User:Leviathan/Susurrusing Grelidaka
From 1d4chan
- Name: Susurrusing Grelidaka
- Player: Leviathan
- Campaign: —
- Concept: Innocent, sinister bogeything
- Motivation: Become beloved by all the children of the West.
- Type: Raksha
- Caste: Luminary (Entertainer/Diplomat)
- Lure: Aid the innocent (Compassion)
- Experience: 96/100
Contents
Attributes[edit]
Strength ••• Charisma ••••• Perception •••• Dexterity ••••• ••• Manipulation ••••• •• Intelligence ••••• Stamina ••••• • Appearance ••••• •• Wits ••••
Includes +1 to Dexterity from Glorious Hero Form (via artifact).
Abilities[edit]
Diplomat Entertainer Warrior Worker Casteless [ ] Linguistics • [ ] Investigation [F] Archery •• [ ] Bureaucracy [ ] Athletics [C] Occult •• [C] Larceny • [ ] Martial Arts [ ] Craft (glamour) ••••• [ ] Awareness •• [ ] Ride [ ] Medicine [ ] Melee [ ] Integrity [F] Dodge ••••• •• [C] Socialize •• [C] Performance ••••• • [F] Presence ••••• •• [ ] Lore •• [ ] Sail [ ] Thrown [C] Stealth • [ ] War [ ] Bureaucracy [ ] Survival
- Languages: Old Realm (native), Seaspeak
- Specialties: Performance (Singing +3)
Essence[edit]
- Essence: 5
- Regeneration: +1wp/day, -1m/day
- Personal Essence Pool: 28/28 [50] (Essence x 10)
- Committed Essence: Assumption of Dreams and Passion 10, Sthiti Oath 3, Fae Beast 3, Resonant Chorus Bow 3, Shaping Armor 2, Collar of Dawn's Cleansing Light 1
Mental Traits[edit]
- Intimacies: Children (adoration), Dragon-blooded (annoyance), shaped existence (infatuation), cold iron (hate), song (love), Thief of Words (admiration), Church of Balor (annoyance), Shuddadvaita (admiration), grelidakas (curiosity), the sun (annoyance), the moon (curiosity), favorite mutant warleader (fondness), abalone (enjoyment)
- Motivation: Become beloved by all the children of the West.
- Willpower: 10/10
Virtues[edit]
- Compassion: 5/5
- Conviction: 5/5
- Temperance: 2/2
- Valor: 2/2
Graces[edit]
- Cup: 5
- Staff: 5
- Ring: 2
- Sword: 1
Shaping Combat[edit]
- Join Shaping Battle: 10 (Cup + Staff)
- Heart DV: 8 ([(Willpower ÷ 2) + Dodge + Essence] ÷ 2)
- Graces
- Cup-shaping: Acc 13 (Manipulation + Performance); Dam 7 (Manipulation); DV 7; Soak 17 (Appearance + Willpower); 10 HLs (Compassion + Cup)
- Staff-shaping: Acc 7 (Intelligence + Occult); Dam 5 (Charisma); DV 4; Soak 17 (Appearance + Willpower); 10 HLs (Conviction + Staff)
- Ring-shaping: Acc 10 (Intelligence + Craft [glamour]); Dam 4 (Perception); DV 5; Soak 14 (Wits + Willpower); 4 HLs (Temperance + Ring)
- Sword-shaping: Acc 15 (Dexterity + Presence); Dam 3 (Strength); DV 8; Soak 16 (Stamina + Willpower); 3 HLs (Valor + Sword)
- Armor
- Shaping Armor: +4 soak while worn.
- Weapons
- Fae Beast: Speed 5; Acc 18 (+3, Sword); Dam 9 (+6); DV 9 (+2); Rate 3.
- Resonant Chorus Bow: Speed 6; Acc 12 (+2, Ring); Dam 19 (+15); DV 2 (-6); Rate 1; Range 6.
- Sthiti Oath: Speed 5; Acc 8 (+1, Staff); Dam 21 (+16); DV 4 (+0); Rate 2.
- Figment: Speed 5; Acc 14 (+1, Cup); Dam 10 (+3); DV 8 (+3); Rate 3.
Social Combat[edit]
- Join Debate: 6 (Wits + Awareness)
- Surprise Attack: 9 (Manipulation + Socialize) vs. (Perception + Investigation)
- Dodge MDV: 7 ([Willpower + Integrity + Essence] ÷ 2)
Weapons[edit]
- Investigation: Speed 5, Acc 7, Rate 2. Parry MDV 2.
