White Scars

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White Scars
Battle Cry "For the Khan and the Emperor!"
Number V
Founding First Founding
Successors of N/A
Successor Chapters Destroyers, Iron Talons, Mantis Warriors, Marauders, Rampagers, Storm Lords
Chapter Master Jubal Khan
Primarch Jaghatai Khan
Homeworld Chogoris
Strength 1,000
Specialty Fast attack units, bikes, and Librarians
Allegiance Imperium of Man
Colours White and red

"The greatest joy for a man is to defeat his enemies, to drive them before him, to take from them all they possess, to see those they love in tears, to ride their horses, and to hold their wives and daughters in his arms. "

– The Mighty Genghis Khaan, as quoted in the Jami-al-Tawarikh of Rashid Al-Din Tabib

"He carried the sulde for the sake of his kinsmen. He plunged into battle with the dogs. "I will massacre them all," he said, "and take back my horses."

– Manas-e-Destani, the epic saga of Kyrgyzstan

"как Мамай прошел!" - "It's as if Mamai has passed here!"

– A Russian saying meaning a great catastrophe has taken place, referencing a ferocious Tatar warlord

The White Scars are a Chapter of Space Marines that are basically Mongols in Power Armor and on bikes, in contrast to the Space Vikings of the Space Wolves and Space Vampires of the Blood Angels. Their Primarch was known as Jaghatai Khan. Their requisite one-trick-pony is hit-and-run attacks, which they do on those sweet bikes of theirs. Although they are osentibly based on Mongols and Tatars, the fact that no one at GW knows anything about Central Asian cultures means that they are unfortunately mixed in with a lot of gay Japanese and Chinese shit (seriously GW, why the fuck would you make your Mongols play Go of all things?!!?!), which is hilarious if you are aware of the relational dynamics between Mongols and the aforementioned. This occasionally reaches to the truly cringe-inducing when art depicts them in Kubuki makeup wielding katanas despite being based of fearsome Altaic tribesmen (especially considering that Japanese culture is considered something of a joke up on the steppe and Chinese people generally regard Mongol rule the same way overly nationalist Englishmen regard the Danelaw). Then again, why should a civilisation cycle back to a carbon copy of one that existed more than 20,000 years before, on another planet? It's mentioned that only parts of Chogoris were steppe, with empires existing elsewhere on the continent.

Also, their bikes (mounts?) don't give a fuck about difficult terrain (Bitch, I'm a bike!).

In the meta, they've probably benefited the most from the Horus Heresy, with Chris Wraight finally building them beyond the very basics of their fluff and keeping them well away from the derpery which has often afflicted other Legions. Even their cameos in other Legions' stories have been badass.

This is their themesong


They are also known for their sweet mustaches and the Scars they make on their faces upon induction into the Chapter. They are also known for the Scars they make on the enemies of the Emprah's faces after induction into the Chapter. Which is introduced into the chapter after Jaghatai was reunited with the 5th Legion, (i.e. his legion) as he had recently united the fierce tribes of the Talksar tribesmen. Never mind that many Talksar did join the legion due to their loyalty to Jaghatai. Also, they only recruit from Jaghatai's adopted homeworld: Mundus Planus (known as Chogoris to the natives). Up until the Horus Heresy there was a mix of Terran and Chogorian legionaries(and quite likely many legionaries from other diverse planets across galaxy before reunion with Jaghatai.)

For those of us who want to play barbarous Marines without being a furry or worshipping Satan.

And of course the whole biker thing, making slower moving tanks and troops (like Devastators) rare, in their place they have a large amount of drop pods, Land Speeders and Rhinos. Plus bikes, lots and lots of bikes. Plus space bikes.

