This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.
|Battle Cry||"Ad Victorum!"|
|Successor Chapters||Grey Wardens, Steel Seekers, Tempest Marshals, Steel Knights, Storm Wardens, Storm Bringers, Serpent Guard|
|Strength||200,000 Astartes at the beginning of heresy|
|Specialty||Offensive Siege Experts, Close Quarter Assault|
|Colours||White and Red in a quartered pattern, with gold trim.|
The Steel Marshals were the 10th of the Legiones Astartes, founded from the geneseed of their Primarch, Roman Albrecht. They were led by the 10th squad of Hektor Cincinnatus' Sacred Band before their Primarch's discovery during the Great Crusade. Where other Legions would crush the enemy and grind them into dust, the Steel Marshals break the enemy, destroying the corrupt and parasitic, and bringing those who remain into the fold of the Imperium of Man. Though the other Legions find these tactics time-consuming, none can contest the results. As more worlds were brought into the fold, the Marshals grew stronger. Through the strength and will of humanity, the Marshals proclaimed, the galaxy would be conquered.
- 1 Legion History
- 1.1 Unification of Terra
- 1.2 The Great Crusade - from Terra until the rediscovery of the Primarch
- 1.3 The Great Crusade - Under the leadership of Roman Albrecht
- 1.4 The War against Chaos: Heresy and Scouring (005.M31 to 021.M31)
- 1.5 The Last Legion and the Second Founding
- 2 Legion Culture
- 3 Legion Organization
- 4 Gene-seed and Successors
Although all of the Loyalist Legions are beloved by the people of the Imperium, few of the Emperor's Angels of Death hold quite the same appeal as the Steel Marshals. They have ever been dedicated to honour and glory in the Emperor's name, seeking neither to found a new legacy nor to receive material reward. While a few words of disgrace stand in the epic of the Legion, each one must be measured against chapters of brilliant, selfless deeds done in the service of humanity.
Unification of Terra
Formation: The 10th Squad of Hektor's Sacred Band (The Original Legionnares)
Before the rise of Imperium at the hands of the Emperor, the first Astartes rallied behind the Emperor and his son Hektor Cincinnatus, slowly marching across the Hives of Terra. Those Space Marines who would one day form the core of the Legions Astartes, the first three hundred, were organized into the 30 squads of Hektor Cincinnatus's Sacred Band. Of these men, the 10th Squad, dubbed the "Tempest Knights" by Hektor would one day form the heart of the Steel Marshals. These (in)famous warriors were:
Dietmar Hohn - The Lord Commander of the Tempest Knights. Hohn was the scion of a noble family of Jermani extraction. Though he was inducted in the Astartes Project at a young age his demeanour bore an aristocratic stamp throughout his service to the Legion - and beyond. (Status: Deceased, Battle of Terra. Traitoris Excommunicatus.)
Helmut Woidich - The Warden of the Tempest Knights. Led the 184th Expedition Fleet. (Status: Deceased, Salvation of Rosskar.)
Arthur Marzluff - The Marshal of the Tempest Knights (Status: Deceased, passed away among the Steel Seekers.)
Konrad Wohlfarth - Dread-bringer of the Brasilia Hives (Status: Deceased, Battle of Terra. Traitoris Excommunicatus.)
Kilian Fach - Hero of the Saturn Front (Status: Deceased, The Scouring.)
Gustav Wild - Butcher of Hive Boliv(Status: Deceased, Battle of Felton Gap. Traitoris Excommunicatus.)
Lutze Seeger - The Blade-bound (Status: Unknown, last seen on Penitent Crusade into the Eye of Terror.)
Dieter Noeske - Honor Guard to Hektor (Status: Unknown, was with Hektor before outbreak of the Heresy. Presumed Dead.)
Luft Loehr - The Iron Baron of Werkerde, Future Magos of the Techmarine Convent (Status: Interred inside a Contemptor Dreadnought, The Scouring.)
Otto Henkenschuh - The Floating Blade, Future Chief Librarian of the Legion Librarus (Status: Unknown, lost with the Battle Barge Priori in a warp storm.)
- Burning of the Brasilia Hives. Led by Dietmar Hohn, the first Tempest Knight, the 10th Band followed Hektor's lead, sieging enemy citadels from foot or below the ground, their natural talents even showing then. They were instrumental in the taking of the Brasilia Hives. The southern continent refused the Emperor and his might, and it was laid to the 10th Squad to bring them into compliance. Storming Hive Ven'zula, the Tempest Knights would soon become infamous as brutal killers, the most aggressive of them moving ahead of the troops, leaving a bloody path to follow. The worst of the lot, Konrad and Gustav, relished the bloodshed and would care not for collateral damage except when Dietmar reigned them in, and the Lord Commander only did so when under Hektor's supervision.
