From 1d4chan
Hey look! Its Killer Croc your friendly, everyday Floridian alligator. Just don't ask why it stands on two legs and is armed with a Scatter Cannon. Move along now citizen.

Scalies more predominantly hail from the Underhive of Necromunda and can be loosely described as "Ogryns turning into lizardmen". More specifically they are a mutant strain of Abhuman found in the underhive which have stabilised over time, although there is still a lot of variation, and are not as stable other abhumans found in the Imperium, like Ogryns and Ratlings. While they may look like Killer Croc, they differ in that Scalies don't often eat people.

Scalies are unique in that as mentioned, are massive reptillian mutants almost as broad as they are tall. Unlike conventional humans or mammals for that matter, Scalies seem to have adapted to have almost reptilian features. Their durability and strength are legendary among the people of the Underhive and have a fearsome reputation. Like some reptiles they have the abillity to regenerate lost limbs and their thick skin acts as a natural armor.

They are rarely seen but it is said that they are by far the most numerous denizens of the Underhive. They are undoubtedly intelligent (Although that really isn't a big feat compared to the raging retardation of the average Imperial Citizen) but seldom speak due to their twisted mutated necks and voice boxes having changed beyond the ability of normal human speech. So little is known about their origins or if there are hidden clans or tribes of Scalies in the most severely polluted badzones in the Underhive.

They are mainly found in the employ of Scavvies. Why they choose to work along side them is unknown. No Scavvie Boss or King worth his salt will be seen without one or two Scalies in their gang.

When fighting they often use close combat weapons and discuses or throwing axes. They are also used as heavy weapons men by Scavvies using portable bolt throwers called a Harpoon Gun or Scatter Cannons, a large form of blunderbuss.

They are featured and played in the old Necromunda Tabletop where they act as shock troops and the Underhive gang's equivalent to Ogryns.


Imperial Eagle.jpg Institutes within the Imperium of Man Imperial Eagle.jpg
Adeptus Terra: Adeptus Administratum - Adeptus Astra Telepathica
Adeptus Astronomica - Senatorum Imperialis
Adeptus Mechanicus: Adeptus Titanicus - Explorator Fleet - Legio Cybernetica - Skitarii
Armed Forces: Adeptus Arbites - Adeptus Custodes - Planetary Defense Force - Sisters of Silence
Imperial Army: Afriel Strain - Adeptus Astartes - Gland War Veteran
Imperial Guard - Imperial Navy - Imperial Knights - Militarum Tempestus
Imperial Cult: Adeptus Ministorum - Adepta Sororitas - Death Cults - Schola Progenium
Inquisition: Ordo Chronos - Ordo Hereticus - Ordo Malleus - Ordo Necros
Ordo Sepulturum - Ordo Sicarius - Ordo Xenos
Officio Assassinorum: Callidus - Culexus - Eversor - Maerorus - Vanus - Venenum - Vindicare
Great Crusade: Corps of Iterators - Legiones Astartes - Remembrancer Order - Solar Auxilia
Unification Wars: Legio Cataegis
Other: League of Black Ships - Navis Nobilite - Rogue Traders - Ambassador Imperialis
Abhumans & Denizens: Beastmen - Caryatids - Felinids - Humans - Nightsiders - Troths - Neandors
Ogryns - Ratlings - Scalies - Scavvies - Squats - Subs - Pelagers - Longshanks
Notable Members: God-Emperor of Mankind - Malcador the Sigillite
The Perpetuals - The Primarchs - Sebastian Thor
Erda - Ollanius Pius