They have an incredibly deep, abiding rivalry with the Raven Guard because of their conflicting general tactical doctrines--and according to Deathwatch a failure to cooperate in an old war campaign destroyed any chances of fostering ties they might've had. While the Raven Guard prefers to lie in wait and plan out their attacks down to the letter to ensure the most efficient results are achieved when they finally start their attacks, the White Scars pretty much does the opposite and just rush in chainswords drawn and use their fast-attack specialty to overwhelm their opponents with sheer speed and force. Despite the animosity the two forces have fought alongside one another on multiple occasions, and it's worth noting it's more of a competitive rivalry in any case. Plus lately the Ravens rode shotgun on a Great Hunt, which made for a great bonding exercise.

Despite their savage image, they're actually one of the most cultured legions in the Imperium, with aspirants having to take up pursuits like poetry, painting and calligraphy, (often about their battles) and wearing silks in their downtime. As a result they don't like hanging around with the mad drunk Vikings who treat the whole barbarian thing like a badge of honour. The only cultural traits they share are hunting (though it's hinted at that the Scars are more into falconry) and really enjoying their job, frequently admonishing recruits to laugh and smile when fighting. Unfortunately they don't hang out with anyone apart from their successors, so the rest of the Imperium has kept this misconception for millennia.

They used to get on well with the Luna Wolves - particularly the Terran portion of the Legion, many of whose members had aspired to join the other Legion only to find themselves seconded to the Scars (the Scars seem to have ranked just below the Space Wolves and World Eaters as the Legion aspirants most dreaded being assigned to). As a result of this, the Terran Khans tended to favour a mix of White Scars and Luna Wolves organisation and doctrine, to the point that they resented Jaghatai's leadership for being "flighty" compared to Horus' fully committed, crushing attacks. Their relationship with the sons of Horus brought the Warrior Lodges into the White Scars. This was fairly harmless at first, and might have helped bring the Terran and Chogorian Astartes together in time.

But then the Horus Heresy happened. The Lodge members were duped (being kept in the dark about the whole Chaos and rebellion thing- as far as they were aware the only act of rebellion was the Space Wolves' smashing the Thousand Sons) into rebelling against their Primarch and trying to force the Scars into declaring for Horus. Unlike the Fallen :+++FOUL TRAITORS COMPLETELY UNRELATED TO THE FIRST LEGION+++, these traitors were overwhelmed, eventually realised Horus was messing with some seriously fucked up shit and performed suicide missions to redeem themselves.

The Chogorian portion of the legion on the other hand used to be a big bros with the Thousand Sons, having Chogorian artistic culture colliding perfectly with the Prosperian knowledge-seeking and nerdity, not to mention the high positions psykers had in both legions. The fact that space furries pretty much forced TS into turning to Chaos does not play well with Scars even to this day, which stacks with their dislike of Wolves' "barbarian and proud of it" shtick (which is ironic considering modern-day Mongolia has a drinking culture that makes Russians look like sissy lightweights).

One might imagine Imperium being on high alert against Scars, seeing as only two legions they ever get along with went traitor, but surprisingly it's not the case. May have something to do with them being the heroes of the Siege of Terra.

Their current Chapter Master, or rather, 'Great Khan' is Jubal Khan, whose namesake once kicked Sigismund in the face. Legends are told of his sweet mustache across the entire length and breadth of the Imperium, which the mustache also spans. The Khan's bodyguard, the Keshig, are the only White Scars known to use Terminator Armour - presumably they wait until he's stuck in and teleport down onto the field, since it's hard to imagine Jubal letting things as insignificant as 'common sense' or 'letting your bodyguards do their job' get in the way of charging the enemy at mach 1.5.

They probably get along well with the Attilan Rough Riders. If they'd been the first to encounter the Interex instead of the Luna Wolves, the two factions would have probably got along pretty well except for the Interex's implied issues about psykers. Also, the Scars would've dug that cyber-centaur armour.