- Argenten Aerial Aces. Unlike the sieges of the Brasila Hives, the cities of Argenten were well fortified against ground attacks once news spread about the Emperor's men. With ground attackers being hampered by enemy air, the 10th Squad and the Imperial forces were stalled. It wasn't until Luft Loehr, one of more technical minded of the Sacred Band, began tinkering with old Brasilia aircraft. Adapted for the Astartes large physique, he and other members took to the air, engaging the enemy in aerial duels while the ground forces began making advances. It was in the skies of Argenten that Luft earned the title of the Iron Baron, following a code of honor that his Demi-Chapter would follow well into the end of the Crusade.
The Great Crusade - from Terra until the rediscovery of the Primarch
Formation: The Tempest Knights (The Beginning of the Legion, growing to roughly 100,000 Marines before Roman's discovery)
The Tempest Knights served without fail during the next five decades, seizing worlds that would not comply with the Emperor's will, with Dietmar Hohn leading the Knights into bloody sieges. Even before the rediscovery of Roman Albrecht the Tenth Legion was forthright and direct, willing to battle through the main approach rather than engage in underhanded ruses or indiscriminate bombardment. Remembrancers attached to their Crusading warships found no shortage of inspiring images to capture for the benefit of new and prospective Imperial Citizens.
Unusually among the Legions, the Tenth were directly responsible for the rediscovery of their Primarch. As the Tempest Knights campaigned south from Sol, Rogue Traders operating ahead of their fleets reported on the world Centauri Primus, a planet united by a giant warrior unmatched in prowess. While many rejoiced at the prospect of another Primarch joining the War Council, Dietmar Hohn felt a sense of dread. Already the Lord Commanders of the Second Legion and Thirteenth Legion had been displaced by foundlings and by all accounts the Council of Ten that ruled the Twentieth Legion would soon follow suit. He reasoned that the displacement of men of proper Terran birth and upbringing by semi-savages raised without the superior culture of humanity's birth world was sure to end in misfortune, and appealed to Hektor Cincinnatus to intercede when it was announced that Roman Albrecht would take command of the Tenth Legion. Hektor's public response was to express his full confidence in his brother Primarch, but it seems likely that Hektor - or his consort, Pallas Eugenesis - kept the embers of discontent alive within the Tenth.
- The Sieges of Saturn. Such savage tactics would not mar the rest of the Sacred Band long, however. With their successful sieges, they were proven and the raising of the Legion began. The first real battles as a Legion saw them in the sieges of Saturn's moons. It was during these battles that the honorable members of the Sacred Band, and many in the nascent Legion, were able to prove themselves. Kilian Fach distinguished himself during this time after charging the gates of Hyperion's largest fortress, Hold Keats, with but a melta-charge and his boarding shield. Other such tales of bravery survive, but are paralleled by darker deeds during that time.
- Siege of the Iron Ring. To the galactic south of Sol lay the ringworld Delvar Kha, a massive construction of metal and rock that predated mankind by millenia. It had been colonized by Mankind during the Dark Age, but contact with it had been lost following the Fall. Eventually trade began anew, but the inhabitants of Delvar Kha resisted schemes and invasion by Rogue Traders moving ahead of the Legiones Astartes. This could not be tolerated, and so it was Hektor sent the Tempest Knights to bring them into Compliance. Loosely led by Dietmar, the horde of Knights descended on the ringworld, exacting an excessive blood price for their resistance.
- Purge of the Xathite Khanate
- The Decimation of Falrak
The Great Crusade - Under the leadership of Roman Albrecht
Formation: The Steel Marshals (Roughly 180,000 Marines by the end of M30)
Roman Albrecht was well-pleased by the Tempest Knights' valour and selflessness, but he and the new Marines raised from Centauri Primus added a moral core to the Tenth Legion that would soon become famous. The Primarch taught his men to be ever-vigilant for enemies of the Imperium, but he also impressed upon them the value of aiding the weak within the realm of mankind. Roman's generosity in assisting the "orphaned" Legions (those whose Primarchs had not been rediscovered) was a significant factor in maintaining the brotherhood of the Space Marines as they spread out across the Galaxy. In particular, his patronage of the battered Fifth Legion played a huge role in keeping that sorry outfit in the field until they found their sire and new glory.
