War of Beasts

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Not to be confused with the War of the Beast that took place in M32

From backwater to Armageddon 2.0

The War of Beasts (aka Armageddon on steroids) is the term used to label the ongoing conflict between the forces of the Imperium of Mankind and the various Xenos and Chaos forces trying to wrest its control of the strategic planet of Vigilus. The loss of Vigilus would mean the loss of a vital staging area for the Imperium for any kind of crusade into the Dark Imperium, and as such it is important for it to stay in Imperial hands.

The Opening Phases[edit]

The Speed Freekz Cometh[edit]

The first major threat to hit the planet in the wake of the Great Rift opening was a massive Waaagh! of Orks. Bursting from the Rift seemingly at random, and led by powerful Speed Freeks, the Ork fleet easily broke through the naval cordon and landed its boyz in the deserts between the great hives.

While most of the fleet crashed and burned, the Orks soon used remains of the downed fleet to create ramshackle scrap-cities, and from there Speedboss Krooldakka roared out at the head of a massive force of bikes, trukks, and battlewagons. Still reeling from the birth of the Rift, the Imperial forces gathered could do nothing to stop it.

At first, the Orks met little success, as the force fields were too strong. Growing bored, they resorted to raiding caravans or battling and racing each other in the massive deserts outside of the hives. This state of affairs didn't last however; the Great Rift continued to grow, and with its expansion Warp Storms washed over Vigilus.

The bastion fields soon flickered, then failed outright, which was what the Orks were waiting for. The green tide rushed to each Hive, and despite the best efforts of the Imperial Guard, the Skitarii of the Adeptus Mechanicus, and the Sisters of Battle, it was all they could do to avoid being overwhelmed.

They Came From Underneath[edit]

Despite the threat of the Orks, there were threats to the defense of Vigilus much closer to home. Centuries before, a Genestealer Cult derived from the Pauper Princes had managed to get a single Purestrain Genestealer onto the world. The Genestealer grew into the Genestealer Patriarch called the Grandsire Wurm, and its cult refused to let its years of preparation go to waste due to the unexpected greenskin arrivals. Uprisings that were supposed to be triggered decades down the road were forced to do so prematurely, and soon every Hivesprawl was in chaos due to the simultaneous insurrections. Imperial defenders fell to synchronized ambushes across the planet, as the Cult consolidated its hold on the Hives.

The response to the Genestealer Cult-led revolt was slow, as the Imperial Government initially thought it was the work of criminals and malcontents, and instead focused on shoring up its defenses. These uprisings, plus the constant ork raids, essentially forced the industry on the planet to grind to a halt. Things were, to put it mildly, looking grim.

Tooth and Claw[edit]

Bugs vs. Furries.

It was at this point that a task force of Space Marines made of elements from the Iron Hands and the Brazen Claws, decided to throw their hats into the proceedings. On the way to the Stygies Front, they made a detour to Vigilus once contacted by their Mechanicus allies. Led by Kardan Stronos, the Astartes made a massed drop pod assault on the outskirts of each major Hivesprawl, before converging toward Megaborealis. Expecting to find Orks, they found cultists and Genestealers instead. Battles with these cultists would keep the sons of Ferrus Manus busy for many months.

Later on, a second task force of Astartes, this time Space Wolves from the Great Company of Ragnar Blackmane arrived to do battle with the xenos occupying the Oteck Hivesprawl. There was little coordination between the Wolves and the Iron Hands, and hilariously none of these Chapters saw fit to inform the Vigilus ruling council of what the heck was going on in their cities.

The Megaborealis Throwdown[edit]

A Mechanicus stronghold, it was thought unassailable by Ipluvius XIV, the Magus Dominus in command of the Skitarii forces there, enough that he let himself get distracted by his studies. However, a squad of Ork Kommandos begged to disagree, and brought down the hive's forcefield. The massive speed freekz attack that followed, coupled with a simultaneous attack by genestealer cultists, caused the magos' cogitators to freeze up due to the stress, leaving the defenders without coordination. It was bad enough that the cultists were able to steal Vortex Missiles and detonate it in the middle of the Hivesprawl, destroying countless Imperial war assets (including the Warlord Titan Dominus Rex).

In a decisive move, Archmagos Nesium Caldrike took control of the remaining defenders, and coordinating with elements of the Iron Hands Clan Kaargul put a stop to the Genestealer shenanigans, for now at least.

While all of this was happening, the Imperial Guard was making a large-scale counterattack, with the aim of reinforcing Megaborealis. The armored convoys of Leman Russes and Chimeras took a heavy toll on the greenskins, but all this just seemed to draw more and more mobs of speed freekz to the convoys.

