Talk:Warhammer 40,000/Tactics/Thousand Sons(8E)
I've been editing this page to try and reduce the bloat/copy pasta from Chaos Space Marines/references to 'now can do this', 'no longer terrible', etc. Ideally this page should be concise and not bound to a certain time period.
Pros & Cons[edit]
>Some models were ported in from Age of Sigmar in lieu of getting new stuff like the Death Guard did.
Is that really a con? If so for what reason?
It's not really a con, but it means stuff like 40k Khenetai, more wargear options, or psyker dreads for the PSYKER LEGION might not come for a while.
Cults[edit]
Right, so should we put the cult rules in their own section or should we stay as is? - [ 19:19, 18 January 2020 (UTC)BananaGuy (talk) ]
The advantage of putting them in their own section is you have all the information centralized for ease of comparison. It also helps with cult specific identity. For instance, if you want a melee monster, choose mutation. If you want durability, choose time. -Ordogrammarus
Done and done, I'll let others fill in the tactics over time -[ BananaGuy (talk) 13:33, 20 January 2020 (UTC) ]