Red Hunters

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Red Hunters
RedHuntersBadge.jpg
Battle Cry Unknown
Number Unknown
Founding Unknown, possibly Second Founding
Successors of Unknown
Successor Chapters Unknown
Chapter Master Daemar (as of 445.M41)
Primarch Unknown
Homeworld Montsegnur
Strength Unknown
Specialty Being Inquisitonal lackeys
Allegiance Imperium/Inquisition
Colours Red and Gold

The Red Hunters are a secretive Space Marine chapter, a little too close with the Inquisition for comfort. They are directly tied to and subordinate to the Inquisition, with their history kept mostly hidden or erased. They often serve under an Inquisitor Lord, functioning as his or her personal Space Marine strike force. This is extremely convenient for the Inquisition, who has a storied and tenuous relationship with the Space Marines at best. In this regard, the Red Hunters willingly allow themselves to be used as a tool, often to hunt down traitor marines. They are thus a bunch of badasses, willing to do the dirty work of the Inquisition in missions that Inquisitorial forces are too chickenshit to take on themselves. And that's saying something. Given the Inquisition's propensity to root out Chaos and fight daemonic incursions, the Red Hunters are required to undergo routine Men In Black style mind wiping.

Surprising that the mighty Space Marines would willingly subject themselves to this, but it is theorized that they are honor bound to serve the Inquisition and therefore accept it as part of their duty. The rest of the Astartes accepting it is most likely A) the Adeptus Astartes know they can purge the Chapter whenever they wish and B) the Custodes are likely keeping a close eye on them and C) the Red Hunters are doing things Space Marines would normally do anyway, so the rest of the Astartes would be willing to look the other way. They are frequently involved in campaigns that expose them to the ruinous powers of Chaos, which, with long term personalities and memories, might otherwise slowly begin to corrupt their souls. The Inquisition is furthermore not particularly fond of anyone knowing their secrets or objectives, even Space Marines, which the Red Hunters seem to respect, though the 1st and some 2nd Founding Chapters, the Grey Knights, Exorcists, Deathwatch, possibly the Minotaurs, as well as maybe a handful of others get a pass on this, and of course The Talons of the Emperor who fall completely outside of the Inquisition's remit and authority. After every few campaigns, like a puzzle, the chapter's history and roles of its members are shifted around by the Inquisition to account for secrecy and the marines being "reset". Ironically, due to the mind wiping, the marines themselves are not aware of these changes and when they occur. After each mind wipe, they are equipped and retrained intensely for the next campaign. This makes them an extremely insidious and deadly tool, as they can therefore be used for the Inquisition's sometimes unethical plans without resistance from the marines themselves. This mind-wiping might actually be a good idea for all Space Marines, though with leaders not being wiped so as to ensure Chapter records are straight (and making sure the Ordo Astartes keeps track of it for their own jobs). Really, working closer with at least the Ordo Astartes would make the Space Marines so much better protected from Chaos corruption. You can't develop heretical thoughts if you can't remember anything but absolute devotion. Leave watching the Ordo to the Custodes for obvious reasons.

Serving a different purpose than the incorruptible Grey Knights who also operate with the Inquisition, the Red Hunters serve as more of an all around tactical force. It is not known how they handle resetting the personalities and experience of their marines without ruining the overall effectiveness of the chapter. Nor is it known how much the officers and dreadnoughts of the chapter are subject to mind wiping. It can be assumed they are either trusted enough not to undergo it, or are subjected to it on a less frequent and intense basis than the chapter's rank and file. The chapter's marines and/or scouts (Even maybe the Chapter Master) might be cycled for missions, training and promotions depending on their success in the field and time of their last mind wipe. With that in mind, the Red Hunters are still capable of operating independently, executing operations against forces other than Chaos without an Inquisitor present. They seem to do primarily by the request or permission of the Inquisition, but have executed actions in self-defense independently before. They participated in "The Months of Shame" battles against the Space Wolves.

They're probably created from Alpha Legion gene-seed considering they're basically the Inquisitions' pet version. Or...actual Alpha Legionnaires.

Daily Rituals[edit]

7:00 - red hunters rise from their inquistorially sanctioned “beds” to start the day which look convenientley like mind scrubbers.

7:30 - morning rising red hunters rise to the ancient terran musicians of black sabbath and for some reason.

8:15 - inquisitorial sanctioned grooming: the red hunters groom themselves for the day making sure they wash behind their ears and brush their gums

8:35 - breakfast: the red hunters sit for their breakfast not remembering if they had eggs or waffles yesterday

9:00 - praise the emperor: chaplians gather together the chapter to venerate red hunters heroes but cant remember exact names or campaigns for some reason. the rest of the sermon is vauge but encourages battle brothers to give props to our buddies the inqusition and to drink any punch that they give us

10:00 - mid day combat maneouvers the red hunters will gather to practice their combat maneouvers in the field aiming for maximum devastation against heretics, aliens, rebels and captured celestial lions marines. Anyone who wounds a celestial lion gets a gold star from the inquisitior.

11:00 - poke the lamenters with a stick hour: for the next hour fleet elements of the red hunters will chase after and do the astartes equivalent of “poking them with a stick” to any lamenter ships in the area(read fire upon unless they get a move on) into the jaws of the nearby tyranid worlds, no lollygagging

12:00 - shady shit: inquisitors will ask to borrow roughly kill team sized (or bigger) squads of marines for super secret space marine missions. Most marines wont remember what happened but they get sweets at the end

13:00 - lunch : the red hunters will find themselves back in the great hall with no memory of the previous hour eating lunch with the inquisitors present whos just told another zinger of a joke.