Chaos Crashes The Party (Literally)[edit]

At Hivesprawl Dontoria, already under pressure from mysterious attackers (who turned out to be Dark Eldar opportunists), an unknown spacecraft decided to crash into the hive's center, despite the best efforts from the anti-air emplacements surrounding it. From its ruined depths came the mutants of the Gellerpox Infected, but the worse was to come, as in their wake came the Heretic Astartes of the Death Guard.

While the Tempestus Scions there were able to repel the Infected's assault, the sons of Mortarion soon overwhelmed the defenses. In desperation the Hive's lower levels were firebombed in a two-mile radius, but this was not enough to contain Nurgle's followers, and soon the Gellerpox spread through Dontoria. Despite the warnings of Rogue Trader Delarique du Languille, the Aquilarian Council was slow to react to the threat. Acting on a warning from her psyker servant that the Gellerpox would threaten Terra if left unchecked, she took matters into her own hands. The Rogue Trader was able to halt shipping offworld and intercept and destroy what was thought to be the only Gellerpox-infected vessel departing Vigilus- but it was later found that two other infected ships had escaped and were now headed directly to Terra.

Here Come Guilliman's Boys[edit]

After receiving a vision from Tigurius, as well as a message from Roboute Guilliman to not allow Vigilus to fall, Chapter Master Marneus Calgar rushed as many of the Ultramarines that he could spare to the planet's defense. The going was difficult, and even with Tigurius' guidance many Epistolaries die to get the Chapter to the world on time.

Once there, he swiftly has those in the Aquilarian Council he senses to be in-cahoots with the Genestealer Cults executed, and has the Vigilus Senate set up in its place.

Wolf Bites Bug[edit]

Rumble in the Hive Sumps, take 2!

The Space Wolves of course, were not idle. At Oteck Hivesprawl they tried to reclaim the all-important water supply back from the cultists. Things turned nasty very quickly when the Wolves' artillery support in the Imperial Guard turned out to have been controlled by the Cultists, and a whole lot of Hive City was suddenly dropped on the Wolves' heads. Many died, but enough Battle Brothers remained to continue the hunt for the xenos. The cultists were finally cornered and annihilated, but in their wake they left the water supply mostly tainted.

Haldor Icepelt, the commander of the Space Wolves there, ordered whatever explosives the cultists stockpiled found, and then used these to bury the polluted water source under tons of rubble, preventing its spread to other hives.

The Conflict Escalates even MORE[edit]

Wake the Dead[edit]

AKA, I got Angry so I'll do Chaos' work for it!

It was at this point that a Farseer from Craftworld Saim-Hann convinced that it was important for its forces to intervene in the conflict, as something there would influence the future of the Eldar race. Apparently a home-grown Tzeentchian cult planned to trigger a magma explosion that would eventually wipe out the leaders of Vigilus' defense, which would lead to the loss of the planet to Chaos, so they can't have that now, can they? Amazingly, one of the times the Eldar had genuinely good intentions (for themselves like usual, but in a way that honestly benefits someone else).

Using an underground Webway gate to avoid their dark kin, the Saim-Hann task force, led by Autarch Rhyloor and Spiritseer Quelanaris, swiftly isolated the Chaos cultists and slaughtered them to a man. Word of their arrival spread to the Imperial Guard stormtroopers stationed nearby however, and the Imperials rushed to the location, fully convinced that these were the same Eldar who had been gleefully raiding the Hivesprawls during the past few months (and the Imperium does not distinguish between types of Eldar because all xenos are equally deserving of annihilation).

Quelanaris and Rhyloor tried desperately to explain to the arriving Stormtroopers that, no, they looked nothing like the Dark Eldar dicks who were the cause of all the trouble and that they had just eliminated a major threat to the planet (keep in mind the Imperials had no idea that the humans they had just killed were Chaos Cultists or indeed even knew there was a Chaos cult in the planet). The Tempestor Prime in charge, however, did not know or care about the difference between the Craftworlders and Dark Eldar let alone believe their story, and so the Imperials opened fire.

Many Eldar were cut down, including Rhyloor, but Quelanaris managed to escape with his fallen comrades' spirit stones. Vowing vengeance, he had the spirit stones installed into waiting Wraith Constructs and led a second strike Force back to Vigilus against the orders of his superiors.

Some time later, this strike force attempted a direct attack on the Imperial leadership council as revenge for their recent losses. Primaris Lieutenant Eothrus of the Ultramarines attempted to talk down the Spiritseer, having heard about Saim-Hann assisting the Space Wolves on Stygius from Haldor Ice-Pelt, but Quelanaris refused to listen to reason and ordered his forces to attack.

