|This is a /co/ related article, which we allow because we find it interesting or we can't be bothered to delete it.|
As far as /tg/'s concerned, he could be relevant for a few reasons:
- There's a few systems where he exists
- The Smallville RPG, released by Margaret Weis Productions, which is by most accounts very good (if very far in the storytelling corner of the storytelling/game/simulation RPG triangle).
- West End Games D6 System based DC Universe.
- DC Adventures, which is literally a reskin of third edition Mutants and Masterminds with no rules changes.
- There's been more than one Superman board game. Most of them, needless to say, are garbage, because most licensed products are garbage, but it's worth mentioning.
- There's the endless debate of how to stat him up in a given RPG.
- He's both the original Superhero, and a regular "fountain of expies"; every setting with Superheroes is probably going to have their Expy of Supes: A flying brick who is the Leader of the most important Superteam, and whose relative morality is usually a good barometer of the Grimdarkness of the setting.
- Further, the default Superhero powerset (the famous "flying brick"--flying because it makes plotting simpler (no transportation needed), brick because they're going to be getting in a bunch of fights) originates with Supes.
- "Pemmin's Aura" from Magic the Gathering is named for him in anagram: "I am Superman", after the fact that it's modeled after a card (Morphling) nicknamed "Superman", for its many, many abilities.
- Batman's other butt buddy, after Robin.
- If you game at all in a comic book store, you'll probably see him on a standee or other display.