The Steel Marshals also won great successes on the battlefield. Their selfless courage epitomised the spirit of the new era of mankind and their glorious deeds shone across the galaxy.
- Liberation of the Eral System
- Destruction of the Dark Citadel
- Battle of the Five Legions
- Salvation of Reichmar IV Under the command of Helmut Woidich, a Steel Marshals Crusade Fleet battered away at the Orks at the far reaches of the Ultima Segmentum. Faulty Imperial intelligence led to a near disaster when migrating Orks were interpreted as a WAAAGH! of their own, when in fact these boyz were being drawn towards the mighty WAAAAGH! Wazdreg. Thanks in part to the courage of their auxilia, the Steel Marshals were able to return to their forward base and beat Warlord Wazdreg from the borders of the Imperium.
- The Hathor Campaign The Domain of Hathor was a massive, multi-system Empire that sat upon the border of Segmentums Pacificus and Tempestus, and almost out of reach of the Astronomicom's guiding light. It is here that Hathor the Eternal rules, from the gem world of Oasis to the fringe of the Scarlet Nebula. Rising from the ashes of the Dark Ages, the Domain was lead to enlightenment by their first great seer, the first Empress Hathor herself. Since those times many have claimed the title of Hathor and ruled the Domain, but none would find their time upon the throne as difficult as during the Great Crusade, when the Legiones Astartes drove into the heart of Hathor's empire.
The War against Chaos: Heresy and Scouring (005.M31 to 021.M31)
Numeration: The X Legion
Primogenator: Roman Albrecht (also known as "The Duelist, the Lord Knight, the Blade of the Emperor, The Wild Warrior")
Cognomen (Prior): The Tempest Knights.
Observed Strategic Tendencies: Area Denial operation, Armoured assault, Mechanized Infantry assault, Siege assault, Tunneling, Massed Force attack
Noteworthy Domains: Centauri Primus (Legion Homeworld)
Allegiance: Fedelitas Constantus
Despite their formidable reputation, the Steel Marshals were slow to enter the maelstrom of the Hektor Heresy. When the conflict broke out, Roman Albrecht and the Legion's main force were engaged in fighting across the mighty Realm of Hathor, one of the last non-Compliant human realms in the Galaxy. Despite repeated diplomatic efforts, Hathor had refused peaceful annexation and their strength was sufficient to hold out against the concentrated power of a Crusade Fleet, forcing Albrecht to muster tens of thousands of his gene-sons, accompanied by a vast army of auxilia and supported by the god-machines of the Titan Legions. To some extent, the concentration of the Steel Marshals in this distant quarter of the Galaxy kept their strength ready for the close of the civil war, but this was little comfort to the over-stretched defenders of Sol.
Worse still, the first warriors of the Tenth Legion to join the fray did so on the side of the Warmaster. Dietmar Hohn, once master of the Legion, brought thousands of rebel Steel Marshals into the Traitor camp and fought at Hektor's command until his death on Terra. This stain on the Legion's honour would not have long-lasting effects, but it strained relations among the "Terran" Loyalists who had been led by Alexandri of Rosskar during the dark days of siege and "Pacificus" Legions who had struck from that Segmentum to force Hektor's hand at the end of the Heresy. Although the pursuit of the Traitor Legions could be conducted without a single leader and many hoped for the Emperor's recovery, the question of a new ruler weighed heavy on the minds of the Loyalist Primarchs. Gaspard Lumey and Onyx the Indestructible backed Roman Albrecht, but the Lord-Knight was unwilling to let another civil war or even the threat of such decide the issue.
Seeking to defuse the issue, Roman claimed that since the Steel Marshals had buried their dead in the soil of Rosskar they and Silver Cataphracts should carry out their campaign of retribution together. Alexandri accepted, recording in his journals that he would accept co-command now and co-rule later. While their military campaigns were largely successful, the culmination of the Scouring saw Roman Albrecht lost and Alexandri of Rosskar mortally wounded. Under the command of Lutze Seeger, the Tenth Legion fulfilled its duties to the Imperium but became obsessed with once again finding their lost Primarch.