- Performance: Speed 6, Acc 13 (16 singing), Rate 1; affects everyone who can perceive the effort. Parry MDV 6 (8 singing).
- Presence: Speed 4, Acc 14, Rate 2. Parry MDV 7.
Modifiers[edit]
- Relative Appearance: Difference in Appearance is applied as a penalty (if agressor is higher than attacker) or bonus (if vice-versa) to MDV, up to -3 or +3.
- Intimacy, Virtue, or Motivation: -1 MDV against attacks that directly support existing Intimacies; -2 if with a dominant Virtue; -3 if with Motivation. (Only the greatest applies.) Same numbers as a bonus against Intimacies/Virtues/Motivation.
Physical Combat[edit]
- Join Battle: 6 (Wits + Awareness)
- Surprise Attack: 9 (Dexterity + Stealth) vs. (Wits + Awareness + 2)
- Dodge DV: 13 ([Dexterity + Dodge + [Essence x 2] / 2) (includes +[Essence] from Bastion of the Self [Heart])
- Soak: 3L/6B natural + 5A/5L/3B armor = 5A/8L/9B; pierced 3A/3L/2B; hardness 2L/2B.
Weapons[edit]
- Unarmed
- Clinch: Speed 6; Acc 7 (+0); Dam 3B (+0B); PDV —; Rate 1; C, N, P.
- Kick: Speed 5; Acc 7 (+0); Dam 6B (+3B); PDV 3 (-2); Rate 2; N.
- Punch: Speed 5; Acc 8 (+1); Dam 3B (+0B); PDV 5 (+2); Rate 3; N.
- Weapons
- Resonant Chorus Bow: Speed 6; Acc 12 (+12); Damage +5L (+2L); Rate 2; Range 250; 2, B.
Health[edit]
- □□ -0
- □□ -1
- □□ -2
- □ -4
- □ Incapacitated
- □□□□□□ Dying
Backgrounds[edit]
- Artifact •••
- Collar of Dawn's Cleaning Light (•; attune 1)
- Fae Beast (•; attune 3)
- Armament of Flesh (Acc +4, Rate +1) [2], Gossamer Wing Flight [2], Opalescent Gossamer Raiment [2]
- Resonant Chorus Bow (•; attune 3)
- Shaping Armor (•; attune 2; chain shirt equivalent)
- Sthiti Oath (•••; attune 3): Glorious Hero Form (Dexterity) [2], Gossamer Wing Flight [2]. "For a year and a day I shall dedicate myself to leaving my enemies wanting and unsatisfied."
- Birth ••••• (Awakened Dream Manufacture, Banquet of Crumbs, Ecstatic Reproduction Style, Essence-Forging Art, Forging the Cup Grace, Forging the Heart Grace, Forging the Ring Grace, Forging the Staff Grace, Forging the Sword Grace, Gaping Virtue Mouth, Ravishing the Created Form)
- Cult • (+1 wp/day)
- Centuries ago - before Grelidaka was calcified - superstitions began spreading in the West meant to keep her away. Her whim of playing along sometimes - simply because she felt like it - only encouraged that. Today, a few of these superstitions persist, in minor bits of ritual scattered population groups in the West still follow. Though somewhat widespread, the disjointed and unintentional quality of this pseudo-worship keeps it from being anything past a Cult 1 rating.
- Gossamer •••• (Resources ••••• in Creation and three Resources ••••• purchases per story; +10 gossamer/story)
- Style ••• (stunt pool of 10 (Cup + Staff); recover 2 (Ring) dice per scene)
Charms[edit]
- Mask
- Assumption of Dreams and Passion (innocence): 10m, 1g (or 3m, 1g); Reflexive; Assumption, Shaped-Only, Stackable; Indefinite. Craft a form themed on the emotion. +1 autosux to related social rolls and +1 to MDV to resist opposed mental influence.
- Emotional Evocation: 10m, 1g; Simple (Speed 3); Evocation, Merged, Shaped-Only; Instant.
- Assumption of the Person's Heart: 10m, 1g (or 3m, 1g); Reflexive; Assumption, Shaped-Only, Shaping; Indefinite. Activate in sight of Creation-born to become an imaginary friend. Only material in Creation-born's sight and while they're conscious (or spend 1m to materialize/dematerialize with another Assumption). +2 autosux on social rolls against host. Can grant host effect of currently active self-enhancing Charms.