Horus Heresy[edit]

When Horus flipped out and started having his little tantrum, the White Scars were on the far side of nowhere from the rest of the Imperium, having a grand old time killing Orks on Chondax. Because of this, they had no idea what was going on until the Alpha Legion showed up unexpectedly, at which point they started to receive contradictory information from both sides. Horus sent them a message claiming that the Space Wolves had turned traitor and fragged Prospero, while Rogal Dorn told them that Horus was the traitor and recalled them to Terra. Just to make things more complicated, they also received a distress call from the Wolves, who were getting pummeled by the Alpha Legion at the Alaxxes Nebula. Jaghatai considered all this, then decided to go figure out what was going on for himself. The Scars blew past the Alpha Legion fleet with their superior speed, told the Wolves to have a nice winter, and took off for Prospero. There, the Khan discovered a shard of Magnus that had been left behind after the furries' outing. The shard explained that both sides were correct, from a certain point of view: Russ and the Wolves had indeed blown Prospero to hell, but Magnus had sort of brought it on himself, and Horus and his allies were the real traitors. At this point, Mortarion turned up with a Death Guard fleet, hoping to recruit Jaghatai for Team Horus. The Khan laughed in his face, pointed out that Morty had chosen the side which stood for everything he hated, and dueled him for a while.

While all this was going on, the Terran White Scars were trying to force the legion to declare for Horus; they almost succeeded, but one of the legion's mortal officers was able to teleport the Khan back up to his flagship. He revealed what he'd learned to the Scars, and the pro-Horus faction surrendered. Some were executed, while the rest were formed into suicide squads called the Sagyar Mazan and sent out to kill traitors until they died themselves. The Khan opted to go fight a guerrilla war against the Traitor Legions, though not before swearing that he would return to Terra when needed. The Scars actually did a fairly good job of tying up Horus' forces for a while, but after four years of relentless attritional warfare, they realized it was time to head for Terra before they were cut off and destroyed. The legion rallied at the Catallus Warp Rift, where they found a Webway portal controlled by a device called the Dark Glass. While they were studying the Dark Glass, the Death Guard caught up with them, once again led by Mortarion, who was starting to take things personally. In the end, though Jaghatai wished to make a last stand against the traitors, his Chief Stormseer Yesugei used the Dark Glass to open a Webway portal to Terra, and Jaghatai and the legion took their chance. The last of the Sagyar Mazan squads remained behind to delay the Death Guard, and nearly got Mortarion killed on the Khan's flagship by holding him there until the ship's reactor exploded.

The Scars were one of the three loyalist legions that fought in the Siege of Terra, alongside the Imperial Fists and the Blood Angels. We don't know much about their role in the battle yet, except that they recaptured an important spaceport so that loyalist reinforcements could be brought in, and that the Khan apparently spent at least part of the siege commanding his legion from atop a Razorback.

Daily Rituals of a White Scar[edit]

04:00 - Rousing from slumber. The White Scars get up from their bikes.

04:10 - Grooming. White Scars tend to their mustaches and long, flowing hair.

05:00 - Morning Prayer. Those who have mustaches pray to the God-Emperor for the strength to defeat their enemies. Those without mustaches pray for mustaches.

06:00 - Morning Firing Rites. White Scars practice with their bike-mounted weaponry.

Quan Zhou, the White Scar Fortress-monastery

07:00 - Battle Practice. White Scars practice beheading a target with a single stroke of their swords during a 100 mph driveby.

12:00 - Midday Prayer.

13:00 - Midday Meal. White Scars consume the various meats they had put under their saddles during the morning exercises. Meal is now properly cooked from the heat of the bike, the metallic, promethium-like flavor is said to add to the taste. Milk mixed with promethium from their bikes is consumed as well.

13:15 - Tactical Indoctrination. White Scars are informed on which foes are the latest to elude the Chapter.

15:00 - Battle Practice. White Scars practice beheading a target with a single stroke while hanging from a Land Speeder.

20:00 - Evening Prayer.

