Talk:Warhammer 40,000/Tactics/Adeptus Mechanicus(8E)

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Hi there, i've started updating a bit the page and doing some calculations on my first experiences. It would seems like someone here is kinda biased against the new galvanic rifle. While he rightly corrected me on the ap of the weapon, i don't see the point in defining it a crappy weapon. It's still a better bolter with better range and in my opinion going as far as suggesting to take vanguards instead of rangers even as static backfield campers is kinda asinine.

I suppose I should clarify that my opinion isn't that Vanguard are better as backfield campers, but rather that putting out vanguard as front line bubble wrap is vastly more appealing than having ranger camp the backfield. with no AP on the guns anymore and Move Through Cover not being a thing, they just don't have an upside imo Sentenal (talk) 04:23, 18 June 2017 (UTC)
Disagree, a 5 man squad with 2 Arquebuses and omnispex is a sniper nest for just over 100 points. I mean, it's not a must have but a squad or two supporting the vanguard can force an opponent to rethink themselves.Algorath (talk) 11:47, 16 July 2017 (EST)
Agreed on the Arquebuses.Sentenal (talk)

Neutron Laser and "free" cognis heavy stubber[edit]

This keeps getting edited back and forth. The Wargear Options for a Dunecrawler say "This model may replace its eradication beamer with [...] a neutron laser and cognis heavy stubber." Someone seems to think that his means if you take the Neutron Laser, the Heavy Stubber is free. This is incorrect, as both Neutron Lasers and Cognis Heavy Stubbers are separate entries in the points section. You do have to pay for them both if you take a Neutron Laser (since they come as a package), but both still need to be paid for.

Servitors with plasma cannons[edit]

I still don't understand why the servitors with plasma cannon are so underrated. Yeah, they have poor BS. But guess what? AdMech has access to any kind of buff to BS. Rerolling ones, rerolling all, +1... name your pick. So what? Why the concept of BS4+ not being a problem with icarus array for these reasons is widely accepted but the same doesn't apply to servitors is a mistery to me. The suggestion that you should take plasma caliver on skitarii vanguards as a better alternative is borderline trolling. 18" is piss poor of a range and skitarii vanguards are horde killer with their high number of low S no AP shots. The plasma cannon on servitors is a very cheap source of S8 medium range damage that is something that you really need in admech shooty builds.

74 points for 4 Servitors, 2 with Servo-arms, and 2 with Plasma Cannons. Versus 73 points for 5 Vanguard, with 3 Radium Carbines and two Plasma Calivers. While true, two Plasma Cannons are better than two Plasma Calivers in a vacuum, you also have to factor in that two of those servitors are nothing but extra wounds, the Skitarii are much more accurate, the Skitarii have much better mobility in that Plasma Calivers are Assault and don't need to be within 6" of a Tech-Priest/have a Heavy Weapon, the Skitarii all have a 6++, they are more useful in combat, and the 3 remaining Vanguard who don't have Plasma still have their Radium Carbines which can be split fired. You essentially have 28 points "wasted" in the Servitors since the Servo-arm ones don't do anything, while all 73 points of those Vanguard can be put into play. My take on it is that if you really think that the longer range on the Plasma Cannon is worth everything else above mentioned, then maybe Servitors have a place. Otherwise, I don't see them being worth it. Plus it seems odd to me that 2 Plasma Cannons is like some sort of Plasma-sweet spot. I figure you'd either want them as support guns like with Vanguard, or go balls out Plasma with Destroyers.
WHY?! Why servitors are bad because they have BS4+ and Kataphron Destroyers that are FAR more expensive and bulkier and have BS4+ and are multi-wounds (bad on plasma-slingers) are a better choice? Honestly i cannot see your reasoning here. A Kataphron destroyer will cost 70pts, has 3 wounds, average 3.5 plama shots and 1 phosphor blaster, it will die on a single 1 on overcharged and you have to take three of them at 210 points minimum. A units of servitors with 2 plasma cannons has 4 wounds, average 4 plasma shots ad BS4+ and you can take it for 74 points. How can you say that the Kataphron Destroyer is a better unit?
It's not so much specifically the BS4+ as the Servitor unit itself. Icarus Onagers have enough firepower they can be a threat to land units, ignore penalties for moving, are tough as hell and are damn fine anti-air, even more so when lots of stuff has Fly but not hard-to-hit. Kataphron Destroyers also ignore penalties from moving, combo with Kastellan and are resilient, plus they're troops. Servitors are mortals with Plasma Cannons that cease to be relevant away from a Techpriest or when moving. Oh they're damn cheap, the cheapest way to get plasma cannons, but plasma cannons aren't that good themselves: they are less efficient than Icarus or Destroyers at killing anything, and even then that's in a vacuum where nobody moves and nobody's shooting at you. They only way they can compete is when supercharging their guns, but that risks you losing the cannon. Servitors may be disposable, but a 21pt Plasma Cannon not so much. Meanwhile, the other alternatives not only have ways to supercharge safely, but have actual jobs besides being plasma bearers. The good thing about Servitors is that they have little competition (though that's true for everything in the codex) and they're the cheapest way to fill Elites choices without spending on melee options you don't want to use. And even then, you do want to use Infiltrators. So, you could focus on that. Also, we use four "~" for signature. Mainly for time of posting, helps with continuity. Zerghalo2 (talk) 21:34, 26 October 2017 (UTC)

Vanguard Helmets[edit]

I'm starting to build a AdMech army consisting mainly of footslogging vanguard. I don't like the derpy bucket helms they have. Is there a good alternate source or kitbash for better vanguard heads? At worst I could just use Ranger models with Vanguard guns and say they like their hoods.

    If you're partial to stormtroopers the tempestus scion helmets have the same sized neck joint--2001:569:7C7B:D00:A068:EF8A:B413:AC3F 04:49, 14 January 2019 (UTC)

Do we know if the AdMech are going to get more vehicles?[edit]

It's weird to see that in the Mechanicus codex there is no basic imperial vehicles such as rhinos or chimeras. While the dunecrawlers, the walkers and the knights are fine vehicles, the Mechanicus armoury looks surprisingly poor. Do we know if the AdMech is going to get more vehicles? --Alumno Alumno (talk) 19:05, 16 September 2018 (UTC)

As far as I'm aware there's nothing, there have been rumours that the Mechanicus stuff in 30k would be added to their 40k armoury in IA:14 if that ever comes out, but I don't think those rumours have any weight to them. -- Triacom (talk) 19:23, 16 September 2018 (UTC)

Armouries on the various army pages.[edit]

This is mostly a repost of a question I had on the main tactics page, but I'll be posting it on all the most frequently updated tacticas because it applies to all of them and I'd like to hear any arguments against it.

I've been wondering this for a while now, but what do the armoury sections add that cannot be covered by unit entries? Everything in them is either stating info that is obvious and redundant to anyone holding the relevant book (which are the people using the tactica in the first place), or it's insight that is restated in the unit entry itself, where it's actually relevant. I get why we list relics since those are usually unique to the army and can be applies to a ton of different characters for different builds, same with Warlord Traits, and both of those are usually not covered in the various unit entries, instead that advice is usually covered in the relic and traits sections which makes sense. But for the regular armouries I'm not really seeing why we keep them around at all to be honest, since they take up so much space and it's annoying to scroll past that kind of bloat. How should we improve them, if possible (so that they're not just restating profiles) or should we just remove them? Personally I'm leaning more towards getting rid of them entirely. -- Triacom (talk) 18:55, 17 April 2019 (UTC)