Setting:Hail and Kill/Barbarian

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Barbarian [150][edit]

You are a fearsome berserker of the Blackened clans, or a self-reliant raider of the Wastelands. Perhaps you hail from the beast-ridden lands of the Helgrad Highlands. The traditional tattoos of your people make your body and mind stronger than steel. You are also taught the 'Strengthening Shout', a guttural scream that amplifies your already fearsome strength.

Attributes[edit]

ST 15 [50]; DX 12 [40]; IQ 9 [-20]; HT 12 [20].

Secondary Characteristics[edit]

HP: 20 [15], Perception 10 [5], Will 12 [15]

Advantages[edit]

Damage Reduction 3(Can't wear armor -40%) [9], Strengthening Shout(Striking ST +2 for 1 minute a day) [6], 5 points chosen from among: Per +1 [5], Absolute Direction [5], Acute Senses (any) [2/level], Alcohol Tolerance [1], Fearlessness [2/level], Fit [5], Hard to Kill [2/level], Hard to Subdue [2/level], Magic Resistance [2/level], Rapid Healing [5], Resistant to Disease (+3) or (+8) [3 or 5], Resistant to Poison (+3) [5], Signature Gear [Varies], Striking ST 1 [5], Temperature Tolerance 1 or 2 [1 or 2], or Weapon Bond [1].

Disadvantages[edit]

-15 points chosen from among: Easy to Read [-10], Gullibility [-10†], Language: Spoken (Native)/Written (None) [-3], Low TL 1 or 2 [-5 or -10], Odious Personal Habit (Unrefined manners) [-5], or Wealth (Struggling) [-10]. A further -25 points chosen from among the previous traits or: Appearance (Unattractive or Ugly) [-4 or -8], Bad Temper [-10†], Berserk [-10†], Bloodlust [-10†], Compulsive Carousing [-5†], Gluttony [-5†], Ham-Fisted 1 or 2 [-5 or -10], Horrible Hangovers [-1], Impulsiveness [-10†], Overconfidence [-5†], or Sense of Duty (Adventuring companions) [-5].

† Multiplied for self-control number; see p. B120.

Skills[edit]

Primary Skills[edit]

Survival (any) (A) Per+0 [2]-12; and Tracking (A) Per+0 [2]-12. One of these four melee skills packages:

  1. One of Axe/Mace, Broadsword, or Spear, all (A) DX+2 [8]-14, and Shield (E) DX+3 [8]-15.
  2. Flail (H) DX+1 [8]-13 and Shield (E) DX+3 [8]-15.
  3. Two-Handed Axe/Mace, or Two-Handed Sword, both (A) DX+4 [16]-16.
  4. Two-Handed Flail (H) DX+3 [16]-15.

Secondary Skills[edit]

Brawling (E) DX [1]-12; Intimidation (A) Will+1 [4]-13; Wrestling (A) DX [2]-12; Swimming (E) HT [1]-12; Hiking and Running, both (A) HT-1 [2]-12.

Background Skills[edit]

Three of: Forced Entry (E) DX [1]-12; Climbing (A) DX-1 [1]-11; Carousing (E) HT [1]-12; Lifting (A) HT-1 [1]-11; Skiing (H) HT-2 [1]-10; or Observation (A) Per-1 [1]-11.