21:00 - Evening Meal. A feast is provided by the Chapter serfs, consisting mostly of horse meat and Har Airag (fermented horse milk). Partaking in drunken throat singing is encouraged -- Jaghatai Khaani Magtaal (A Song of Praise for Jaghatai Khaan) is a particular favourite.

21:45 - Night Firing Exercises. The White Scars practice formations in the dark. Any marine who crashes into another is disciplined.

23:00 - Maintenance Rituals. White Scars spend time maintaining and customizing their bikes.

23:45 - Free Time. White Scars prefer to spend this time on things like poetry (about their battles), painting (their battles) and calligraphy (writing about their battles). Others opt for more time on the bike

00:00 - Rest Period. White Scars return to (or park) their bikes and sleep on them.

See Also[edit]

Chapters of the Adeptus Astartes
First Founding (M29): Blood Angels - Dark Angels - Imperial Fists - Iron Hands - Raven Guard
Salamanders - Space Wolves - Ultramarines - White Scars
Second Founding (021.M31): Angels Encarmine - Angels of Absolution - Angels of Redemption - Angels of Vengeance
Angels Porphyr - Angels Sanguine - Angels Vermillion - Aurora Chapter - Black Consuls
Black Guard - Black Templars - Blood Drinkers - Brazen Claws - Crimson Fists - Destroyers
Doom Eagles - Eagle Warriors - Excoriators - Fists Exemplar - Flesh Tearers - Genesis Chapter
Inceptors - Iron Snakes - Libators - Lions Sable - Marauders - Mortifactors - Nemesis
Novamarines - Obsidian Glaives - Patriarchs of Ulixis - Praetors of Orpheus - Rampagers
Raptors - Red Talons - Revilers - Silver Eagles - Silver Skulls - Soul Drinkers - Storm Lords
White Consuls - Wolf Brothers
Third to Twelfth Founding
Astral Claws - Charnel Guard - Dark Paladins - Executioners - Flesh Eaters - Halo Brethren
Howling Griffons - Iron Knights - Mantis Warriors - Marines Malevolent - Night Swords
Sable Swords (initial) - Scythes of the Emperor - Space Sharks - Sons of Guilliman
Thirteenth Founding (M35): Death Spectres - Exorcists
Fourteenth to Twentieth Founding: Angels of Fire - Celebrants
Twenty-First Founding
Black Dragons - Blood Gorgons - Fire Hawks
Flame Falcons - Lamenters - Minotaurs - Sons of Antaeus
Twenty-Second to
Twenty-Sixth Founding (M35-M41):
Angels of Vigilance - Celestial Lions - Disciples of Caliban - Fire Angels
Imperial Harbingers - Knights of the Raven - Marines Errant - Mentors
Fire Claws/Relictors - Star Phantoms - Steel Cobras - Subjugators
Ultima Founding
Angels of Defiance - Blades of Vengeance - Castellans of the Rift - Fulminators
Knights Cerulean - Knights of the Chalice - Knights of Thunder - Necropolis Hawks
Nemesors - Praetors of Ultramar - Rift Stalkers - Silver Drakes - Sons of the Phoenix
Storm Reapers - Umbral Knights - Void Tridents - Wolfspear
Unknown Founding: Angels Eradicant - Astral Knights - Blood Ravens - Blood Swords - Brothers Penitent
Crimson Castellans - Crimson Scythes - Dark Hands - Death Eagles - Emperor's Spears
Fire Lords - Guardians of the Covenant - Hammers of Dorn - Invaders - Iron Talons
Knights of Blood - Knights Unyielding - Marines Exemplar - Night Watch - Rainbow Warriors
Reclaimers - Red Hunters - Red Scorpions - Sable Swords (refounded) - Solar Hawks
Star Dragons - Storm Wardens - Valedictors - Viper Legion - Vorpal Swords
Unsanctioned Founding: Consecrators - Sons of Medusa - Steel Confessors
Others: Adeptus Custodes - Astartes Praeses - Deathwatch - Grey Knights