14:00 - intense combat training: for some reason at this hour red hunters will gather to train in their practice cages against fully armed fully vat grown and lethal combat servitors as if to relearn some forgotten skills

15:00 - live fire ranged exercises: for the next hour red hunters will drill through ranged fire exercises against some of the fastest most lethal enemies in the imperium, captured scourges, dark eldar bikes, captured raptors, tyranid genestealers, gargoyles, flying rippers etc

16:00 - praise the high lords: the next hour will be spent exclusivley venerating the high lords of terra and why their so great and why their so lucky to be able to work with the inqusition this weeks topic “why fyodor karmazov is awesome and why we should all be like him”

17:00 - cross off the imperiums shit list: the next hour will be spent seeing if there's anyone in the vicinity who needs a good bolocking, prime targets include but are not limited too lamenters, marines malevolent, ultramarines, rebel scum, the tau empire, traitor marines, the inqusitors ex wife, his mother in law all will make good targets for tomorrows purge

18:00 - pay the imperiums enemies a visit: based on the above list the red hunters may be paying you a visit or maybe you made an inquisitor angry and he’s coming for you in either case drop pods will soon be landing in your vicinity.

19:00 - mandatory viewing hour: the red hunters watch the ancient terran movie of “the fugitive” played by harrison ford and tommy lee jones, battle brothers are thought why tommy lee jones is the real hero and harrison ford is a rebel and a traitor.

21:00 pm the red hunters retire to watch ancient terran holovideos of “iron man” seeing him as a proto astartes in power armor not unlike their own red and gold addtionally, watching captian america civil war many red hunters compare starks actions with the government to the inqusiiton and love him for it, while similtanously booing captian america and his lackeys

01:00 the red hunters retire to “bed” and do the whole thing all over again.

Chapters of the Adeptus Astartes
First Founding
(M29):
Blood Angels - Dark Angels - Imperial Fists
Iron Hands - Raven Guard - Salamanders
Space Wolves - Ultramarines - White Scars
Second Founding
(021.M31):
Angels of Absolution - Angels Encarmine - Angels Porphyr
Angels of Redemption - Angels Sanguine - Angels of Vengeance
Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers
Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators
Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators
Lions Sable - Marauders - Mortifactors
Nemesis - Novamarines - Obsidian Glaives
Patriarchs of Ulixis - Purple Stars - Praetors of Orpheus
Rampagers - Raptors - Red Talons
Revilers - Silver Eagles - Silver Skulls
Soul Drinkers - Storm Lords - White Consuls
Wolf Brothers
Third to
Twelfth Founding
(M32-M35):
Astral Claws - Angels Revenant - Charnel Guard
Dark Paladins - Executioners - Flesh Eaters
Halo Brethren - Howling Griffons - Iron Knights
Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks
Sons of Guilliman
Thirteenth Founding
(M35):
Death Spectres - Exorcists
Fourteenth to
Twentieth Founding:
Angels of Fire - Avenging Sons - Celebrants
Twenty-First Founding
(991.M35):
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs
Sons of Antaeus - Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41):
Angels of Vigilance - Celestial Lions - Dark Hunters
Disciples of Caliban - Emperor's Spears - Fire Angels
Imperial Harbingers - Iron Lords - Knights of the Raven
Marines Errant - Mentors - Fire Claws/Relictors
Star Phantoms - Subjugators
Ultima Founding
(999.M41):
Angels of Defiance - Black Vipers - Blades of Vengeance
Castellans of the Rift - Fulminators - Knights Cerulean
Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers
Silver Drakes - Silver Templars - Sons of the Phoenix
Storm Reapers - Umbral Knights - Unnumbered Sons
Valiant Blades - Void Tridents - Wolfspear
Unknown Founding: Absolvers - Accipiters - Adulators
Angel Guard - Angels Eradicant - Angels of Retribution
Astral Knights - Blood Ravens - Blood Swords
Brazen Drakes - Brothers Penitent - Crimson Castellans
Crimson Consuls - Crimson Scythes - Dark Hands
Dark Sons - Death Eagles - Emperor's Shadows
Fire Lords - Guardians of the Covenant - Graven Spectres
Hammers of Dorn - Harbingers - Hawk Lords
Invaders - Iron Crusaders - Iron Talons
Jade Dragons - Knights of Blood - Knights Unyielding
Marines Exemplar - The Nameless - Night Watch
Rainbow Warriors - Reclaimers - Red Hunters
Red Scorpions - Red Seraphs - Red Templars
Retributors - Sable Swords (refounded) - Shadow Wolves
Solar Hawks - Sons of Orar - Star Dragons
Stormwatchers - Storm Giants - Storm Wardens
Valedictors - Viper Legion - Vorpal Swords
White Templars - Storm Wings
Unsanctioned Founding: Consecrators (founding unknown, but likely after 2nd Founding)
Sons of Medusa (separated from parent Chapters, ratified by edict)
Steel Confessors (de facto 22nd Founding, de jure ratified by edict)
Others: Astartes Praeses - Deathwatch - Grey Knights
Judged