The Carnival of Pain[edit]

While the Imperial Guard wasted their time with the Craftworlders, the actual Dark Eldar continued their merry time harassing and generally making the residents of Hivesprawls Hyperia and Oteck wish for the swift release of death. Led primarily by the Haemonculi coven of The Altered, Kabalite troops joined with Wych cults and Haemonculi constructs in raids that were both spectacular and deadly. The Altered in particular had a specific beef with the Ultramarines, as Guilliman had kicked their ass in during the Indomitus Crusade, and took particular amusement in hauling entire squads of Ultramarines back to Commorragh for "entertainment".

Holding Back The Foul Tide[edit]

Back in Dontoria Hive, the newly-arrived Primaris Chapter Necropolis Hawks fought to hold back the Gellerpox Infected, while the Crimson Fists and the Iron Hands worked to create a barrier with the assistance of du Languille to hold back the Chaos-spawned plague. Using the PDF's hellhound tanks, the Fists set fire to the hive's promethium pipelines, creating a literal firewall around the infected zone.

The Mortwald Defense[edit]

With the destruction of the waterworks at Oteck Hivesprawl, water was getting harder to come by at Vigilus. Dontoria's own water source was also in danger of contamination, due to everyone forgetting that the Death Guard had already made landfall.

Mortwald, the source of most of the planet's food and medicine, was also under threat. Defending it were regiments of Ventrillian Nobles, Vostroyan Firstborn, and Cadian Shock Troopers, all under the command of Deinos, the surprisingly-competent brother of the Imperial governor.

When the Greenskins came, the trench network Deinos had prepared showed its worth, and slowed down the advance of the Orks for Weeks. Within the walls of the Hivesprawl, the Guard proved themselves equally adept at putting down Genestealer Cult uprisings. Lord Deinos was adamant -- Mortwald will not fall -- and his mantra became the rallying cry of the defenders there. This stalwart defense was only improved by the arrival of the Imperial Fists 5th Company under Brother-Captain Dravatis Fane, though his forces would be tested as Ork Stompas emerged by the hundreds. Although his forces had to retreat to higher ground, Fane would counter-attack. With him were loyalists Knights from House Terryn, as well as Freeblades formerly from the traitorous House Mandrakor.

In a charge that was the stuff of legends, the knights attacked the Stompa horde. Supported by the Reaver Titan Heresium's Bane, the Knights actually forced the Orks to break. Rather than running them down, the Imperials halted (notwithstanding the Freeblades who wanted to pursue them), as they insisted that the defending the people of Mortwald came first. This decision would soon bite them in the arse however, as a few days later the Orks attacked. While it was driven off easily enough, these attacks increased in strength week after work, until the Imperials were facing machines the size of reavers.

Fane had enough. He ordered an expedition into the wastelands to find the factories churning these machines out, and put them out of commission. Permanently.

The Imperial forces found a large scrap city east of Mortwald and, under the cover of a dust storm, attacked. With Warhounds as support, the Knights identified, then destroyed the major factories. With the mission completed, Fane ordered a withdrawal, but the Freeblades in their zeal to redeem themselves ignored this, and charged straight into the next scrap city. Much facepalming ensued, as while the Knights killed countless orks in their reckless attack, they soon found themselves surrounded.

Fane led an airborne rescue force alongside elements of the White Scars Brotherhood led by Olujin Khan and Dark Angels Ravenwing commanded by Meneraeus to aid the beleaguered Knights. The Stormtalons of the White Scars destroyed the anti-air and artillery emplacements, and without these the Bike Squads of the two Chapters cut a path through the Orks.

Without warning, the Ravenwing suddenly abandoned the attack, and thundered into the dusty wilderness of the Vhulian Swirl. The White Scars, now bereft of support, found themselves on the verge of being swamped by Greenskins, so Olujin was forced to call a fighting withdrawal.

Water War[edit]

Back at Megaborealis the Mechanicus and Iron Hands was getting their Genestealer problem somewhat under control. The Sons of Manus would lead the attacks, then the Mechanicus would handle clean-up. Using xenos-detection tech, the Genestealer nests were found and destroyed, which forced the Pauper Princes to slink back into the shadows and resort to guerilla warfare to strike back.

The same could not be said of the Stygian Spires region, which controlled the asteroid water mining operations of Megaborealis. Led by the Grandsire Wurm itself, the Cultists overwhelmed the Skitarii defenders. Before long, the top levels of the water plant were taken over by the Patriarch and its kin.

Bad Portents, Bad People[edit]

Despite all of this, the general consensus of the population was that things had stabilized enough that the Imperium just might eke a win out of all this. This, despite Calgar being forced to have Dirkden's civilian population evacuated.

