Squat Trooper

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Troopers (Sometimes called Warriors) are your common Squat joe. Akin to the Imperial Guard but more awesome. While they are often depicted in comic relief and may be wearing the cardboard armor that many Guardsmen wear. Squat Troopers defer by having weapons that can hit like a truck. They were the Tau Fire Warriors back in the day.

Hell. The most notable aspect of Squat Trooper Squads is their ability to deploy any number of heavy weapons. In this respect they are unique among the basic tactical forces of the Imperium. Meaning that you can equip them with an array of anti-tank weapons that can make an Imperial Guard player cry in his sleep.

Most Squat members of the military form themselves in a large conclave called a 'Brotherhood'. Brotherhood troops are generally armed with the simple Lasgun, but Squats being Squats. They have a tendency to overcompensate their short height with massive guns. Thus, most Squats have at least one heavy weapon, and sometimes an entire squad may be equipped with heavy weapons. Since no Squat would be consider himself fully dressed without at least one sidearm, it is not unusual for Squats to go about armed to the teeth as a matter of course. Whereas the average Imperium citizen carry a simple sidearm and a blade weapon as part of self defense. Squats on the other hand, carry Plasma Guns, Conversion Beamers and other advanced shit as their equivalent. Fucking Awesome.

Overview[edit]

Typically operating in Combat Squads of roughly eight troopers equipped with Lasguns, Bolters, and Flak Armour, the most notable aspect of Squat Combat Squads is their ability to deploy heavy weapons such as Autocannons, Conversion Beamers, Heavy Bolters, Lascannons, and Multi-Meltas. Yeah we ain't kidding when we meant that the Squat's most basic troop can fuck your shit up.

The only downside is that they cost 215 points for one squad (That is one leader and 7 troopers). So they are quite fucking expensive for a mainstay Squat army.

Of course after they got unfairly Squatted, those Squats who survived Games Workshop's purge was absorbed by the Imperial Guard so if you want to have Squat Troopers in modern 40k, just add them as Imperial Guardsmen Auxiliaries akin to Ogryns and Ratlings; which under GeeDubs strict rule of play, is completely legal. They aren't completely gone you know, they just lost most of the Home Worlds and a significant chunk of their military, but our precious stunties are tough sons of bitches and are still alive and kicking. Heck you can even field the entire Squat Army such as Goliaths and Colossus like back in the good old days and still call them as Imperial Guard Auxiliaries. So playing Squats in 40k is still possible. There is still hope for our forgotten Dorfs.

Of course doing so means that you have to update the rules taken from old Epic and the like, and as you know. The Squats rely on superior firepower and technology. Fielding them on what counts as armies that can equip all their basic soldiers with Conversion Beamers and Multi-Meltas as well as vehicles that can bore a clean hole through your Warlord Titan is going to convince your opponent to grab a chair and beat you to a pulp, you have been warned.

Gallery[edit]

Forces of the Squats
Command: Guildmaster - Living Ancestor - Squat Warlord
Troops: Brotherhood Heavy Weapons Team
Commissar - Hearthguard - Mole Mortar Team
Squat Berserkers - Squat Thunderers
Squat Trooper - Tech Priest
Vehicles: Cyclops War Machine - Colossus War Machine
Land Train - Leviathan - Rhino - Squat Bike
Squat Trike - Tunneling Transport Vehicles
Flyers &
Bombers:
Iron Eagle Gyrocopter
Overlord Armoured Airship
Artillery: Heavy Quad-Launcher
Thunder-Fire Cannon
Heavy
Ordinance:
Goliath Mega-Cannon