- The Hathor Truce. The Hathor campaign was still in its infancy when word of the betrayal at Olmer came to the ears of the Marshals. Only two worlds, both feral and unimportant to the small empire had been fully conquered. Already the defenses of the Hathorites were being arrayed against the Legion to make them bleed for each step. The Seer-Empress understood that the Imperium would be hesitant to send too many forces at once against her. The Domain was difficult to attack, with Navigators suffering greatly for each day in the warpspace to travel across its borders. The Witches of the Domain used dark sorceries akin to that of the Psykers beholden by the Ruinous Powers to hasten journeys between worlds. Any attempting strike at a border world would have the other fleets arriving to throw off the Imperials within no time, and a multi-pronged assault would only result in a disjointed and scattered assault force. Roman Albrecht understood the necessity to turn his Legion back towards Terra as soon as possible, but would not risk the system-spanning Empire of Hathor to harass him as he retreated. The Steel Marshals chose then to drive forward, skipping several planets and risking their supply lines be cut off entirely to reach the heart of the Empire itself. Oasis. The meager fleet in defense of the world was crushed swiftly, with its two moons being bombarded afterwards. Roman's aim was not to achieve total victory, but make an arrangement with the Hathorites before their border fleets, which had been set to stop the Steel Marshals, arrived. If they did not, he would be caught out alone from any aid, resulting in enormous losses. It worked. Empress Hathor chose that rather than see the seat of their mighty realm be utterly destroyed, would accept the offer being broadcasted on every frequency of her world. The Steel Marshals would leave one thousand of their Marines behind, including twelve million of their assigned Imperial Army Auxilia to garrison, defend, and ensure the loyalty of Hathor. In return, Empress Hathor would remain in power, their worlds would not pay tithe for at least fifty years, and their culture would remain without any outside interference such as the Imperial Truth. These terms did not sit well with most in Roman's Expedition Fleet, but all understood the need. Hektor, the Warmaster himself, had betrayed the Emperor, and thrown his banner in rebellion. Over a million marines were marching towards Sol, with only a handful of Legions, most battered, remaining to stop his advance. The Marshals would be needed there, and not at the fringes of the Pacificus.
- The Lion's Corridor. Despite the delay caused by the war with Hathor, the Steel Marshals would have quickly returned to Terra to add their siegecraft knowledge to the defenders if it were not for the actions of Cromwald Walgrun and his sons. Traitors within the Imperial Army forces picked up along their path to the Segmentum Solar relayed vital information along unseen pathways across the warring Imperium. News of their quick arrival reached the Warmaster in time to have him act. The Lions Rampant, having finished a long campaign with the Crusaders, broke off into two forces with separate orders. Both passed around the pocket of Loyalists still holding out in the Segmentum. One of these large segments immediately sped towards the Steel Marshal's fleet. The battles on worlds and in the void were intense, with the raiding forces of the maddened Lions not pushing back or even stopping the Marshals' advance, but making them bleed for every step taken. It was dubbed by the Marines' as the the Lion's Corridor for how the Traitor Legion would pull them along deeper and deeper into their waiting claws. The Lions suffered little losses, and would sacrifice territory when needed to avoid protracted conflicts, but Roman could feel the despair of his forces. Though they moved ever closer to Terra, his Legion would be a shadow of itself both in strength and morale if he pressed onward. Again, the Primarch chose a gamble, rather than the conventional or expected means of campaign. To move forward, he went back.
- The Liberation of Rosskar The world of Rosskar was known throughout the Segmentum Pacificus as the heart of the fiefdom established by the Silver Cataphracts to fuel their conquests. The core worlds of that realm had been set ablaze by a swarm of gene-crafted horrors unleashed by Pallas Eugenesis. Despite the stubborn resistance of Imperial Army and Militia forces, by the time of the Marshals' arrival nearly all was lost. The world was a ruin, with only a fraction of its once-teeming population surviving. But more than that would be gone had it not been for Roman's timely arrival. In a time when the loyalties of every man were in question, the relief of Alexandri's homeworld assured the Regent that the Marshals under Roman Albrecht's command had not foresaken their old values. In addition, the Lord-Knight would be joined by Onyx the Indestructible and Gaspard Lumey at Rosskar, and from there the three Primarchs launched their strike towards the heart of the Empire.
- The Forgotten Crusade The Fifth Legion's dramatic arrival at Sol overshadows the campaign from Rosskar, but Gaspard Lumey's great leap through the Void was only possible because the Steel Marshals and Stone Men launched themselves at Hektor's cordon with exceptional violence. Seemingly without strategy, Roman Albrecht and Onyx the Indestructible led their legions in an all-out attack at every available Traitor outpost. The destruction they wrought sucked warships, then picket ships and auxiliary naval assets, into the conflict and greatly depleted the Traitor's voidcraft guarding the approach from Segmentum Pacificus. The loss of these watch ships allowed the Void Angels to break warp unnoticed in nominally Traitor-controlled systems and broke up a long perilous journey into several more managable legs.
