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Zombies are monsters which are mindless and created from humans. Everything else depends on the legend or tradition. Essentially the most exploited type of monster in any and all forms of mediums. Is it tabletop games, video-games or anything else (especially video-games to the point that people have enough of games that include these things).

IRL zombies[edit]

In certain African and Haitian Voodoo myths, zombies are created by administering a potion that places the drinker into a state of near-death where they obey the commands of whoever made the potion. This is where the term "zombie" (or "zombi") comes from.

In Voodoo practices, zombies are created using "Zombie Powder", a powdery substance created from pufferfish poison that renders the victim into a near-death paralyzed state, effectively making them look "dead" for a long period of time. Although, because their heavily paralyzed state, it's a no brainer you can't turn them into mindless servants, unless the only command you want to give them is "play dead".

Fun Facts: the Servitors are based on this style of zombies(with Cyborg body parts)

Fantasy zombies[edit]

Plague zombies of Papa Nurgle. This is pretty much how zombies are depicted today, though probably smellier than normal

Zombies in fantasy are corpses re-animated through dark magic. Usually, they are animated and controlled by necromancers. They tend to be slow, clumsy, and weak, but because they are relatively easy to make in large numbers (especially if there are any graveyards or battlefields close at hand -- in fact, particularly nasty necromancers will do things like annihilate an entire town or army and re-animate everyone). They remain a staple of the undead hordes, just next to skeletons.

Depiction of zombies tend to vary through each setting. Some have enough intelligence to use weapons, magic, and even crude tactics, some are able to fully or mostly retain their higher functions after reanimation, while some are just shambling undead corpses who wants to take a bite out of you.

Magic: the Gathering[edit]

The main 2 undead creature types are zombie and skeleton (vampires also have a creature type). As such things like lichs have the zombie creature type (on their cards).


Innistrad zombies come in 2 flavors. The black zombies are the typical reanimated with black magic zombie that is almost ubiquitous throughout fantasy. The blue zombies are more SCIENCE themed (think Frankenstein's monster).


The Egyptian themed plane of Amonkhet has made a novel change to the Zombie type by adding white mana zombies. Technically they are mummies, being embalmed and wrapped up nice and tight with a ridiculous amount of linen bandages (probably to keep out that delicious zombie musk), but throwing in a "mummy" creature type after nearly three decades of zombie creatures would be dumb. It is an interesting take on the "sacred dead" schtick that is affiliated with Egyptian lore, though at the end of the day they really are just glorified servants. Some creatures also have an ability called "embalm" where you cast them from the discard pile, making them come back as a copy of themselves, only they are now white zombies. None of them seem particularly powerful though, and while players aren't scrambling to throw white mana into their zombie decks, their art and design is awesome.

Warhammer Fantasy Battle[edit]

They are Vampire Count's primary meat shield as well as summoning spell used to annoyed the fuck out of the crossbow men/artillery crew in the back line.

Monster Girls?![edit]

The MGE Zombie shows how you can turn "corpse of a woman" into a monstergirl.
LamiaMonstergirl.pngThis article or section is about Monstergirls (or a monster that is frequently depicted as a Monstergirl), something that /tg/ widely considers to be the purest form of awesome. Expect PROMOTIONS! and /d/elight in equal measure, often with drawfaggotry or writefaggotry to match.

Yes, even animated corpses get the monstergirl treatment. In fairness to them, these weird dabblings into necrophilia are usually not your standard hideously decayed and mutilated corpses, but beautiful and curvaceous women who just happen to have corpse-colored skin or exotic, almost beauty-mark-like scars on their frames. Behaviour-wise, zombie monstergirls are usually depicted as akin to bimbos; near-golemoid mindless drones who just want pleasure, either searching endlessly for men to screw or raised as sexual automata by a particularly perverse/desperate necromancer. Those that aren't usually take advantage of the ill-defined barriers between zombie, revenant and wight, so you have a perfectly normal woman who just happens to be dead.

