Talk:Dark Angels /tgbrew modifications 7th Edition
From 1d4chan
Nephilim[edit]
Nephilim's Blacksword Missiles shouldn't be anti-ground, since fluff states is as a dogfighter, not an attack craft. I might suggest adding special rule that grants reroll to hit and armourbane against other flyers but only when firing at their rear armour. Maybe a little 30 pts upgrade to Vector Dancer to get to that rear armour a little bit easier.
- I actually agree with you, was just trying to make sense of what was originally in the text but was then removed. Might be prudent to make Heat-Seeking / Armourbane missiles an option available as an alternative, giving the Nephilim the ability to do both. --Dark Angel 2020 (talk) 09:07, 3 May 2014 (UTC)
Monster Slayer of Caliban[edit]
I'm open to different options about this, I realise my proposed version is a bit messy. I took a broken down Paragon Blade as the inspiration, which I expect the sword probably was. --Dark Angel 2020 (talk) 11:03, 3 May 2014 (UTC)
Ezekiel[edit]
Is there any reason why Traitor's Bane, his sword, is not getting the same "Bane of the Traitor" buff as the Heavenfall blades?
- I see what you did there, but as far as I figured, it wasn't a Heavenfall blade (which were swords made from a certain meteorite). If I had to change anything I'd just remove the "Two-Handed" rule from him and leave it like that. That said, maybe the Heavenfall Blades should have a different rule to distinguish them from standard Deathwing Weapons? -- Dark Angel 2020 (talk) 05:44, 15 October 2014 (UTC)