Warcry/Tactics/Monsters/Ogroid Myrmidon

From 1d4chan

Ogroid Myrmidon[edit]

Abilities

  • [Double] Berserk : A fighter can only use this ability if 20 or more damage points have been allocated to them. Add half the value of this ability (rounding up) to the Attacks characteristic of the next attack action made by this fighter this activation that has a Range characteristic of 3 or less.
  • [Triple] Arcane Fury : Until the end of the fighter's activation, add the value of this ability to the damage points allocated by each critical hit from attack actions made by this fighter that have a Range characteristic of 3 or less.
  • [Quad] Blood Marshal : Pick a friendly fighter within 4"of the fighter using this ability. allocate 1 damage point to that fighter. If the fighter picked is not taken down, that fighter can make a bonus attack action that has Range characteristic of 3 or less.

Stats

  • Stats: Movement 5"; Toughness 6; Wounds 35; 295Pts.
    • Rule:
    • Weapons:
      • Spear - Range 2"; Attacks 3; Strength 5; Damage 4/8
    • Fighter Commentary

General Tactics[edit]

Warcry Tactics
Grand Alliance: Chaos
Grand Alliance: Death
Grand Alliance: Destruction
Grand Alliance: Order
Monsters & Mercenaries