Red Hunters

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Red Hunters
RedHuntersBadge.jpg
Battle Cry Unknown
Number Unknown
Founding Unknown, possibly Second Founding
Successors of Unknown
Successor Chapters Unknown
Chapter Master Daemar (as of 445.M41)
Primarch Unknown
Homeworld Montsegma
Strength Unknown
Specialty Being Inquisitonal lackeys
Allegiance Imperium / Inquisition
Colours Red and Yellow

The Red Hunters are a secretive Space Marine chapter, a little too close with the Inquisition for comfort. They are directly tied to and subordinate to the Inquisition, with their history kept mostly hidden or erased. They often serve under an Inquisitor Lord, functioning as his or her personal Space Marine strike force. This is extremely convenient for the Inquisition, who has a storied and tenuous relationship with the Space Marines at best. In this regard, the Red Hunters willingly allow themselves to be used as a tool, often to hunt down traitor marines. They are thus a bunch of badasses, willing to do the dirty work of the Inquisition in missions that Inquisitorial forces are too chickenshit to take on themselves. And that's saying something. Given the Inquisition's propensity to root out Chaos and fight daemonic incursions, the Red Hunters are required to undergo routine Men In Black style mind wiping.

Surprising that the mighty Space Marines would willingly subject themselves to this, but it is theorized that they are honor bound to serve the Inquisition and therefore accept it as part of their duty. They are frequently involved in campaigns that expose them to the ruinous powers of Chaos, which, with long term personalities and memories, might otherwise slowly begin to corrupt their souls. The Inquisition is furthermore not particularly fond of anyone knowing their secrets or objectives, even Space Marines, which the Red Hunters seem to respect. After every few campaigns, like a puzzle, the chapter's history and roles of its members are shifted around by the Inquisition to account for secrecy and the marines being "reset". Ironically, due to the mind wiping, the marines themselves are not aware of these changes and when they occur. After each mind wipe, they are equipped and retrained intensely for the next campaign. This makes them an extremely insidious and deadly tool, as they can therefore be used for the Inquisition's sometimes unethical plans without resistance from the marines themselves.

Serving a different purpose than the incorruptable Grey Knights who also operate with the Inquisition, the Red Hunters serve as more of an all around tactical force. It is not known how they handle resetting the personalities and experience of their marines without ruining the overall effectiveness of the chapter. Nor is it known how much the officers and dreadnoughts of the chapter are subject to mind wiping. It can be assumed they are either trusted enough not to undergo it, or are subjected to it on a less frequent and intense basis than the chapter's rank and file. The chapter's marines and/or scouts (Even maybe the Chapter Master) might be cycled for missions, training and promotions depending on their success in the field and time of their last mind wipe. With that in mind, the Red Hunters are still capable of operating independently, executing operations against forces other than Chaos without an Inquisitor present. They seem to do primarily by the request or permission of the Inquisition, but have executed actions in self-defense independently before.

Chapters of the Adeptus Astartes
First Founding (M29): Blood Angels - Dark Angels - Imperial Fists - Iron Hands - Raven Guard
Salamanders - Space Wolves - Ultramarines - White Scars
Second Founding (021.M31): Angels Encarmine - Angels of Absolution - Angels of Redemption - Angels of Vengeance
Angels Porphyr - Angels Sanguine - Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers - Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators - Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators - Lions Sable - Marauders - Mortifactors - Nemesis
Novamarines - Obsidian Glaives - Patriarchs of Ulixis - Praetors of Orpheus - Rampagers
Raptors - Red Talons - Revilers - Silver Eagles - Silver Skulls - Soul Drinkers - Storm Lords
White Consuls - Wolf Brothers
Third to Twelfth Founding
(M32-M35):
Astral Claws - Charnel Guard - Dark Paladins - Executioners - Flesh Eaters - Halo Brethren
Howling Griffons - Iron Knights - Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks - Sons of Guilliman
Thirteenth Founding (M35): Death Spectres - Exorcists
Fourteenth to Twentieth Founding: Angels of Fire - Celebrants
Twenty-First Founding
(991.M35):
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs - Sons of Antaeus
Twenty-Second to
Twenty-Sixth Founding (M35-M41):
Angels of Vigilance - Celestial Lions - Disciples of Caliban - Fire Angels - Imperial Harbingers
Marines Errant - Mentors - Fire Claws/Relictors - Star Phantoms - Steel Cobras - Subjugators
Ultima Founding
(999.M41):
Angels of Defiance - Blades of Vengeance - Castellans of the Rift - Fulminators
Knights Cerulean - Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers - Silver Drakes - Sons of the Phoenix
Storm Reapers - Umbral Knights - Void Tridents - Wolfspear
Unknown Founding: Angels Eradicant - Astral Knights - Blood Ravens - Blood Swords - Brothers Penitent
Crimson Scythes - Dark Hands - Death Eagles - Emperor's Spears - Fire Lords
Guardians of the Covenant - Hammers of Dorn - Invaders - Iron Talons - Knights of Blood
Knights Unyielding - Marines Exemplar - Night Watch - Rainbow Warriors - Reclaimers
Red Hunters - Red Scorpions - Sable Swords (refounded) - Solar Hawks - Star Dragons
Storm Wardens - Valedictors - Viper Legion - Vorpal Swords
Unsanctioned Founding: Consecrators - Sons of Medusa - Steel Confessors
Others: Adeptus Custodes - Astartes Praeses - Deathwatch - Grey Knights