- Assumption of Dreams and Passion (innocence): 10m, 1g (or 3m, 1g); Reflexive; Assumption, Shaped-Only, Stackable; Indefinite. Craft a form themed on the emotion. +1 autosux to related social rolls and +1 to MDV to resist opposed mental influence.
- Heart
- First Heart Excellency: 1m/die; Reflexive (Step 1 or Step 2); Combo-OK, Shaping; Instant. Add up to 3 (Heart) to Heart DV or shaping soak.
- Assertion of a Greater Vision (dreaming): 2m; Reflexive (Step 2); Combo-OK, Echo, Shaping; Instant. Ignore all penalties to one Shaping DV against a single attack.
- Assertion of a Greater Vision (waking): 2m; Reflexive (Step 2); Combo-OK, Echo, Social; Instant. Remove unblockable and undodgeable qualities from a social attack.
- Bastion of the Self (Heart): —; Permanent; Native, Shaped-Only; Permanent. Immune to all damage that not's magical or stunted. Against attacks or environmental damage that penetrates, +5 (Essence) to DVs, or +5 (Essence) to rolls to resist damage.
- Cup
- First Cup Excellency: 1m/die; Reflexive (Step 1 or Step 2); Combo-OK, Shaping; Instant. Add up to 10 (Cup + Essence) to Cup-shaping attacks, Cup DV, or Join Shaping Battle.
- Heart-Cutting Style (dreaming): 1m; Supplemental; Combo-OK, Echo, Shaping; Instant. With a Cup- or Staff-shaping attack, count extra successes for damage twice if it hits.
- Heart-Cutting Style (waking): 5m (or 7m, 1g); Reflexive; Combo-OK, Echo; One scene. Ignore cap on MDV penalty for Appearance for one individual or everyone.
- Ravishing the Created Form: 1wp; Simple; Combo-Basic, Crippling, Shaped-Only, Shaping, Touch; Instant. Against a consenting Creation-born, roll Cup or Staff to reduce target's permanent Willpower or relevant Virtue by 1 each, giving 10m per dot. If Essence is full, convert 5m into 1p or 10m into 1g. Can only be used 1/scene or tale. (Can't reduce Willpower or Virtue of Ess 2+ to below 1, or reduce a Virtue affected by the Great Curse below 3.)
- Banquet of Crumbs: —; Permanent; Shaped-Only; Permanent. 1/scene or tale, roll Cup or Staff to gain 1m per success after witnessing powerful emotions.
- Soul-Consuming Hunger: 1wp, 1hl, 1g; Simple; Combo-OK, Obvious, Shaping, Touch; Instant. Roll 5 (Cup) vs Essence; with a success, target is drained of all Willpower and Virtues, giving 10m per dot. Can't be used on Exalted or Creation-born with Ess 2+. If Essence is full, convert each 10m extra into: 1wp or 1 virtue channel, 1g, immunity to withering in Creation for 5 (Essence) days, temporary dot to an Attribute that lasts for one day or one tale. Can only be used 1/day or tale.
- Gladdening Visage: 1g; Reflexive; Illusion; One story. Characters with DMDV of 8+ or Essence 5+ (Essence) and spend 1 WP can see through Illusion.
- Adored by All the World: 2g; Reflexive; Illusion, Shaping; One story. For each success on a roll of 13 (Manipulation + Performance), gain one temporary dot of Allies or Followers (exact details picked by GM, but they're always appropriate for the moment). Third parties will also see the relationship as preexisting and valid. Cannot be resisted by mortals, but can be third-party affected.
- Staff
- First Staff Excellency: 1m/die; Reflexive (Step 1 or Step 2); Combo-OK, Shaping; Instant. Add up to 10 (Staff + Essence) to Staff-shaping attacks, Staff DV, or Join Shaping Battle.
- Awakened Dream Manufacture: 3m; Simple; Combo-OK, Obvious, Shaping; Instant. Roll 8 (Intelligence + Socialize + Sthiti Oath) as a Staff-shaping action to create a minion with Essence 1, no Willpower, and a motivation to serve.
- Forging the Heart Grace: 15m, 1g; Simple; Shaping; Instant. Can forge a Heart Grace for a minion, but not a Creation-born.
- Forging the Cup Grace: 10m, 1g; Simple; Shaping; Instant. Can forge a Cup Grace, for a minion, a Creation-born, or a raksha who's lost one.