- Reaching Sol
- The Great Chase
- The Lion's Den
- The Crucible
The Last Legion and the Second Founding
When Arelex Orannis and Gaspard Lumey unveiled their plan to sunder the Space Marine Legions, Lutze Seeger simply refused to issue a reply. Under direct questioning from Lumey, the leader of the Tenth Legion replied that a decision of such magnitude could only be made by the Primarch and that the First Lord would have to wait for Roman Albrecht to respond. Furious but restrained by the centuries-old brotherhood between his own Legion and the Steel Marshals, Gaspard Lumey gave Seeger one solar year to find Albrecht, or to make a decision on the Primarch's behalf. There was no refusing such an ultimatum, nor any option of idleness. For a single year, the Steel Marshals made every effort possible - and some that had previously been seen as impossible - to uncover their lost sire, but in vain. Lutze Seeger resigned his post and the last of the great Space Marine Legions was dissolved.
In the wake of Roman Albrecht's arrival, the Steel Marshals adopted a strong, unified culture espousing the virtues of the crusade and the strength of man. This code quickly evolved into a fully fledged philosophy that permeated the culture of the legion. It espouses unwavering resolve, peerless courage, and above all the endless strength of man. Though bordering on a religious fervor, this ideal within the legion remained detached from superstition and mysticism. Instead, it promotes ritual to reaffirm the virtues of reason, and to prove the endurance and willpower of the individual marine through trials of stamina and tests of strength.
The shift became most marked in the prosecution of war; where the Marauders would raze the foe to the ground and move on, the Marshals burn the heart from the enemy and offer the defeated the chance to join the Imperium as proven survivors and adherents to the doctrine of the Retainer's Creed. In this respect, new recruits would in many cases be drawn from the best and hardiest of the natives of worlds brought into the fold; they would be claimed by the Marshals to add new blood to the legion and strengthen the belief that to be man is to be ascendant in the galaxy.
The heart of the Legion was Roman Albrecht's homeworld, Centauri Primus. Baron Luft Loehr received title over the Forge World Werkerde in order to quiet theological disputes there, and the Steel Marshals benefited greatly from Werkerde's riches.
The Steel Host
Prior to their Primarchs discovery, just after the conquest of Sol and the bolstering of the Legion, the Tempest Knights were more or less informally organized into the ten "Demi-Chapters". Each Demi-Chapter was led by one of the members of the 10th Squad, the first led by Dietmar Hohn himself. Roughly operating as war bands, their numerous victories were darkened by the acts of barbarism by certain members of the former 10th Squad. Unless otherwise organized by their Captains, the Tempest Knights were not specialized and in some cases could be called a horde of Astartes that would descend on their foes.
Upon their Primarchs discovery, Roman reorganized the Legion with great detail. Reformed into the Grand Orders, each of these consisted of ten Orders. Each Order then consisted of roughly two hundred Astartes and twice that many Aspirants. It was Roman who thought that the aspirants should be tested in the heat of battle, for that is where they would truly become an Astartes. Each Order was then further split along battlefield duties, including line infantry, siege breaker squads, assault squads and heavy support squads.
304th Order of the Steel Marshals
The following example is a rough outline of a Steel Marshal Order.
-Centurion Avard Kalos (Legion Champion), Commander of the 304th Order, Hand of the Marshals, Breaker of Dark Citadel, Lord of the Rheldian Steppes (Accompanied by a Legion Command Squad)
-Attached Apothecarion Detachment and Techmarine Covenant
-Contemptor Dreadnought Valahad (Interred during the Dark Citadel Campaign)
-Terminator Squad ‘Knecht’ (Five Marines, Cataphractii Pattern Armor)
-One Veteran Tactical Squad (Ten Marines)
-Three Tactical Squads (Ten Marines each)
-Two Assault Squads (Ten Marines each)
-Four Siege Breaker Squads (Twenty Marines each)
-Two Tactical Support Squads (Five Marines each)
-Two Legion Outrider Squads (Five Marines each)
-Two Legion Heavy Support Squads (Five Marines each)
The 304th also possessed a number of transports and support vehicles depending on the mission type, terrain, and necessity.
