From 1d4chan

The Sanctus is a type of Genestealer Hybrid assassin that kills anyone who poses a problem to the Cult's activities or its survival. Seriously, as if a normal Genestealer isn't scary or sneaky enough, might as well throw in the Genestealer's equivalent of the Assassinorum while you're at it.

They, like their Abominant, Biophagus, Primus and Magus friends, are able to get their own Genestealer Familiars. The Soulsight Familliar sports a pretty cool set of night vision goggles, even though Familiars generally lack eyes in the first place. In this case, the Patriarch can see through the eyes of the Familiar to better direct the Sanctus towards its target while it hides in the safety of its Genesis Pool.


Anyways, in order to meet their agenda or deter prying eyes from their clandestine activities, a Genestealer Cult must sometimes resort to less subtle forms of intervention by eliminating the problem directly. When the Patriarch desires a target slain, it will suffuse its Sanctuses with a trace of the victim's psychic "scent". Their multi-jointed limbs and malleable musculature allows them to squeeze through the tightest spaces and an ability to move in total silence.

Unlike the majority of the Cult's bioforms, Sanctuses are solitary creatures that rarely interact with their broodkin. When they are not hunting, they dwell close to their Patriarch's throne, lurking high in the stanchions above their sire's lair. They wear tri-lens goggles usually stolen from the Departmento Munitorum that allow them to track motion in infrared and subsonic spectrums.


Alternate Sanctus build with Silencer Sniper Rifle.

The Sanctus does its dirty deeds with an either a Sanctus Atrophied Blade/Bio-Dagger or a Silencer Sniper Rifle. Each toxin dart fired from the Silencer is filled with an alchemical serum brewed by the sect's Biophagus. Engineered from a purestrain Genestealer's blood, this mind-afflicting poison renders its victim a drooling imbecile in seconds. Statwise the Silencer is a 36" Heavy 1, S4, AP-1, D3 weapon, nothing much to get excited about until you read its special rules. This weapon can target characters even if they are not the closest unit, and wound rolls of 6 automatically inflict a mortal wound on top of any other damage. Should their target be a Psyker, the serum also induces a mental overload as the Hive Mind is visited upon them: a Psyker unit that loses any wounds as a result of an attack with this weapon suffers Perils of the Warp after the attack has been resolved.

For close encounters, the Bio-Dagger is a gift from the Patriarch. These blades are grown in a genesis pool that contains the liquefied essence of slain cultists and imbued with alien biomatter. Non-indoctrinated beings struck with this weapon are overcome with agony as a million voices explode inside their minds, often dropping dead on the spot. This weapon is AP-2, D2, grants an extra attack (for a total of 5), and always wounds on a 2+, except against Titanic units and Vehicles. That is a pretty good bang for your buck if you drop him against some bikers or other elite units.

As you've probably gathered by now, the Sanctus is an elite assassin with a WS and BS of 2+. Wearing a camo-cloak is also an important accessory for the Sanctus to truly remain hidden within the shadows, granting a +2 to armor saves when in cover instead of the normal +1. And just to make the Sanctus even more terrifying, his Soulsight Familiar lets him ignore a target's cover bonus, while also granting a couple of extra S4 attacks in melee- rather like the icing upon a cake made of turbo-rape.

Oh yeah, and although the Sanctus can never have a Warlord Trait, he does get a free 'A Perfect Ambush' Strategem when used. Oh yes, you heard us right, a free 3CP Strategem. Time to Cheese it up, boys and girls.

Members of the Genestealer Cult
Cult Leaders: Broodlord - Genestealer Patriarch
Specialists: Biophagus - Clamavus - Jackal Alphus
Locus - Magus - Primus - Nexos
Cultists: Abominants - Atalan Jackal - Brood Brothers
Genestealers - Genestealer Aberrants - Sanctus
Hybrids: Acolyte Hybrids - Hybrid Metamorphs
Neophyte Hybrids - Kelermorph Hybrids
Familiars: Alchemicus - Mindwyrm - Soulsight
Vehicles: Achilles Ridgerunner - Chimera - Dirtcycle - Goliath Truck
Leman Russ - Sentinel - Tectonic Fragdrill - Wolfquad
Allies: Tyranids