Triton

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Tritons (not to be confused with tridents) are a race of aquatic humanoids originating from Greek mythology, being followers/descendants of the original Triton, the son and messenger of Poseidon. They can essentially be summarized as "merfolk, but with a sillier name".

In Dungeons & Dragons, Tritons are distinguished from merfolk in that they have two lower limbs rather than one (originally two merfolk-style fishtails in lieu of legs in their 1e Fiend Folio appearance, thereafter changed to the less silly legs with finned feet look) and are more magical; Tritons originated on the Elemental Plane of Water, but have since migrated en masse to the Material Plane, to the point they are considered Native Outsiders in 3rd edition.

Tritons are fairly obscure, but they have been playable races throughout the first 3 editions, getting racial writeups in 1e's "The Sea People", 2e's "Sea of Fallen Stars" for the Forgotten Realms, and 3e's "Savage Species". This is because, unlike merfolk, the tritons' legs allow them to freely move about on land and in the water with equal ease, whereas merfolk are pretty much reduced to crawling like oversized slugs if you pull them out of the water.

Tritons are one of the playable races introduced to 5th edition in Volo's Guide to Monsters.

They are also used in Magic:the Gatherings Theros setting. Here they are much more directly merfolk with legs with a funny name, as they are literally merfolk in creature type. Cosmology isn't particularly related to D&D's as they are not more extraplanar than any other humanoid.

Dungeons & Dragons 1st Edition Races
Basic Set: Dwarf - Elf - Hobbit - Human
Creature Catalog 1: Brownie - Centaur - Dryad - Faun - Hsiao
Leprechaun - Pixie - Pooka - Redcap - Sidhe
Sprite - Treant - Wood Imp - Wooddrake
Creature Catalog 2: Faenare - Gnome - Gremlin - Harpy
Nagpa - Pegataur - Sphinx - Tabi
Creature Catalog 3: Kna - Kopru - Merrow - Nixie - Triton
Dragon Magazine: Cayma - Gatorman - Lupin - N'djatwa
Phanaton - Rakasta - Shazak - Wallara
Hollow World: Beastman - Brute-Man - Hutaakan
Krugel Orc - Kubbit - Malpheggi Lizard Man
Known World: Bugbear - Goblin - Gnoll
Hobgoblin - Kobold - Ogre - Troll
Dungeons & Dragons 5th Edition Races
Player's Handbook: Dragonborn - Drow - Dwarf - Elf - Gnome
Half-Elf - Half-Orc - Halfling - Human - Tiefling
Dungeon Master's Guide: Aasimar - Eladrin
Elemental Evil Player's Guide: Aarakocra - Genasi - Goliath - Svirfneblin
Sword Coast Adventurer's Guide: Duergar - Ghostwise Halfling - Svirfneblin - Tiefling Variants
Mordenkainen's Tome of Foes: Baatific Tieflings - Duergar - Eladrin - Githyanki
Githzerai - Sea Elf - Shadar-kai - Svirfneblin
Volo's Guide to Monsters: Aasimar - Bugbear - Firbolg - Goblin - Goliath - Hobgoblin - Kenku
Kobold - Lizardfolk - Orc - Tabaxi - Triton - Yuan-Ti Pureblood
Guildmaster's Guide to Ravnica: Human - Elf - Centaur - Goblin - Loxodon - Minotaur - Simic Hybrid
Vedalken
Unearthed Arcana: Changeling - Minotaur - Revenant - Shadar-kai
Shifter - Tiefling Variants - Warforged
Plane Shift: Amonkhet: Aven - Khenra - Minotaur - Naga
Plane Shift: Innistrad: Human
Plane Shift: Ixalan: Human - Goblin - Merfolk - Orc - Siren - Vampire
Plane Shift: Kaladesh: Aetherborn - Dwarf - Elf - Human - Vedalken
Plane Shift: Zendikar: Elf - Goblin - Human - Kor - Merfolk - Vampire
One Grung Above: Grung