- Forging the Staff Grace: 10m, 1g; Simple; Shaping; Instant. Can forge a Staff Grace, for a minion, a Creation-born, or a raksha who's lost one.
- Forging the Ring Grace: 10m, 1g; Simple; Shaping; Instant. Can forge a Ring Grace, for a minion, a Creation-born, or a raksha who's lost one.
- Forging the Sword Grace: 10m, 1g; Simple; Shaping; Instant. Can forge a Sword Grace, for a minion, a Creation-born, or a raksha who's lost one.
- Gaping Virtue Mouth: 20m, 1g; Simple; Shaping; Instant. Can open a Grace into a feeding Grace (up to [Heart - 1] maximum feeding graces). Using on a minion with Cup, Ring, Staff, and Sword Graces turns it into a full commoner raksha. Use on a 200+ XP commoner to open a second Feeding Grace, commoner must spend 20 XP to raise Heart to 3.
- Ecstatic Reproduction Style: 20m, 5g; Simple (One dramatic action); Shaping; Instant. Take one day to create a raksha (commoners 1/week, heroic commoners 1/season, nobles 1/year). Roll 8 (Intelligence + Occult + Sthiti Oath) as Staff-shaping vs. difficulties (commoner 5, heroic commoner 7, noble 9) to create raksha, keeping its Heart Grace.
- Forging the Heart Grace: 15m, 1g; Simple; Shaping; Instant. Can forge a Heart Grace for a minion, but not a Creation-born.
- Beguilement (dreaming): 5m; Supplemental; Combo-OK, Echo, Shaping; Instant. +5 (Charisma) to the raw damage of a Staff-shaping attack.
- Beguilement (waking): 6m, 1wp, 1g; Reflexive; Combo-OK, Echo, Social; One scene. Social attacks are UMI that cost +1 WP (max 5).
- Veil of Glamour: 5m, 1+g; Simple; Combo-OK, Shaped-Only, Shaping; One action, scene, or day per success. Use Gossamer-Forging Art, Translucent Dream Sheathing Technology, Unreal Shipwright's Method, or Shape-Forged Servant in Creation. On Staff-shaping roll of 11 (Intelligence + Craft [glamour] + Sthiti Oath), lasts for one action/success (no seed), one scene/success (seed), or one day/success (very good seed).
- Ring
- First Ring Excellency: 1m/die; Reflexive (Step 1 or Step 2); Combo-OK, Shaping; Instant. Add up to 7 (Ring + Essence) to Ring-shaping attacks or Ring DV.
- Wyld-Curdling Attack (dreaming): 2m; Supplemental; Combo-OK, Echo, Shaping; Instant. +5 (Essence) to the damage bonus of a Ring- or Staff-shaping attack.
- Wyld-Curdling Attack (waking): 1g, 1ahl; Reflexive (Step 2); Combo-OK, Echo; Instant. Perfectly defend against an unwanted "traditional" Shaping effect.
- Sword
- First Sword Excellency: 1m/die; Reflexive (Step 1 or Step 2); Combo-OK, Shaping; Instant. Add up to 6 (Sword + Essence) to Sword-shaping attacks or Sword DV.
- Fantastic Grotesquerie Shell: —; Permanent; Obvious; Permanent. x2; Beast Speak, Gills, Tiny, Wings. 1g pox, 2g affliction, 3g blight, 4g abomination, dismiss at no cost.
Inventory[edit]
- Weapons:
- Fae Beast
- Strength 3, Dexterity 8, Stamina 6; soak 11L/14B; flight 80/tick; attacks as fine great sword (Speed 6, Acc +6 (+1 base, +1 fine, +4 Armament), Dam +7L/2, Def -1, Rate 3)
- Armament of Flesh (Acc +4, Rate +1) [2], Gossamer Wing Flight [2], Opalescent Gossamer Raiment [2]
- Fae Beast
Advancement[edit]
- BP: 18 bp
- 5 BP: Willpower +5
- 1 BP: Compassion +1
- 1 BP: Conviction +1
- 1 BP: Temperance +1
- 1 BP: Valor +1
- 4 BP: Birth +2
- 3 BP: Artifact 3
- 2 BP: Gossamer +1
- 100 XP
- 72 XP: Essence 5
- 6 XP: Gladdening Visage
- 6 XP: Adored by All the World
- 6 XP: Ring +1
- 6 XP: Wyld-Curdling Attack
- 4 XP banked.