User contributions
From 1d4chan
- 08:10, 1 October 2008 diff hist +33 Dive into the Sky
- 08:08, 1 October 2008 diff hist +565 Dive into the Sky
- 06:10, 1 October 2008 diff hist +5 Dive into the Sky
- 06:08, 1 October 2008 diff hist +107 Dive into the Sky
- 23:36, 30 September 2008 diff hist -24 Dive into the Sky/Char →Scribblefag
- 22:42, 30 September 2008 diff hist +767 Dive into the Sky/Char →Scribblefag
- 11:10, 29 September 2008 diff hist +64 Anime
- 01:44, 29 September 2008 diff hist +24 Dive into the Sky/Char →Scribblefag
- 01:44, 29 September 2008 diff hist +84 Dive into the Sky/Char →Scribblefag
- 01:32, 29 September 2008 diff hist +286 Dive into the Sky/Char →Scribblefag
- 00:50, 24 September 2008 diff hist +14 Feat
- 00:49, 24 September 2008 diff hist +74 Feat
- 00:45, 24 September 2008 diff hist +1,049 N Skill based New page: A Skill based system tries takes a different approach then a Stat Based system by only having ranks decide what your character can do. This is an attempt to show t...
- 00:34, 24 September 2008 diff hist +368 N Ranks New page: Ranks, or skill points as they are sometimes called, describe how well your character can preform a skill. These ranks may be the bonus provided in seeing if a check ...
- 00:27, 24 September 2008 diff hist 0 Stats
- 00:26, 24 September 2008 diff hist +701 N Stats New page: Stats are a basis for your character. They vaguely describe such things how strong, smart, magical, or agile your character is. These stats usually effect many aspects of your character su...
- 00:16, 24 September 2008 diff hist +522 N Skills New page: Skills are most commonly representation of training or knowledge your character has gained through his or her life. In most systems skills are to represent actions in the game that the des...
- 00:03, 24 September 2008 diff hist -5 HP
- 07:25, 2 August 2008 diff hist +22 Manga
- 07:25, 2 August 2008 diff hist +432 N Manga New page: A Manga is like an Anime only in paper form. In fact many Animes are taken from Mangas, and instead of waiting for the series to finish they'll just animate whats out up till they run ...
- 07:15, 2 August 2008 diff hist 0 Sanity
- 07:15, 2 August 2008 diff hist +29 Sanity
- 22:04, 23 July 2008 diff hist +529 N Checks New page: Checks or Tests are events where your characters stats,equipment, and possibly a random element decide if you pass or fail. These events range from mundane things such as looking through a...
- 21:50, 23 July 2008 diff hist +30 Talk:Rogue
- 21:44, 23 July 2008 diff hist +77 N Talk:Rogue New page: Should we expand on this discussing various incarnations through other games?
- 19:52, 5 July 2008 diff hist +93 N Talk:The Book of Weeaboo Fightan Magic New page: This is good as a gag article but shouldn't we have a real page fore the book of nine swords?
- 19:47, 5 July 2008 diff hist +146 N Talk:Splatbook New page: should this page be scraped in favor of just using the category as a description or could it be possible to talk in detail about splat books here?
- 19:45, 5 July 2008 diff hist +122 N Category:Splatbooks New page: Splat books are books produced after the core books. They often have campaign settings or focus on one aspect of the game.
- 19:13, 5 July 2008 diff hist +406 Roguelike
- 18:56, 5 July 2008 diff hist +25 Wizards of the Coast
- 18:49, 5 July 2008 diff hist +18 CLANG!
- 18:45, 5 July 2008 diff hist +17 The Book of Weeaboo Fightan Magic
- 18:36, 5 July 2008 diff hist +18 Vance Motherfucking Stubbs
- 02:58, 4 July 2008 diff hist +65 Drawfag →List of Known Drawfags
- 02:55, 4 July 2008 diff hist +557 N Level New page: A level is an abstract term of power in a role playing game. You gain levels most commonly through experience points which are accumulated through events and defeating foes. In general the...
- 02:51, 4 July 2008 diff hist -3 HP
- 02:50, 4 July 2008 diff hist +582 N HP New page: HP are most commonly refereed to as health points. They determine a characters staying power against obstacles which harm you, when you hit zero the character is rendered useless under mos...
- 02:44, 4 July 2008 diff hist -12 Dice pool
- 02:44, 4 July 2008 diff hist +562 N Dice pool New page: A Dice pool is a game mechanic that does not look for a specific number, but instead successes. Successes are generated by rolling multiple of the same kind of dice, the number...
- 02:37, 4 July 2008 diff hist +5 World of Darkness →The System
- 02:31, 4 July 2008 diff hist -29 Advanced Dungeons & Dragons →THAC0
- 02:31, 4 July 2008 diff hist +29 Advanced Dungeons & Dragons →THAC0
- 02:29, 4 July 2008 diff hist +1 Roll under
- 02:29, 4 July 2008 diff hist +220 N Roll under New page: A roll under mechanic is almost a mirror to the roll over mechanic. It is most commonly used with an ability of the character in which case they must roll lower then their ability to p...
- 02:21, 4 July 2008 diff hist +179 N Roll over New page: In a roll over system rolling higher is better. You attempt to beat a specified value by your roll including helpful modifiers and negative penalties. category:game mechanics
- 02:17, 4 July 2008 diff hist +9 Critical
- 02:14, 4 July 2008 diff hist +29 Exploding die
- 02:13, 4 July 2008 diff hist +29 Maximized
- 02:13, 4 July 2008 diff hist +251 N Maximized New page: A maximized roll is a roll taken at its highest value. For instance in 3rd edition DnD there is an ability to maximize a spell, when this ability is used all the dice that would be rolled ...
- 02:09, 4 July 2008 diff hist +623 N Critical New page: A Critical action in games is an action that produces more then the normal. == Critical Hit == In some roleplaying games a critical hit is when an attack does something devastating to th...