Zombie movies have even exploited this phenomena; a beautiful naked woman is one of the zombies wandering around in the original "Night of the Living Dead", whilst in "Return of the Living Dead 3", the female lead becomes a very attractive zombie and is still weirdly hot even after she pierces herself with random metal and glass junk and starts eating random criminals. To say nothing of the way that B-movies like "Zombie Strippers" exploit it.

Naturally, the zombie appears in the Monster Girl Encyclopedia. Here, the corpse of a woman can get brought back as a lustful rape monster with grey to porcelain white skin, retaining their memories but losing most of their intelligence and reason until they fuck someone enough times. As they have more and more sex, their body and wits are more and more restored until they are as smart as their living selves and more attractive as well. If a zombie's womb was intact or gets restored, she can even give birth to zombie children.

Modern zombies[edit]

Zombies in modern settings tend to be the by-products of science rather than necromancy. Some animating agent, usually a chemical or virus (though radiation is not unknown), causes corpses to move around, and for some reason makes them hunger for living flesh. Although this is sometimes explained as the reptilian part of the human brain, which is only centered around finding something to eat, still being prevalent while the other parts responsible for higher reasoning and functions are dead. Thus, without anything really else on their minds but to hunt and eat, all they do for the rest of their undead lives is lumber about and occasionally relentlessly chase someone down to devour, even if they don't have any real reason to do so. This' however, doesn't explain why they don't eat each other...(though Romero Zombies' inability to attacks anything that aren't sapient are explains this)

Optionally, people who are killed or bitten by zombies may themselves rise again as zombies; in such cases, this reanimation can usually be prevented by destroying or removing the head, or incinerating the corpse (decapitation and fire usually work well on putting down zombies post-reanimation as well). George Romero's Night of the Living Dead (1968) movie set the tone for the archetypal modern zombie, to the point that zombies of this archetype are sometimes called "Romero zombies", even though nobody actually says the word "zombie" in the movie itself. George Romero did another zombie movie, Dawn of the Dead (1978), where there's an implied return to the idea of zombies from supernatural origins ("When there's no more room in hell, the dead will walk the earth").

Another more recent trait was the need to eat brains, introduced in the horror-comedy movie Return of the Living Dead (1985). In it, the zombies eat brains because they're in pain since they can feel their bodies decompose and eating brains stops that pain; likely from ingesting the endorphin in a brain. In this movie zombies are intelligent (they can hold a conversation and set traps involving disguises), are hard to destroy (chop them to pieces and the pieces come after you), and are capable of running though many people think 28 Days Later (see below) introduced the running zombie

More recently, especially in video games, another pattern of zombie has gained popularity: the so-called "fast zombie" or "28 Days Later (2002) zombie" (though the creatures in 28 Days Later are not proper zombies at all, as they are still alive, albeit infected with a rabies-like behavior-altering virus). As the name suggests, these creatures are fast and aggressive, and can be terrifying in small numbers, especially if they can infect with a single bite. And though they are still "alive," they are usually incapable of feeling pain, so an attack that would incapacitate a normal human may be shrugged off. Even a blow to a vital organ short of the brain or heart may be ignored, though they'll likely bleed out eventually.

So-called "real world zombies" are mostly just people who have taken a really powerful hallucinogen such as bath salts some powerful mixture of substances (the Miami Cannibal, despite police speculation, was found [not have used bath salts], but rather a number of pills, some of which hadn't been ingested yet, and marijuana (though it's more than doubtful that contributed to him biting someone's face off)) and exhibit zombie-like behavior, including cannibalism. Fortunately, they are not contagious (atleast if you don't do the drugs along with them), but do note that while you won't turn into an actual zombie; being bitten by a zombie-like human is still lethal even with a non-critical bite wound, due to infection and/or septic shock if the wound isn't disinfected in time.

See Also[edit]

Revenant - The spiritual predecessor of the zombie.