Raptor Rampage[edit]

From Bad, to the Worst

Then things really started to go tits up. Reports of disappearances and horrible monsters in the upper spires started to spread, with everyone trying to investigate vanishing without a trace. The Great Rift seemed to darken in the sky, and readings of the Emperor's Tarot all produced the same ominous reading.

By the time the Ordo Malleus had deciphered the mumbling of comatose Imperial Psykers as a warning about a "Dark King", the monsters had been identified as a scouting force of Black Legion Raptors, Heldrakes, and Warp Talons.

Soon afterward, every vox network on the planet received a message from Haarken Worldclaimer, the Chaos Raptor Lord leading the Black Legion forces and Herald of the Apocalypse: Vigilus now belonged to Abaddon and the Despoiler would soon arrive to oversee its conquest personally.

As the Vigilus Senate convened to discuss the alarming turn of events, they were attacked by a Heldrake that smashed through the Senate spire's ceiling. The Victrix Guard were able to prevent it from harming Calgar, but now they had to deal with the impending arrival of the Warmaster himself.

Meanwhile, Thousand Sons Rubric Marines were burning their way through Oteck Hivesprawl, a new Gellerpox outbreak in Mortwald led the nobles to hoard food and water for themselves and inadvertently inspire even more Chaos and Genestealer Cult uprisings, and the defenses of the planet were being stretched thinner and thinner. And the bulk of the Black Legion's forces hadn't even shown up yet.

Haarken had boasted that Vigilus would fall within 80 days of his arrival. Sure enough, after 80 days a massive number of Warp signatures was detected in the Nachmund Gauntlet.

The Vengeful Spirit had arrived, and the War of Nightmares had begun.

Shadowspear At Nemendghast[edit]

During all of this madness, at the outskirts of the Vigilus System a taskforce of Vanguard Primaris are covertly inserted into the planet Nemendghast after receiving a distress call from there. To their horror, they find that the world had already been taken over the Dark Powers, and its forges used to churn out Daemon Engines for the Black Legion. As it turns out, it had been trapped within the Great Rift for a time and Abaddon had taken the opportunity to capture it as a staging area for his planned invasion force.

Although heavily outnumbered by the Daemonkin there, the task force, led by Ultramarines Librarian Maltis, try to sabotage the forges ruled over by Master of Possession Vorash Soulflayer. It succeeds, but at great cost, with only Maltis escaping to bring word to Calgar of this looming threat over Vigilus.

Timeline of Warhammer 40,000
The Times of Old Wars of Secession - War in Heaven (60.000.000 BC) - Fall of the Eldar (M30)
Pre-Heresy Age of Terra (M1-M15) - Dark Age of Technology (M15-M25) - Age of Strife (M25-M30)
Great Crusade (M31) The Last Church - Interex - Faash - Council of Nikaea
Horus Heresy (M31) Battle of Isstvan III - The Burning of Prospero - Drop Site Massacre - Thramas Crusade
The Battle of Phall - Battle of Calth - Signus Campaign - Imperium Secundus - Siege of Terra
Time of Rebirth (M31-M32) The Great Scouring (M31) - Start of The Long War (M31) - The Legion Wars (M31)
The Battle of Skalathrax (M31) - Creation of the Codex Astartes (M31) - Second Founding (021.M31)
The Forging (M32-M34) The War of The Beast (544.M32-546.M32) - The Beheading (546.M32)
Nova Terra Interregnum (M34-M36) 21st Founding (M36)
Age of Apostasy (M36-37) Plague of Unbelief (310.M36)
Age of Redemption (M37-M38) Abyssal Crusade (321.M37-121.M38)
The Waning (M40-M41) Gothic War (143-151.M41) - The Macharian Crusade (392-399.M41) - The Macharian Heresy (400-470.M41)
Wars for Armageddon (444.M41, 941.M41 and 991.M41) - Damocles Crusade (742.M41)
Time of Ending (M41) The Vaxi Atrocity (731.M41) - First Tyrannic War (745-746.M41) - Sabbat Worlds Crusade (755.M41-780.M41)
Siege of Vraks (813.M41-830.M41) - Massacre at Sanctuary 101 (897.M41) - Badab War (901-912.M41)
The Vaxhallian Genocide (926.M41) - Second Tyrannic War (990.M41-993.M41) - Third Tyrannic War (997.M41-999.M41)
Octarius War (999.M41) - 13th Black Crusade (999.M41-ongoing)
Age of the Dark Imperium (M42-ongoing) Indomitus Crusade (M42) - Ultima Founding (M42) - Plague Wars (M42) - War of Beasts (M42)