Suli are a unique race of elemental planetouched native to the Great Beyond of Pathfinder. Distant cousins to the various genasi knock-offs - Ifrits, Oreads, Sylphs and Undines - suli are descended from interbreeding between humanoids and Janni, a species of genie that is made of a mixture of the different elemental forces. This gives suli a distinct array of elemental powers unlike their "purer" cousins, but it also makes them a race with no place to belong. Invariably strong and attractive, they tend to be slow-witted.
- +2 Strength, +2 Charisma, -2 Intelligence
- Native Outsider
- Base speed 30 feet
- Low-Light Vision
- Negotiator: +2 racial bonus on Diplomacy and Sense Motive checks.
- Elemental Assault (Su): Once per day, as a swift action, a suli can shroud its arms in acid, frost, lightning or fire, a state that lasts for 1 round per character level and which can be dismissed as a free action. Whilst their limbs are enshrouded with elemental energy, a suli's melee attacks do +1d6 damage of the appropriate energy type.
- Energy Resistance: A suli has Resistance 5 to Acid, Cold, Electricity and Fire.
|The Races of Pathfinder|
|Player's Handbook:||Dwarf - Elf - Gnome - Half-Elf - Half-Orc - Halfling - Human|
|Aasimar - Catfolk - Changeling - Dhampir - Duergar |
Drow - Fetchling - Gillman - Goblin - Grippli - Hobgoblin
Ifrit - Kitsune - Kobold - Merfolk - Nagaji - Orc - Oread
Ratfolk - Samsaran - Strix - Suli - Svirfneblin - Sylph
Tengu - Tiefling - Undine - Vanara - Vishkanya - Wayang
|Bestiaries:||Android - Astomoi - Caligni - Deep One Hybrid - Gathlain |
Gnoll - Kasatha - Munavri - Naiad - Orang-Pendak
Reptoid - Rougarou - Shabti - Trox - Yaddithian
|Adventure Paths:||Being of Ib - Kuru|
|Inner Sea Races:||Ghoran - Monkey Goblin - Lashunta - Skinwalker |
Syrinx - Triaxian - Wyrwood - Wyvaran
|Ultimate Wilderness:||Vine Leshy|
|Blood of the Sea:||Adaro - Cecaelia - Grindylow - Locathah - Sahuagin - Triton|
|Planar Adventures:||Aphorite - Duskwalker - Ganzi|