The Steel Marshal's are a force built to raze enemy strongholds to the ground and crush the heart of their resistance. While other legions crush the enemy by weight of bombardment or armor, or else defeat the fortifications by cautious planning or brutal swiftness, the Marshals wage war through grit and strength of the marines themselves. They specialize in aggressive engineering, using excavators, drills, or their own bare hands to undermine the enemy and bring their walls crashing down.
Once a means of bypassing the enemy's static defenses has been formed, the Marshals drive the onslaught home with a spearhead of heavily armored infantry. Specialist formations equipped with flamers and area-denial weapons drive the enemy from the breach, clearing the way for their battle-brothers to erupt from the earth and get to grips with their foe. The fighting here is often brutal and close quarters, as the Marshals often emerge within the bastions of the enemy and are forced to fight from room to room with swords and axes as much as they do with gun and flamer.
Steel Marshals are renowned for their mighty specialized armoured and formations, each of them is unique and exclusive (such as Chalcedonian or Urbanie). They even have a void warfare (read; boarding action and seizing ships) specialized formation, Ad Astra. They are also known to utilize Legio Cybernetica heavily on many occasions, frequently enough they have several specialized automata formations including legion Cybernetica Controllers.
With fire and blade, these marines stormed cities and complexes alike ahead of their brothers. Usually armed with hand flamers, shields, and chainsword they could surge from the breach and rob the defenders of any chance of resistance.
Specialized in void warfare, the Ad Astra were fierce and brutal marines adept in the act of boarding and seizing ships. Their preference for naval combat caused them some distance with their fellow brothers, though they imparted many a lesson unto the Fifth Legion before the discovery of their Primarch. They numbered very few in the legion, however.
Though not formally a combat formation, the Chalcedonians play an important role regardless. Created during the integration of Chalcedon III, this unit of marines fight the subtle art of diplomacy and to uphold the image of the ideal Steel Marshal. Among their numbers are former philosophers, planetary officials and diplomats specialized in making first contact with new worlds. If the situation turned hostile, though, the Chalcedonians were full members of the Couro Prido and could defend themselves handily. They also often served as officers and advisers to other Imperial formations.
Trademark of the Steel Marshal's arsenal is an extensive array of mining engines, geo-augurs, and similar devices. Heavy lift vehicles line the bays of their transport craft, which haul the equipment needed to excavate on a grand scale.
The individual marines are heavily armored; the legion boasts a large stockpile of Mk 3 "Iron" power armor. Terminator formations are common, and have developed early-pattern storm-shields. Additionally, the individual marine is quite often armed with incendiary weapons and power weapons are common, even among the rank and file. A variant of the common power sword used by the Steel Marshals was the Austrich Power Blade, a weapon designed to deflect and parry rather than block, it's use in duels and close quarters combat made it popular for officers to use.
Unique to the is the Castra pattern dreadnought, which eschews long ranged heavy firepower for close in heavy weaponry. Sporting a breacher siege drill for its main weapon with underslung heavy flamer, it is meant to grind through earth, stone, rockcrete and plasteel to immolate the foe within their fortifications. It would pave the way for future developments that lead to the "Ironclad" dreadnought.
Although the lords of the Mechanicum were eager to grant Roman Albrecht's requests, the Primarch's generous nature forbade him from accumulating a vast array of rare weapons. Beyond the special equipment that supported their unique style of warfare, the Steel Marshals were better-known for making gifts from their arsenal than expanding it.
Allies and Auxilia
Gene-seed and Successors
The Steel Marshals Chapter
- Steel Seekers were a Third Founding Chapter led by Arthur Marzluff on a quest to find their Primarch and bring about a new age.
- Grey Wardens were a Second Founding Chapter created by Helmut Woidich and serve alongside the Silver Cataphracts in defense of their sector.
- Steel Blades were created from the gene-seed of Kilian Fach during the Second Founding.
- Iron Lords were founded by Luft Loehr in the Second Founding on the planet of Werekerde.
- Sons of Redemption were an Unknown Founding Chapter whose marines appear to mostly be of Marshal gene-seed, but harbor a deep secret.
- Serpent Guard were a Second Founding Chapter created to guard Hathor's Domain and act as the Imperium's watchful eye in the sector.
|The Space Marine Legions of the /tg/ Heresy|
|Loyalist:||The Entombed - Eyes of the Emperor - Scale Bearers - Silver Cataphracts |
Steel Marshals - Stone Men - Thunder Kings - Void Angels - War Scribes
|Traitor:||Black Augurs - The Justiciars - Eternal Zealots - Heralds of Hektor |
Iron Rangers - Life Bringers - Lions Rampant - Mastodontii - Sons of Fire