaves to Darkness and The Lost and the Damned.

Slaves to Darkness[edit]

Introduces Chaos as a whole, focuses on Khorne and Slaanesh.

Contains the following elements:

  • Base mechanics for all Daemon type units.
  • Stats for all Daemons of Khorne and Slaanesh.
  • Flavor and mechanics for Daemonic Names.
  • Stats for basic "human" Chaos followers.
  • Mechanics for Path to Glory, including general Chaos Rewards, god-specific rewards for Champions of Khorne and Slaanesh, and mechanics for becoming a Chaos Spawn, Daemon Prince or Skeleton Champion.
  • Rules for playing Chaos Champions in Warhammer Fantasy Roleplay.
  • New Chaos-related Magic
  • Chaos Blades
  • Daemon Weapons
  • Mechanics for Chaos Worshippers and Daemons in Warhammer Fantasy battles.
  • An examination of Chaos in the Warhammer 40,000 universe.
  • An introduction to the Illuminati and the Sensei.
  • Mechanics for daemonic summoning and possession in 40K.
  • Mechanics for Chaos Renegades, the 40K equivalent of Chaos Champions, including a 40K version of Path to Glory.
  • An examination of the Traitor Legions, the Ordo Malleus and the Grey Knights.
  • New 40K units and wargear, including complete army lists for the World Eaters, Emperor's Children, Black Legion, and Ordo Malleus/Grey Knights.

The Lost and the Damned[edit]

Expands upon the material from Slaves to Darkness, focusing on Nurgle and Tzeentch.

Contains the following elements:

  • New magic and mechanics for Chaos Champions of Nurgle and Tzeentch.
  • Flavor and mechanics for Chaos Monoliths.
  • An examination of the spoken and written language of Chaos.
  • Guide to creating lesser powers of Chaos.
  • The sagas of Lothar Bubonicus and Werner Flamefist, Chaos Champions of Nurgle and Tzeentch, who were played by the team that worked on the book.
  • Lore and mechanics for Beastmen, Centaurs, Minotaurs and Dragon Ogres, including playing Champions of each race in the Path to Glory.
  • Rules for playing Undead Chaos Champions.
  • An examination of the Eye of Terror, Daemon Worlds and Chaos Cults in the 41st Millennium.
  • History of the Emperor of Mankind and the Horus Heresy.
  • An examination of the Star Child.
  • Expanded details on the Sensei, including how to use the Path to Glory rules to play a Sensei warband bringing hope and salvation to the galaxy.
  • New mechanics for Nurgle and Tzeentch forces in a Warhammer Fantasy or Warhammer 40k chaos army.